metaforce/Runtime/MP1/World/CBeetle.cpp

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#include "Runtime/MP1/World/CBeetle.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/Character/CCharLayoutInfo.hpp"
#include "Runtime/Character/CPASAnimParmData.hpp"
#include "Runtime/World/CDamageInfo.hpp"
#include "Runtime/World/CPatternedInfo.hpp"
#include "Runtime/World/CPlayer.hpp"
#include "Runtime/World/CScriptWaypoint.hpp"
#include "Runtime/World/CTeamAiMgr.hpp"
#include "Runtime/World/CWorld.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde::MP1 {
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CBeetle::CBeetle(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CPatternedInfo& pInfo, CPatterned::EFlavorType flavor,
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CBeetle::EEntranceType entranceType, const CDamageInfo& touchDamage,
const CDamageVulnerability& platingVuln, const zeus::CVector3f& tailAimReference,
float initialAttackDelay, float retreatTime, float f3, const CDamageVulnerability& tailVuln,
const CActorParameters& aParams, const std::optional<CStaticRes>& tailModel)
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: CPatterned(ECharacter::Beetle, uid, name, flavor, info, xf, std::move(mData), pInfo, EMovementType::Ground,
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EColliderType::One, EBodyType::BiPedal, aParams, EKnockBackVariant(flavor))
, x56c_entranceType(entranceType)
, x574_tailAimReference(tailAimReference)
, x580_f3(f3)
, x584_touchDamage(touchDamage)
, x5ac_tailModel(tailModel ? std::optional<CModelData>(CModelData(*tailModel)) : std::nullopt)
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, x5fc_pathFindSearch(nullptr, 1, pInfo.GetPathfindingIndex(), 1.f, 1.f)
, x744_platingVuln(platingVuln)
, x7ac_tailVuln(tailVuln)
, x814_attackDelayTimer(initialAttackDelay)
, x834_retreatTime(retreatTime)
, x838_24_hitSomething(false)
, x838_25_burrowing(false)
, x838_26_canSkid(false) {
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x5a0_headbuttDist = GetAnimationDistance(CPASAnimParmData(7, CPASAnimParm::FromEnum(0), CPASAnimParm::FromEnum(1)));
x5a4_jumpBackwardDist =
x64_modelData->GetScale().y() *
GetAnimationDistance(CPASAnimParmData(3, CPASAnimParm::FromEnum(1), CPASAnimParm::FromEnum(0)));
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MakeThermalColdAndHot();
if (x3fc_flavor == EFlavorType::One)
x460_knockBackController.SetLocomotionDuringElectrocution(true);
}
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void CBeetle::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CBeetle::SquadAdd(CStateManager& mgr) {
if (x570_aiMgr != kInvalidUniqueId)
if (TCastToPtr<CTeamAiMgr> aimgr = mgr.ObjectById(x570_aiMgr))
aimgr->AssignTeamAiRole(*this, CTeamAiRole::ETeamAiRole::Melee, CTeamAiRole::ETeamAiRole::Unknown,
CTeamAiRole::ETeamAiRole::Invalid);
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}
void CBeetle::SquadRemove(CStateManager& mgr) {
if (x570_aiMgr != kInvalidUniqueId)
if (TCastToPtr<CTeamAiMgr> aimgr = mgr.ObjectById(x570_aiMgr))
if (aimgr->IsPartOfTeam(GetUniqueId()))
aimgr->RemoveTeamAiRole(GetUniqueId());
}
void CBeetle::Think(float dt, CStateManager& mgr) {
if (!GetActive())
return;
if (CTeamAiRole* role = CTeamAiMgr::GetTeamAiRole(mgr, x570_aiMgr, GetUniqueId())) {
x450_bodyController->SetLocomotionType(role->GetTeamAiRole() == CTeamAiRole::ETeamAiRole::Melee
? pas::ELocomotionType::Lurk
: pas::ELocomotionType::Relaxed);
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} else {
SquadAdd(mgr);
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Lurk);
}
x460_knockBackController.SetAutoResetImpulse(IsOnGround());
if (x814_attackDelayTimer > 0.f)
x814_attackDelayTimer -= dt;
if ((x824_predictPos - GetTranslation()).toVec2f().magSquared() > 0.1f * dt)
