metaforce/Editor/ProjectManager.hpp

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#ifndef URDE_PROJECT_MANAGER_HPP
#define URDE_PROJECT_MANAGER_HPP
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#include <hecl/Database.hpp>
#include <athena/DNAYaml.hpp>
#include "ProjectResourceFactoryMP1.hpp"
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#include "Runtime/CSimplePool.hpp"
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#include "hecl/Runtime.hpp"
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#include "MP1/MP1.hpp"
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namespace urde
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{
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class ViewManager;
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using ConfigReader = athena::io::YAMLDocReader;
using ConfigWriter = athena::io::YAMLDocWriter;
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class ProjectResourcePool : public CSimplePool
{
class ProjectManager& m_parent;
public:
ProjectResourcePool(IFactory& factory, ProjectManager& parent)
: CSimplePool(factory), m_parent(parent) {}
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CToken GetObj(const char*);
CToken GetObj(const char*, const CVParamTransfer&);
};
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class ProjectManager
{
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ViewManager& m_vm;
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std::unique_ptr<hecl::Database::Project> m_proj;
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static bool m_registeredSpecs;
hecl::ClientProcess m_clientProc;
ProjectResourceFactoryMP1 m_factoryMP1;
ProjectResourcePool m_objStore;
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std::experimental::optional<MP1::CMain> m_mainMP1;
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public:
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static ProjectManager* g_SharedManager;
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ProjectManager(ViewManager& vm);
operator bool() const {return m_proj.operator bool();}
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hecl::Database::Project* project() {return m_proj.get();}
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ProjectResourcePool& objectStore() {return m_objStore;}
ProjectResourceFactoryMP1& resourceFactoryMP1() {return m_factoryMP1;}
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bool newProject(const hecl::SystemString& path);
bool openProject(const hecl::SystemString& path);
bool extractGame(const hecl::SystemString& path);
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bool saveProject();
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void mainUpdate()
{
if (m_mainMP1)
m_mainMP1->Proc();
}
void asyncIdle()
{
m_factoryMP1.AsyncIdle();
}
void shutdown()
{
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if (m_mainMP1)
m_mainMP1->Shutdown();
m_clientProc.shutdown();
m_factoryMP1.Shutdown();
}
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};
}
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#endif // URDE_PROJECT_MANAGER_HPP