2020-01-15 12:07:48 +00:00
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#include "Runtime/Character/CCharacterFactory.hpp"
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#include "Runtime/CRandom16.hpp"
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#include "Runtime/CSimplePool.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/Character/CAdditiveAnimPlayback.hpp"
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#include "Runtime/Character/CAnimCharacterSet.hpp"
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#include "Runtime/Character/CAnimData.hpp"
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#include "Runtime/Character/CAnimationDatabaseGame.hpp"
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#include "Runtime/Character/CAnimationManager.hpp"
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#include "Runtime/Character/CCharLayoutInfo.hpp"
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#include "Runtime/Character/CParticleGenInfo.hpp"
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#include "Runtime/Character/CPrimitive.hpp"
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#include "Runtime/Character/CTransitionDatabaseGame.hpp"
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#include "Runtime/Character/CTransitionManager.hpp"
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#include "Runtime/Graphics/CSkinnedModel.hpp"
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2016-04-13 06:07:23 +00:00
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2021-04-10 08:42:06 +00:00
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namespace metaforce {
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2016-04-13 06:07:23 +00:00
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2018-12-08 05:30:43 +00:00
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CFactoryFnReturn CCharacterFactory::CDummyFactory::Build(const SObjectTag& tag, const CVParamTransfer& params,
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CObjectReference* selfRef) {
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2016-04-13 06:07:23 +00:00
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2018-12-08 05:30:43 +00:00
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const CCharacterInfo& charInfo = *params.GetOwnedObj<const CCharacterInfo*>();
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2016-04-13 06:07:23 +00:00
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2018-12-08 05:30:43 +00:00
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switch (tag.type.toUint32() & 0x1) {
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case 0:
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return TToken<CSkinnedModel>::GetIObjObjectFor(
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std::make_unique<CSkinnedModel>(*g_SimplePool, charInfo.GetModelId(), charInfo.GetSkinRulesId(),
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charInfo.GetCharLayoutInfoId(), 0, tag.type.toUint32() >> 16));
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case 1:
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return TToken<CSkinnedModel>::GetIObjObjectFor(
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std::make_unique<CMorphableSkinnedModel>(*g_SimplePool, charInfo.GetIceModelId(), charInfo.GetIceSkinRulesId(),
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charInfo.GetCharLayoutInfoId(), 0, tag.type.toUint32() >> 16));
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default:
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break;
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}
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2016-04-13 06:07:23 +00:00
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2018-12-08 05:30:43 +00:00
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return {};
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2016-04-13 06:07:23 +00:00
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}
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2018-12-08 05:30:43 +00:00
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void CCharacterFactory::CDummyFactory::BuildAsync(const SObjectTag& tag, const CVParamTransfer& parms,
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std::unique_ptr<IObj>* objOut, CObjectReference* selfRef) {
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*objOut = Build(tag, parms, selfRef);
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2016-04-15 03:02:21 +00:00
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}
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2018-12-08 05:30:43 +00:00
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void CCharacterFactory::CDummyFactory::CancelBuild(const SObjectTag&) {}
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bool CCharacterFactory::CDummyFactory::CanBuild(const SObjectTag&) { return true; }
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const SObjectTag* CCharacterFactory::CDummyFactory::GetResourceIdByName(std::string_view) const { return nullptr; }
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FourCC CCharacterFactory::CDummyFactory::GetResourceTypeById(CAssetId id) const { return {}; }
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void CCharacterFactory::CDummyFactory::EnumerateResources(const std::function<bool(const SObjectTag&)>& lambda) const {}
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2016-09-25 01:58:20 +00:00
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void CCharacterFactory::CDummyFactory::EnumerateNamedResources(
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const std::function<bool(std::string_view, const SObjectTag&)>& lambda) const {}
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2016-09-25 01:58:20 +00:00
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2021-04-10 08:42:06 +00:00
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u32 CCharacterFactory::CDummyFactory::ResourceSize(const metaforce::SObjectTag& tag) { return 0; }