x820_posDeviationCounter += 1;
else
x820_posDeviationCounter = 0;
CPatterned::Think(dt, mgr);
x824_predictPos = x138_velocity * dt + GetTranslation();
}
void CBeetle::SetupRetreatPoints(CStateManager& mgr) {
for (const auto& conn : GetConnectionList()) {
if (conn.x0_state == EScriptObjectState::Retreat && conn.x4_msg == EScriptObjectMessage::Follow) {
if (TCastToConstPtr<CScriptWaypoint> wp = mgr.GetObjectById(mgr.GetIdForScript(conn.x8_objId))) {
x6e0_retreatPoints.push_back(wp->GetTranslation());
if (x6e0_retreatPoints.size() == 8)
break;
}
}
}
}
void CBeetle::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr) {
bool forward = true;
switch (msg) {
case EScriptObjectMessage::Activate:
SquadAdd(mgr);
break;
case EScriptObjectMessage::Deactivate:
case EScriptObjectMessage::Deleted:
SquadRemove(mgr);
break;
case EScriptObjectMessage::OnFloor:
forward = false;
SetMomentumWR(zeus::skZero3f);
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x328_27_onGround = true;
break;
case EScriptObjectMessage::Falling:
if (!x450_bodyController->IsFrozen()) {
SetMomentumWR({0.f, 0.f, -(GetGravityConstant() * xe8_mass)});
x328_27_onGround = false;
}
forward = false;
break;
case EScriptObjectMessage::InitializedInArea:
if (x570_aiMgr == kInvalidUniqueId) {
x570_aiMgr = CTeamAiMgr::GetTeamAiMgr(*this, mgr);
if (GetActive())
SquadAdd(mgr);
}
SetupRetreatPoints(mgr);
x5fc_pathFindSearch.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
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break;
default:
break;
}
if (forward)
CPatterned::AcceptScriptMsg(msg, sender, mgr);
}
void CBeetle::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) {
if (x400_25_alive) {
switch (mgr.GetPlayerState()->GetActiveVisor(mgr)) {
case CPlayerState::EPlayerVisor::XRay:
x42c_color.a() = 76.5f / 255.f;
break;
case CPlayerState::EPlayerVisor::Thermal:
if (x838_25_burrowing)
x42c_color.a() = x830_intoGroundFactor;
else
x42c_color.a() = 1.f;
break;
default:
x42c_color.a() = 1.f;
break;
}
}
CPatterned::PreRender(mgr, frustum);
}
void CBeetle::Render(CStateManager& mgr) {
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if (x3fc_flavor == EFlavorType::One && x400_25_alive) {
zeus::CTransform tailXf = GetLctrTransform("Target_Tail"sv);
if (x428_damageCooldownTimer >= 0.f && x42c_color.a() == 1.f) {
if (x5ac_tailModel) {
CModelFlags flags(2, 0, 3, zeus::skWhite);
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flags.addColor = x42c_color;
x5ac_tailModel->Render(mgr, tailXf, x90_actorLights.get(), flags);
}
} else if (x5ac_tailModel) {
constexpr CModelFlags flags(0, 0, 3, zeus::skWhite);
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x5ac_tailModel->Render(mgr, tailXf, x90_actorLights.get(), flags);
}
}
CPatterned::Render(mgr);
}
const CDamageVulnerability* CBeetle::GetDamageVulnerability() const {
if (x838_25_burrowing)
return &CDamageVulnerability::PassThroughVulnerabilty();
if (x3fc_flavor == EFlavorType::One)
return x450_bodyController->IsOnFire() ? &x7ac_tailVuln : &x744_platingVuln;
return CAi::GetDamageVulnerability();
}
const CDamageVulnerability* CBeetle::GetDamageVulnerability(const zeus::CVector3f& pos, const zeus::CVector3f& dir,
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const CDamageInfo& dInfo) const {
if (x838_25_burrowing)
return &CDamageVulnerability::PassThroughVulnerabilty();
if (x3fc_flavor == EFlavorType::One) {
if (dInfo.GetWeaponMode().IsComboed() && dInfo.GetWeaponMode().GetType() == EWeaponType::Wave)
return &x7ac_tailVuln;
if (GetTransform().basis[1].dot(dir) > 0.f &&
GetTransform().basis[1].dot(zeus::CUnitVector3f(pos - GetBoundingBox().center())) < -0.5f)
return &x7ac_tailVuln;
else
return &x744_platingVuln;
}
return GetDamageVulnerability();
}
