2016-04-10 21:22:59 +00:00
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#include "CMetaAnimPhaseBlend.hpp"
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2016-04-11 03:59:54 +00:00
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#include "CMetaAnimFactory.hpp"
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2016-04-10 21:22:59 +00:00
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namespace urde
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{
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CMetaAnimPhaseBlend::CMetaAnimPhaseBlend(CInputStream& in)
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{
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2016-04-11 03:59:54 +00:00
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x4_animA = CMetaAnimFactory::CreateMetaAnim(in);
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x8_animB = CMetaAnimFactory::CreateMetaAnim(in);
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xc_blend = in.readFloatBig();
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x10_ = in.readBool();
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2016-04-10 21:22:59 +00:00
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}
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std::shared_ptr<CAnimTreeNode>
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CMetaAnimPhaseBlend::GetAnimationTree(const CAnimSysContext& animSys,
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const CMetaAnimTreeBuildOrders& orders) const
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{
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}
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void CMetaAnimPhaseBlend::GetUniquePrimitives(std::set<CPrimitive>& primsOut) const
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{
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}
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std::shared_ptr<CAnimTreeNode>
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CMetaAnimPhaseBlend::VGetAnimationTree(const CAnimSysContext& animSys,
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const CMetaAnimTreeBuildOrders& orders) const
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{
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}
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}
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