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2016-07-23 21:41:18 +00:00
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2021-04-10 08:42:06 +00:00
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std::shared_ptr<IDvdRequest> CCharacterFactory::CDummyFactory::LoadResourceAsync(const metaforce::SObjectTag& tag,
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void* target) {
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return {};
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2016-07-23 21:41:18 +00:00
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}
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2021-04-10 08:42:06 +00:00
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std::shared_ptr<IDvdRequest> CCharacterFactory::CDummyFactory::LoadResourcePartAsync(const metaforce::SObjectTag& tag,
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u32 off, u32 size, void* target) {
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return {};
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2016-07-23 21:41:18 +00:00
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}
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2021-06-07 19:29:18 +00:00
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std::unique_ptr<u8[]> CCharacterFactory::CDummyFactory::LoadResourceSync(const metaforce::SObjectTag& tag) {
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return {};
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}
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2016-07-23 21:41:18 +00:00
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2021-06-07 19:29:18 +00:00
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std::unique_ptr<u8[]> CCharacterFactory::CDummyFactory::LoadNewResourcePartSync(const metaforce::SObjectTag& tag,
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u32 off, u32 size) {
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2018-12-08 05:30:43 +00:00
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return {};
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2016-07-23 21:41:18 +00:00
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}
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2018-12-08 05:30:43 +00:00
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std::unique_ptr<CAnimData> CCharacterFactory::CreateCharacter(int charIdx, bool loop,
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const TLockedToken<CCharacterFactory>& factory,
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int defaultAnim, int drawInsts) {
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const CCharacterInfo& charInfo = x4_charInfoDB[charIdx];
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2020-03-09 15:22:19 +00:00
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const CVParamTransfer charParm(new TObjOwnerParam<const CCharacterInfo*>(&charInfo));
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2016-04-14 21:42:47 +00:00
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2020-04-05 12:11:49 +00:00
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TToken<CSkinnedModel> skinnedModel =
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x70_cacheResPool.GetObj({FourCC(drawInsts << 16), charInfo.GetModelId()}, charParm);
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2016-04-13 06:07:23 +00:00
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2019-06-12 02:05:17 +00:00
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std::optional<TToken<CMorphableSkinnedModel>> iceModel;
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2020-03-09 15:22:19 +00:00
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if (charInfo.GetIceModelId().IsValid() && charInfo.GetIceSkinRulesId().IsValid()) {
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2020-04-05 12:11:49 +00:00
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iceModel.emplace(x70_cacheResPool.GetObj({FourCC((drawInsts << 16) | 1), charInfo.GetIceModelId()}, charParm));
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2020-03-09 15:22:19 +00:00
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}
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2017-03-01 06:02:54 +00:00
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2018-12-08 05:30:43 +00:00
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return std::make_unique<CAnimData>(x68_selfId, charInfo, defaultAnim, charIdx, loop, x14_charLayoutInfoDB[charIdx],
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2020-03-09 15:22:19 +00:00
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std::move(skinnedModel), iceModel, x24_sysContext, x28_animMgr, x2c_transMgr,
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factory, drawInsts);
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2017-03-01 06:02:54 +00:00
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}
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2018-12-08 05:30:43 +00:00
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CAssetId CCharacterFactory::GetEventResourceIdForAnimResourceId(CAssetId id) const {
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auto search = std::find_if(x58_animResources.cbegin(), x58_animResources.cend(),
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[&](const std::pair<CAssetId, CAssetId>& elem) -> bool { return id == elem.first; });
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if (search == x58_animResources.cend())
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return CAssetId();
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return search->second;
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2017-07-11 07:17:03 +00:00
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}
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2018-12-15 06:29:41 +00:00
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const CAdditiveAnimationInfo& CCharacterFactory::FindAdditiveInfo(s32 idx) const {
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2018-12-08 05:30:43 +00:00