zeus::CVector3f CBeetle::GetOrbitPosition(const CStateManager& mgr) const {
zeus::CVector3f ret = CPatterned::GetOrbitPosition(mgr);
ret.z() = float(GetBoundingBox().center().z());
return ret;
}
zeus::CVector3f CBeetle::GetAimPosition(const CStateManager& mgr, float dt) const {
if (x3fc_flavor == EFlavorType::One || x3fc_flavor == EFlavorType::Two) {
zeus::CTransform tailXf = GetLctrTransform("Target_Tail"sv);
zeus::CVector3f scaleRange = tailXf * x574_tailAimReference - GetTranslation();
zeus::CAABox aabb = GetBoundingBox();
float minFactor = 10.f;
for (int i = 0; i < 3; ++i) {
if (scaleRange[i] < 0.f) {
float factor = (aabb.min[i] - GetTranslation()[i]) / scaleRange[i];
if (factor < minFactor)
minFactor = factor;
} else if (scaleRange[i] > 0.f) {
float factor = (aabb.max[i] - GetTranslation()[i]) / scaleRange[i];
if (factor < minFactor)
minFactor = factor;
}
}
return scaleRange * minFactor + GetTranslation();
} else {
return CPhysicsActor::GetAimPosition(mgr, dt);
}
}
EWeaponCollisionResponseTypes CBeetle::GetCollisionResponseType(const zeus::CVector3f& pos, const zeus::CVector3f& dir,
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const CWeaponMode& wMode,
EProjectileAttrib attribs) const {
if (x450_bodyController->IsFrozen() && wMode.GetType() == EWeaponType::Ice)
return EWeaponCollisionResponseTypes::None;
if (x838_25_burrowing)
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return EWeaponCollisionResponseTypes::Unknown69;
if (x3fc_flavor == EFlavorType::One) {
if (GetTransform().basis[1].dot(dir) > 0.f &&
GetTransform().basis[1].dot(zeus::CUnitVector3f(pos - GetBoundingBox().center())) < -0.5f)
return EWeaponCollisionResponseTypes::Unknown44;
if (!x744_platingVuln.WeaponHurts(wMode, false))
return EWeaponCollisionResponseTypes::Unknown69;
}
return EWeaponCollisionResponseTypes::Unknown19;
}
void CBeetle::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
bool handled = false;
switch (type) {
case EUserEventType::ChangeMaterial:
AddMaterial(EMaterialTypes::Character, EMaterialTypes::Solid, mgr);
x328_25_verticalMovement = true;
RemoveMaterial(EMaterialTypes::GroundCollider, mgr);
handled = true;
break;
case EUserEventType::GenerateEnd:
x328_25_verticalMovement = false;
AddMaterial(EMaterialTypes::GroundCollider, mgr);
handled = true;
break;
case EUserEventType::DamageOn: {
zeus::CVector3f center =
GetTransform() * (x64_modelData->GetScale() * GetLocatorTransform("LCTR_GARMOUTH"sv).origin);
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zeus::CVector3f extent = x64_modelData->GetScale() * zeus::CVector3f(2.f, 2.f, 0.5f);
if (zeus::CAABox(center - extent, center + extent).intersects(mgr.GetPlayer().GetBoundingBox())) {
mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), x584_touchDamage,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), zeus::skZero3f);
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}
handled = true;
break;
}
case EUserEventType::Delete:
handled = true;
break;
default:
break;
}
if (!handled)
CPatterned::DoUserAnimEvent(mgr, node, type, dt);
}
void CBeetle::CollidedWith(TUniqueId uid, const CCollisionInfoList& list, CStateManager& mgr) {
static CMaterialList envList(EMaterialTypes::Ceiling, EMaterialTypes::Wall);
for (const auto& c : list) {
if (c.GetMaterialLeft().Intersection(envList) != 0 &&
x450_bodyController->GetCurrentStateId() == pas::EAnimationState::MeleeAttack) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::NextState));
SetVelocityWR(zeus::skZero3f);
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}
}
CPatterned::CollidedWith(uid, list, mgr);
}
void CBeetle::Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) {
if (x400_25_alive) {
if (x3fc_flavor == EFlavorType::One) {
zeus::CTransform backupXf = GetTransform();
SetTransform(GetLctrTransform("Target_Tail"sv));
