metaforce/Runtime/MP1/COptionsScreen.cpp

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#include "Runtime/MP1/COptionsScreen.hpp"
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#include "Runtime/IMain.hpp"
#include "Runtime/CArchitectureQueue.hpp"
#include "Runtime/GuiSys/CGuiSliderGroup.hpp"
#include "Runtime/GuiSys/CGuiTableGroup.hpp"
#include "Runtime/GuiSys/CGuiTextPane.hpp"
#include "Runtime/Input/RumbleFxTable.hpp"
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namespace urde::MP1 {
COptionsScreen::COptionsScreen(const CStateManager& mgr, CGuiFrame& frame, const CStringTable& pauseStrg)
: CPauseScreenBase(mgr, frame, pauseStrg) {
x1a0_gameCube = std::make_unique<CGameCubeDoll>();
x2a0_24_inOptionBody = false;
}
COptionsScreen::~COptionsScreen() { CSfxManager::SfxStop(x1a4_sliderSfx); }
void COptionsScreen::UpdateOptionView() {
ResetOptionWidgetVisibility();
const std::pair<int, const SGameOption*>& category = GameOptionsRegistry[x70_tablegroup_leftlog->GetUserSelection()];
if (category.first == 0)
return;
float zOff = x38_highlightPitch * x1c_rightSel;
const SGameOption& opt = category.second[x1c_rightSel];
switch (opt.type) {
case EOptionType::Float:
x18c_slidergroup_slider->SetIsActive(true);
x18c_slidergroup_slider->SetVisibility(true, ETraversalMode::Children);
x18c_slidergroup_slider->SetMinVal(opt.minVal);
x18c_slidergroup_slider->SetMaxVal(opt.maxVal);
x18c_slidergroup_slider->SetIncrement(opt.increment);
x18c_slidergroup_slider->SetCurVal(CGameOptions::GetOption(opt.option));
x18c_slidergroup_slider->SetLocalPosition(x3c_sliderStart + zeus::CVector3f(0.f, 0.f, zOff));
break;
case EOptionType::DoubleEnum:
x190_tablegroup_double->SetUserSelection(CGameOptions::GetOption(opt.option));
x190_tablegroup_double->SetIsVisible(true);
x190_tablegroup_double->SetIsActive(true);
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x190_tablegroup_double->SetWorkersMouseActive(true);
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UpdateSideTable(x190_tablegroup_double);
x190_tablegroup_double->SetLocalPosition(x48_tableDoubleStart + zeus::CVector3f(0.f, 0.f, zOff));
break;
case EOptionType::TripleEnum:
x194_tablegroup_triple->SetUserSelection(CGameOptions::GetOption(opt.option));
x194_tablegroup_triple->SetIsVisible(true);
x194_tablegroup_triple->SetIsActive(true);
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x194_tablegroup_triple->SetWorkersMouseActive(true);
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UpdateSideTable(x194_tablegroup_triple);
x194_tablegroup_triple->SetLocalPosition(x54_tableTripleStart + zeus::CVector3f(0.f, 0.f, zOff));
break;
default:
break;
}
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x174_textpane_body->SetMouseActive(false);
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}
void COptionsScreen::ResetOptionWidgetVisibility() {
x18c_slidergroup_slider->SetIsActive(false);
x18c_slidergroup_slider->SetVisibility(false, ETraversalMode::Children);
x190_tablegroup_double->SetIsVisible(false);
x190_tablegroup_double->SetIsActive(false);
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x190_tablegroup_double->SetWorkersMouseActive(false);
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x194_tablegroup_triple->SetIsActive(false);
x194_tablegroup_triple->SetIsVisible(false);
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x194_tablegroup_triple->SetWorkersMouseActive(false);
x174_textpane_body->SetMouseActive(true);
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}
void COptionsScreen::OnSliderChanged(CGuiSliderGroup* caller, float val) {
if (x10_mode != EMode::RightTable)
return;
EGameOption opt = GameOptionsRegistry[x70_tablegroup_leftlog->GetUserSelection()].second[x1c_rightSel].option;
CGameOptions::SetOption(opt, caller->GetGurVal());
}
void COptionsScreen::OnEnumChanged(CGuiTableGroup* caller, int oldSel) {
if (x10_mode != EMode::RightTable)
return;
EGameOption opt = GameOptionsRegistry[x70_tablegroup_leftlog->GetUserSelection()].second[x1c_rightSel].option;
CGameOptions::SetOption(opt, caller->GetUserSelection());
if (opt == EGameOption::Rumble && caller->GetUserSelection() > 0) {
x1a8_rumble.HardStopAll();
x1a8_rumble.Rumble(RumbleFxTable[size_t(ERumbleFxId::PlayerBump)], 1.f, ERumblePriority::One, EIOPort::Zero);
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}
CPauseScreenBase::UpdateSideTable(caller);
CSfxManager::SfxStart(SFXui_option_enum_change, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId);
}
bool COptionsScreen::InputDisabled() const { return x19c_quitGame.operator bool(); }
void COptionsScreen::Update(float dt, CRandom16& rand, CArchitectureQueue& archQueue) {