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auto search = rstl::binary_find(x40_additiveInfo.cbegin(), x40_additiveInfo.cend(), idx,
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[](const auto& anim) { return anim.first; });
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2016-04-13 06:07:23 +00:00
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2018-12-08 05:30:43 +00:00
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if (search == x40_additiveInfo.cend())
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return x50_defaultAdditiveInfo;
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return search->second;
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2016-04-13 06:07:23 +00:00
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}
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2018-12-15 06:29:41 +00:00
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bool CCharacterFactory::HasAdditiveInfo(s32 idx) const {
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2018-12-08 05:30:43 +00:00
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auto search = rstl::binary_find(x40_additiveInfo.cbegin(), x40_additiveInfo.cend(), idx,
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[](const auto& anim) { return anim.first; });
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return search != x40_additiveInfo.cend();
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2016-04-13 06:07:23 +00:00
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}
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2018-12-08 05:30:43 +00:00
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std::vector<CCharacterInfo> CCharacterFactory::GetCharacterInfoDB(const CAnimCharacterSet& ancs) {
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std::vector<CCharacterInfo> ret;
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const std::map<u32, CCharacterInfo>& charInfoMap = ancs.GetCharacterSet().GetCharacterInfoMap();
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ret.reserve(charInfoMap.size());
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for (const auto& charInfo : charInfoMap)
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ret.push_back(charInfo.second);
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return ret;
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2016-04-13 06:07:23 +00:00
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}
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2018-12-08 05:30:43 +00:00
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std::vector<TLockedToken<CCharLayoutInfo>>
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CCharacterFactory::GetCharLayoutInfoDB(CSimplePool& store, const std::vector<CCharacterInfo>& chars) {
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std::vector<TLockedToken<CCharLayoutInfo>> ret;
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ret.reserve(chars.size());
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for (const CCharacterInfo& charInfo : chars)
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ret.push_back(store.GetObj({SBIG('CINF'), charInfo.GetCharLayoutInfoId()}));
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return ret;
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}
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CCharacterFactory::CCharacterFactory(CSimplePool& store, const CAnimCharacterSet& ancs, CAssetId selfId)
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: x4_charInfoDB(GetCharacterInfoDB(ancs))
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, x14_charLayoutInfoDB(GetCharLayoutInfoDB(store, x4_charInfoDB))
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, x24_sysContext(std::make_shared<CAnimSysContext>(
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TToken<CTransitionDatabaseGame>(std::make_unique<CTransitionDatabaseGame>(
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ancs.GetAnimationSet().GetTransitions(), ancs.GetAnimationSet().GetHalfTransitions(),
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ancs.GetAnimationSet().GetDefaultTransition())),
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2334, store))
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, x28_animMgr(std::make_shared<CAnimationManager>(
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TToken<CAnimationDatabaseGame>(std::make_unique<CAnimationDatabaseGame>(ancs.GetAnimationSet().GetAnimations())),
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*x24_sysContext))
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, x2c_transMgr(std::make_shared<CTransitionManager>(*x24_sysContext))
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, x40_additiveInfo(ancs.GetAnimationSet().GetAdditiveInfo())
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, x50_defaultAdditiveInfo(ancs.GetAnimationSet().GetDefaultAdditiveInfo())
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, x58_animResources(ancs.GetAnimationSet().GetAnimResIds())
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, x68_selfId(selfId)
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, x70_cacheResPool(x6c_dummyFactory) {
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std::vector<CPrimitive> primitives;
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x28_animMgr->GetAnimationDatabase()->GetAllUniquePrimitives(primitives);
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x30_animSourceDB.reserve(primitives.size());
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for (const CPrimitive& prim : primitives)
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x30_animSourceDB.push_back(store.GetObj({SBIG('ANIM'), prim.GetAnimResId()}));
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}
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2021-04-10 08:42:06 +00:00
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} // namespace metaforce
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