SendScriptMsgs(EScriptObjectState::DeathRattle, mgr, EScriptObjectMessage::None);
SetTransform(backupXf);
}
CPatterned::Death(mgr, direction, state);
}
}
void CBeetle::TakeDamage(const zeus::CVector3f& direction, float magnitude) { x428_damageCooldownTimer = 0.33f; }
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bool CBeetle::IsListening() const { return true; }
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zeus::CVector3f CBeetle::GetOrigin(const CStateManager& mgr, const CTeamAiRole& role,
const zeus::CVector3f& aimPos) const {
float midRange = (x2fc_minAttackRange + x300_maxAttackRange) * 0.5f;
zeus::CVector3f playerToThis = GetTranslation() - aimPos;
if (playerToThis.canBeNormalized())
return aimPos + playerToThis.normalized() * midRange;
else
return aimPos + GetTransform().basis[1] * midRange;
}
void CBeetle::FollowPattern(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x568_stateProg = 1;
break;
case EStateMsg::Update:
switch (x568_stateProg) {
case 1:
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Step) {
x568_stateProg = 3;
} else if (IsOnGround()) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Left, pas::EStepType::Normal));
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}
break;
case 3:
if (x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Step && IsOnGround()) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Right, pas::EStepType::Normal));
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x568_stateProg = 2;
}
break;
case 2:
if (x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Step)
x568_stateProg = x814_attackDelayTimer <= 0.f ? 4 : 1;
break;
default:
break;
}
x450_bodyController->GetCommandMgr().DeliverTargetVector(mgr.GetPlayer().GetTranslation() - GetTranslation());
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break;
default:
break;
}
}
void CBeetle::RefinePathFindDest(CStateManager& mgr, zeus::CVector3f& dest) {
dest = mgr.GetPlayer().GetTranslation();
if (CTeamAiRole* role = CTeamAiMgr::GetTeamAiRole(mgr, x570_aiMgr, GetUniqueId())) {
dest = role->GetTeamPosition();
} else {
zeus::CVector3f thisToDest = dest - GetTranslation();
dest += (thisToDest.canBeNormalized() ? thisToDest.normalized() : GetTransform().basis[1]) *
(0.5f * (x2fc_minAttackRange + x300_maxAttackRange));
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}
}
void CBeetle::SeparateFromMelees(CStateManager& mgr) {
for (CEntity* ent : mgr.GetListeningAiObjectList()) {
if (TCastToPtr<CPatterned> ai = ent) {
if (ai.GetPtr() != this && ai->GetAreaIdAlways() == GetAreaIdAlways()) {
float dist = 4.f;
if (CTeamAiRole* role = CTeamAiMgr::GetTeamAiRole(mgr, x570_aiMgr, ai->GetUniqueId()))
if (role->GetTeamAiRole() == CTeamAiRole::ETeamAiRole::Melee)
dist *= 2.f;
zeus::CVector3f move = x45c_steeringBehaviors.Separation(*this, ai->GetTranslation(), dist);
if (!move.isZero())
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(move, zeus::skZero3f, 1.f));
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}
}
}
}
void CBeetle::PathFind(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
if (GetSearchPath()) {
RefinePathFindDest(mgr, x2e0_destPos);
CPatterned::PathFind(mgr, msg, dt);
}
break;
case EStateMsg::Update: {
zeus::CVector3f dest = mgr.GetPlayer().GetTranslation();
RefinePathFindDest(mgr, dest);
zeus::CVector3f delta = dest - GetTranslation();
zeus::CVector3f move;
if (!PathShagged(mgr, 0.f) && !x5fc_pathFindSearch.IsOver()) {
CPatterned::PathFind(mgr, msg, dt);
move = x450_bodyController->GetCommandMgr().GetMoveVector();
} else {
move = x45c_steeringBehaviors.Arrival(*this, dest, 5.f);
}
if (GetTransform().basis[1].dot(move) >= 0.f || GetTransform().basis[1].dot(delta) <= 0.f) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(move, zeus::skZero3f, 1.f));