x1a8_rumble.Update(dt);
CPauseScreenBase::Update(dt, rand, archQueue);
if (x1a4_sliderSfx.operator bool() != (x18c_slidergroup_slider->GetState() != CGuiSliderGroup::EState::None)) {
if (x18c_slidergroup_slider->GetState() != CGuiSliderGroup::EState::None) {
x1a4_sliderSfx =
CSfxManager::SfxStart(SFXui_options_slider_change_lp, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId);
} else {
CSfxManager::SfxStop(x1a4_sliderSfx);
x1a4_sliderSfx.reset();
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}
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}
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if (x2a0_24_inOptionBody)
x29c_optionAlpha = std::min(x29c_optionAlpha + 4.f * dt, 1.f);
else
x29c_optionAlpha = std::max(x29c_optionAlpha - 4.f * dt, 0.f);
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if (std::fabs(x29c_optionAlpha) < 0.00001f) {
ResetOptionWidgetVisibility();
x174_textpane_body->SetIsVisible(false);
}
zeus::CColor color = g_tweakGuiColors->GetPauseItemAmberColor();
color.a() = x29c_optionAlpha;
x18c_slidergroup_slider->SetColor(color);
x190_tablegroup_double->SetColor(color);
x194_tablegroup_triple->SetColor(color);
if (x19c_quitGame) {
EQuitAction action = x19c_quitGame->Update(dt);
if (action == EQuitAction::Yes) {
archQueue.Push(MakeMsg::CreateQuitGameplay(EArchMsgTarget::Game));
CSfxManager::SetChannel(CSfxManager::ESfxChannels::Default);
CSfxManager::SfxStart(SFXui_options_quit_accept, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId);
} else if (action == EQuitAction::No) {
CSfxManager::SfxStart(SFXui_options_quit_reject, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId);
x19c_quitGame.reset();
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}
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}
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x1a0_gameCube->Update(dt);
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}
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void COptionsScreen::Touch() {
CPauseScreenBase::Touch();
x1a0_gameCube->Touch();
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}
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void COptionsScreen::ProcessControllerInput(const CFinalInput& input) {
if (!x19c_quitGame) {
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bool leftClicked = m_leftClicked;
bool rightClicked = m_rightClicked;
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CPauseScreenBase::ProcessMouseInput(input, 0.f);
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CPauseScreenBase::ProcessControllerInput(input);
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CGameOptions::TryRestoreDefaults(input, x70_tablegroup_leftlog->GetUserSelection(), x1c_rightSel, false,
rightClicked);
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if (x70_tablegroup_leftlog->GetUserSelection() == 4 &&
(input.PA() || leftClicked || input.PSpecialKey(boo::ESpecialKey::Enter)))
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x19c_quitGame = std::make_unique<CQuitGameScreen>(EQuitType::QuitGame);
} else {
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CPauseScreenBase::ResetMouseState();
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x19c_quitGame->ProcessUserInput(input);
}
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}
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void COptionsScreen::Draw(float transInterp, float totalAlpha, float yOff) {
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SCOPED_GRAPHICS_DEBUG_GROUP("COptionsScreen::Draw", zeus::skPurple);
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CPauseScreenBase::Draw(transInterp, totalAlpha, yOff);
x1a0_gameCube->Draw(transInterp * (1.f - x29c_optionAlpha));
if (x19c_quitGame) {
CGraphics::SetDepthRange(DEPTH_NEAR, 0.001f);
x19c_quitGame->Draw();
CGraphics::SetDepthRange(DEPTH_NEAR, DEPTH_FAR);
}
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}
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bool COptionsScreen::VReady() const { return true; }
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void COptionsScreen::VActivate() {
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for (int i = 0; i < 5; ++i) {
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if (g_Main->IsUSA() && !g_Main->IsTrilogy()) {
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xa8_textpane_categories[i]->TextSupport().SetText(xc_pauseStrg.GetString(i + 16));
} else {
xa8_textpane_categories[i]->TextSupport().SetText(xc_pauseStrg.GetString(i + 18));
}
}
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x178_textpane_title->TextSupport().SetText(
