metaforce/Runtime/World/CScriptSteam.hpp

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#ifndef __URDE_CSCRIPTSTEAM_HPP__
#define __URDE_CSCRIPTSTEAM_HPP__
#include "CScriptTrigger.hpp"
namespace urde
{
class CScriptSteam : public CScriptTrigger
{
public:
CScriptSteam(TUniqueId, const std::string& name, const CEntityInfo& info, const zeus::CVector3f& pos,
const zeus::CAABox&, const CDamageInfo& dInfo, const zeus::CVector3f& orientedForce,
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ETriggerFlags flags, bool active, CAssetId, float, float, float, float, bool);
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};
}
#endif // __URDE_CSCRIPTSTEAM_HPP__