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} else {
zeus::CVector3f face = delta.canBeNormalized() ? delta.normalized() : GetTransform().basis[1];
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(move, face, 1.f));
}
SeparateFromMelees(mgr);
break;
}
default:
break;
}
}
void CBeetle::TargetPlayer(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
if (CTeamAiRole* role = CTeamAiMgr::GetTeamAiRole(mgr, x570_aiMgr, GetUniqueId()))
x2e0_destPos = role->GetTeamPosition();
else
x2e0_destPos = mgr.GetPlayer().GetTranslation();
x2dc_destObj = mgr.GetPlayer().GetUniqueId();
x2ec_reflectedDestPos = GetTranslation();
x328_24_inPosition = false;
}
}
void CBeetle::Generate(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
if (x56c_entranceType == EEntranceType::FacePlayer || x450_bodyController->GetActive()) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCGenerateCmd(pas::EGenerateType::Zero));
SetTransform(zeus::lookAt(GetTranslation(), mgr.GetPlayer().GetTranslation()));
} else {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCGenerateCmd(pas::EGenerateType::Zero, x388_anim));
}
if (!x450_bodyController->GetActive())
x450_bodyController->Activate(mgr);
RemoveMaterial(EMaterialTypes::Character, EMaterialTypes::Solid, mgr);
x568_stateProg = 0;
break;
case EStateMsg::Update:
switch (x568_stateProg) {
case 0:
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Generate) {
x568_stateProg = 2;
x5a8_animTimeRem = x450_bodyController->GetAnimTimeRemaining();
} else {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCGenerateCmd(pas::EGenerateType::Zero));
}
break;
case 2:
if (x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Generate) {
x568_stateProg = 4;
} else if (x68_material.HasMaterial(EMaterialTypes::Solid) && x5a8_animTimeRem > 0.f) {
rstl::reserved_vector<TUniqueId, 1024> nearList;
mgr.BuildNearList(nearList, zeus::CAABox(GetTranslation() - 5.f, GetTranslation() + 5.f),
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}), this);
if (!nearList.empty()) {
zeus::CVector3f totalSep;
float sepFactor = 5.f * dt / x5a8_animTimeRem;
for (TUniqueId id : nearList) {
if (CActor* act = static_cast<CActor*>(mgr.ObjectById(id))) {
zeus::CVector3f sep = x45c_steeringBehaviors.Separation(*this, act->GetTranslation(), 5.f);
sep.z() = std::max(0.f, float(sep.z()));
totalSep += sep * sepFactor;
}
}
SetTranslation(GetTranslation() + totalSep);
}
}
break;
default:
break;
}
break;
case EStateMsg::Deactivate:
AddMaterial(EMaterialTypes::Character, EMaterialTypes::Solid, EMaterialTypes::GroundCollider, mgr);
x328_25_verticalMovement = false;
x838_25_burrowing = false;
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if (x328_26_solidCollision)
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DeathDelete(mgr);
break;
default:
break;
}
}
void CBeetle::Deactivate(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x568_stateProg = 0;
SquadRemove(mgr);
x818_stateFinishTimer = 0.f;
break;
case EStateMsg::Update:
switch (x568_stateProg) {
case 0:
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Generate) {
RemoveMaterial(EMaterialTypes::Character, EMaterialTypes::Solid, EMaterialTypes::Target, EMaterialTypes::Orbit,
mgr);
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mgr.GetPlayer().SetOrbitRequestForTarget(GetUniqueId(), CPlayer::EPlayerOrbitRequest::ActivateOrbitSource, mgr);
x838_25_burrowing = true;
x5a8_animTimeRem = x450_bodyController->GetAnimTimeRemaining();
x568_stateProg = 2;
} else if (IsOnGround()) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCGenerateCmd(pas::EGenerateType::One));
} else {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(
x45c_steeringBehaviors.Seek(*this, mgr.GetPlayer().GetTranslation()), zeus::skZero3f, 1.f));
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}
