metaforce/Runtime/World/CScriptTimer.cpp

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#include "CScriptTimer.hpp"
#include "CStateManager.hpp"
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#include "TCastTo.hpp"
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namespace urde {
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CScriptTimer::CScriptTimer(TUniqueId uid, std::string_view name, const CEntityInfo& info, float startTime,
float maxRandDelay, bool loop, bool autoStart, bool active)
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: CEntity(uid, info, active, name)
, x34_time(startTime)
, x38_startTime(startTime)
, x3c_maxRandDelay(maxRandDelay)
, x40_loop(loop)
, x41_autoStart(autoStart)
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, x42_isTiming(autoStart) {}
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void CScriptTimer::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CScriptTimer::Think(float dt, CStateManager& mgr) {
if (GetActive() && IsTiming())
ApplyTime(dt, mgr);
}
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void CScriptTimer::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) {
if (GetActive()) {
if (msg == EScriptObjectMessage::Start) {
StartTiming(true);
} else if (msg == EScriptObjectMessage::Stop) {
StartTiming(false);
} else if (msg == EScriptObjectMessage::ResetAndStart) {
Reset(stateMgr);
StartTiming(true);
} else if (msg == EScriptObjectMessage::Reset) {
Reset(stateMgr);
} else if (msg == EScriptObjectMessage::StopAndReset) {
Reset(stateMgr);
StartTiming(false);
}
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}
CEntity::AcceptScriptMsg(msg, objId, stateMgr);
}
bool CScriptTimer::IsTiming() const { return x42_isTiming; }
void CScriptTimer::StartTiming(bool isTiming) { x42_isTiming = isTiming; }
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void CScriptTimer::Reset(CStateManager& mgr) {
float rDt = mgr.GetActiveRandom()->Float();
x34_time = (x3c_maxRandDelay * rDt) + x38_startTime;
}
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void CScriptTimer::ApplyTime(float dt, CStateManager& mgr) {
if (x34_time <= 0.f || !GetActive())
return;
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x34_time -= dt;
if (x34_time <= 0.f) {
SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
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x42_isTiming = false;
if (x40_loop) {
Reset(mgr);
if (x41_autoStart)
x42_isTiming = true;
}
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}
}
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} // namespace urde