metaforce/Runtime/GuiSys/CGuiPane.cpp

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#include "CGuiPane.hpp"
namespace urde
{
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CGuiPane::CGuiPane(const CGuiWidgetParms& parms, float xDim, float zDim,
const zeus::CVector3f& scaleCenter)
: CGuiWidget(parms), xf8_xDim(xDim), xfc_zDim(zDim), x108_scaleCenter(scaleCenter)
{
InitializeBuffers();
}
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void CGuiPane::ScaleDimensions(const zeus::CVector3f& scale)
{
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InitializeBuffers();
for (specter::View::TexShaderVert& v : x100_verts)
{
v.m_pos -= x108_scaleCenter;
v.m_pos *= scale;
v.m_pos += x108_scaleCenter;
}
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}
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void CGuiPane::SetDimensions(const zeus::CVector2f& dim, bool initVBO)
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{
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xf8_xDim = dim.x;
xfc_zDim = dim.y;
if (initVBO)
InitializeBuffers();
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}
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zeus::CVector2f CGuiPane::GetDimensions() const
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{
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return {xf8_xDim, xfc_zDim};
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}
void CGuiPane::InitializeBuffers()
{
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if (x100_verts.size() < 4)
x100_verts.resize(4);
x100_verts[0].m_pos.assign(-xf8_xDim * 0.5f, 0.f, xfc_zDim * 0.5f);
x100_verts[1].m_pos.assign(-xf8_xDim * 0.5f, 0.f, -xfc_zDim * 0.5f);
x100_verts[2].m_pos.assign(xf8_xDim * 0.5f, 0.f, xfc_zDim * 0.5f);
x100_verts[3].m_pos.assign(xf8_xDim * 0.5f, 0.f, -xfc_zDim * 0.5f);
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}
void CGuiPane::WriteData(COutputStream& out, bool flag) const
{
}
CGuiPane* CGuiPane::Create(CGuiFrame* frame, CInputStream& in, bool flag)
{
CGuiWidgetParms parms = ReadWidgetHeader(frame, in, flag);
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float x = in.readFloatBig();
float z = in.readFloatBig();
zeus::CVector3f scaleCenter;
scaleCenter.readBig(in);
return new CGuiPane(parms, x, z, scaleCenter);
}
}