break;
case 2:
if (x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Generate) {
x568_stateProg = 3;
x830_intoGroundFactor = 0.f;
auto aabb = GetBoundingBox();
SetTranslation((aabb.max.z() - aabb.min.z()) * 3.f * zeus::skDown + GetTranslation());
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} else {
float remTime = x450_bodyController->GetAnimTimeRemaining();
x830_intoGroundFactor = x5a8_animTimeRem > 0.f ? remTime / x5a8_animTimeRem : 0.f;
}
break;
case 3:
x818_stateFinishTimer += dt;
if (x818_stateFinishTimer >= 0.75f) {
SendScriptMsgs(EScriptObjectState::DeactivateState, mgr, EScriptObjectMessage::None);
mgr.FreeScriptObject(GetUniqueId());
x568_stateProg = 4;
x830_intoGroundFactor = 0.f;
} else {
auto aabb = GetBoundingBox();
SetTranslation((aabb.max.z() - aabb.min.z()) * 4.f * zeus::skDown * dt + GetTranslation());
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}
break;
default:
break;
}
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break;
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default:
break;
}
}
void CBeetle::Attack(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x838_26_canSkid = false;
x838_24_hitSomething = false;
x2e0_destPos = mgr.GetPlayer().GetTranslation();
x2e0_destPos.z() = GetTranslation().z();
x568_stateProg = 0;
break;
case EStateMsg::Update:
switch (x568_stateProg) {
case 0:
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::MeleeAttack) {
x568_stateProg = 1;
x838_26_canSkid = true;
} else if (IsOnGround()) {
zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
aimPos.z() = GetTranslation().z();
zeus::CVector3f aimDelta = aimPos - GetTranslation();
aimDelta.z() = 0.f;
if (aimDelta.canBeNormalized())
aimPos += aimDelta.normalized() * 5.f;
x450_bodyController->GetCommandMgr().DeliverCmd(CBCMeleeAttackCmd(pas::ESeverity::One, aimPos));
}
break;
case 1:
if (x450_bodyController->GetCurrentStateId() != pas::EAnimationState::MeleeAttack) {
x568_stateProg = 4;
} else if (IsOnGround()) {
x450_bodyController->GetCommandMgr().DeliverTargetVector(x2e0_destPos - GetTranslation());
} else {
x568_stateProg = 2;
}
break;
case 2:
if (x450_bodyController->GetCurrentStateId() != pas::EAnimationState::MeleeAttack)
x568_stateProg = 4;
break;
default:
break;
}
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if (x328_26_solidCollision)
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x838_24_hitSomething = true;
break;
case EStateMsg::Deactivate:
CTeamAiMgr::ResetTeamAiRole(CTeamAiMgr::EAttackType::Melee, mgr, x570_aiMgr, GetUniqueId(), true);
x814_attackDelayTimer = mgr.GetActiveRandom()->Float() * x308_attackTimeVariation + x304_averageAttackTime;
break;
}
}
void CBeetle::JumpBack(CStateManager&, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x568_stateProg = 0;
break;
case EStateMsg::Update:
switch (x568_stateProg) {
case 0:
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Step) {
x568_stateProg = 2;
} else if (IsOnGround()) {
x450_bodyController->GetCommandMgr().DeliverCmd(
CBCStepCmd(pas::EStepDirection::Backward, pas::EStepType::Normal));
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}
break;
case 2:
if (x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Step)
x568_stateProg = 4;
break;
default:
break;
}
break;
default:
break;
}
}
void CBeetle::DoubleSnap(CStateManager&, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x568_stateProg = 0;
break;
case EStateMsg::Update:
switch (x568_stateProg) {
case 0:
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::MeleeAttack) {
x568_stateProg = 2;
} else {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCMeleeAttackCmd(pas::ESeverity::Zero));
}
break;
case 2:
if (x450_bodyController->GetCurrentStateId() != pas::EAnimationState::MeleeAttack)
x568_stateProg = 4;
else