xc_pauseStrg.GetString((g_Main->IsUSA() && !g_Main->IsTrilogy()) ? 15 : 17));
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#if 0
for (int i=5 ; i<5 ; ++i)
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x70_tablegroup_leftlog->GetWorkerWidget(i)->SetIsSelectable(false);
#endif
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x174_textpane_body->TextSupport().SetJustification(EJustification::Center);
x174_textpane_body->TextSupport().SetVerticalJustification(EVerticalJustification::Bottom);
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int stringOffset = (g_Main->IsUSA() && !g_Main->IsTrilogy()) ? 0 : 3;
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static_cast<CGuiTextPane*>(x190_tablegroup_double->GetWorkerWidget(0))
->TextSupport()
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.SetText(xc_pauseStrg.GetString(95 + stringOffset));
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static_cast<CGuiTextPane*>(x190_tablegroup_double->GetWorkerWidget(1))
->TextSupport()
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.SetText(xc_pauseStrg.GetString(94 + stringOffset));
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static_cast<CGuiTextPane*>(x194_tablegroup_triple->GetWorkerWidget(0))
->TextSupport()
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.SetText(xc_pauseStrg.GetString(96 + stringOffset));
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static_cast<CGuiTextPane*>(x194_tablegroup_triple->GetWorkerWidget(1))
->TextSupport()
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.SetText(xc_pauseStrg.GetString(97 + stringOffset));
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static_cast<CGuiTextPane*>(x194_tablegroup_triple->GetWorkerWidget(2))
->TextSupport()
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.SetText(xc_pauseStrg.GetString(98 + stringOffset));
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x18c_slidergroup_slider->SetSelectionChangedCallback(
[this](CGuiSliderGroup* caller, float value) { OnSliderChanged(caller, value); });
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x190_tablegroup_double->SetMenuSelectionChangeCallback(
[this](CGuiTableGroup* caller, int oldSel) { OnEnumChanged(caller, oldSel); });
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x194_tablegroup_triple->SetMenuSelectionChangeCallback(
[this](CGuiTableGroup* caller, int oldSel) { OnEnumChanged(caller, oldSel); });
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}
void COptionsScreen::RightTableSelectionChanged(int oldSel, int newSel) { UpdateOptionView(); }
void COptionsScreen::ChangedMode(EMode oldMode) {
if (x10_mode == EMode::RightTable) {
x174_textpane_body->SetIsVisible(true);
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UpdateOptionView();
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x2a0_24_inOptionBody = true;
} else {
x2a0_24_inOptionBody = false;
}
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}
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void COptionsScreen::UpdateRightTable() {
CPauseScreenBase::UpdateRightTable();
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const std::pair<int, const SGameOption*>& category =
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(g_Main->IsUSA() && !g_Main->IsTrilogy()) ? GameOptionsRegistry[x70_tablegroup_leftlog->GetUserSelection()]
: GameOptionsRegistryNew[x70_tablegroup_leftlog->GetUserSelection()];
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for (int i = 0; i < 5; ++i) {
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if (i < category.first) {
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xd8_textpane_titles[i]->TextSupport().SetText(xc_pauseStrg.GetString(category.second[i].stringId));
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} else {
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xd8_textpane_titles[i]->TextSupport().SetText(u"");
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}
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}
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}
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bool COptionsScreen::ShouldLeftTableAdvance() const { return x70_tablegroup_leftlog->GetUserSelection() != 4; }
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bool COptionsScreen::ShouldRightTableAdvance() const { return false; }
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u32 COptionsScreen::GetRightTableCount() const {
return GameOptionsRegistry[x70_tablegroup_leftlog->GetUserSelection()].first;
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}
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} // namespace urde::MP1