metaforce/Runtime/CMainFlowBase.hpp

21 lines
603 B
C++
Raw Normal View History

2018-10-07 03:42:33 +00:00
#pragma once
2015-08-27 00:23:46 +00:00
#include "CIOWin.hpp"
2018-12-08 05:30:43 +00:00
namespace urde {
2015-08-27 00:23:46 +00:00
2018-12-08 05:30:43 +00:00
enum class EClientFlowStates { Unspecified = -1, PreFrontEnd = 7, FrontEnd = 8, Game = 14, GameExit = 15 };
2015-08-27 00:23:46 +00:00
2018-12-08 05:30:43 +00:00
class CMainFlowBase : public CIOWin {
2015-08-27 00:23:46 +00:00
protected:
2018-12-08 05:30:43 +00:00
EClientFlowStates x14_gameState = EClientFlowStates::Unspecified;
2015-08-27 00:23:46 +00:00
public:
2018-12-08 05:30:43 +00:00
CMainFlowBase(const char* name) : CIOWin(name) {}
EMessageReturn OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue);
virtual void AdvanceGameState(CArchitectureQueue& queue) = 0;
virtual void SetGameState(EClientFlowStates state, CArchitectureQueue& queue) = 0;
2015-08-27 00:23:46 +00:00
};
2018-12-08 05:30:43 +00:00
} // namespace urde