x450_bodyController->GetCommandMgr().DeliverTargetVector(x2e0_destPos - GetTranslation());
break;
default:
break;
}
break;
default:
break;
}
}
void CBeetle::Shuffle(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x328_24_inPosition = false;
break;
case EStateMsg::Update: {
zeus::CVector3f playerPos = mgr.GetPlayer().GetTranslation();
zeus::CVector3f playerToThis = GetTranslation() - playerPos;
float midRange = 0.5f * (x2fc_minAttackRange + x300_maxAttackRange);
zeus::CVector3f playerLimit;
if (playerToThis.canBeNormalized())
playerLimit = playerToThis.normalized() * midRange + playerPos;
else
playerLimit = GetTransform().basis[1] * midRange + playerPos;
if ((GetTranslation() - playerLimit).magSquared() > 4.f) {
pas::EStepDirection dir = GetStepDirection(-playerToThis);
switch (dir) {
case pas::EStepDirection::Forward:
case pas::EStepDirection::Backward: {
zeus::CVector3f move = x45c_steeringBehaviors.Arrival(*this, x2e0_destPos, x300_maxAttackRange);
if (GetTransform().basis[1].dot(move) >= 0.f || GetTransform().basis[1].dot(playerToThis) >= 0.f) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(move, zeus::skZero3f, 1.f));
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} else {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(
move, playerToThis.canBeNormalized() ? -playerToThis.normalized() : GetTransform().basis[1], 1.f));
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}
break;
}
case pas::EStepDirection::Left:
case pas::EStepDirection::Right: {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCStepCmd(dir, pas::EStepType::Normal));
break;
}
default:
break;
}
x450_bodyController->GetCommandMgr().DeliverTargetVector(-playerToThis);
} else {
x328_24_inPosition = true;
}
break;
}
default:
break;
}
}
void CBeetle::TurnAround(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x568_stateProg = 0;
break;
case EStateMsg::Update:
switch (x568_stateProg) {
case 0:
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Turn) {
x568_stateProg = 2;
} else {
zeus::CVector3f thisToPlayer = mgr.GetPlayer().GetTranslation() - GetTranslation();
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(
zeus::skZero3f,
(thisToPlayer.magnitude() > FLT_EPSILON) ? thisToPlayer.normalized() : zeus::skZero3f, 1.f));
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}
break;
case 2:
if (x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Turn)
x568_stateProg = 4;
break;
default:
break;
}
break;
default:
break;
}
}
void CBeetle::Skid(CStateManager&, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
if (IsOnGround() && x838_26_canSkid) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCSlideCmd(pas::ESlideType::Zero, GetTransform().basis[1]));
x568_stateProg = 2;
}
break;
case EStateMsg::Update:
if (x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Slide)
x568_stateProg = 4;
break;
case EStateMsg::Deactivate:
x838_26_canSkid = false;
break;
default:
break;
}
}
void CBeetle::Taunt(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x450_bodyController->GetCommandMgr().DeliverCmd(
CBCTauntCmd(mgr.GetActiveRandom()->Float() < 0.75f ? pas::ETauntType::One : pas::ETauntType::Zero));
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x568_stateProg = 2;
break;
case EStateMsg::Update:
if (x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Taunt)
x568_stateProg = 4;
else
x450_bodyController->GetCommandMgr().DeliverTargetVector(mgr.GetPlayer().GetTranslation() - GetTranslation());
break;
default:
break;
}
}
s32 CBeetle::FindFurthestRetreatPoint(CStateManager& mgr) const {
s32 ret = -1;
if (x6e0_retreatPoints.empty())
return ret;
zeus::CVector2f playerPos = mgr.GetPlayer().GetTranslation().toVec2f();
ret = mgr.GetActiveRandom()->Range(0, s32(x6e0_retreatPoints.size() - 1));
float maxDist = (playerPos - x6e0_retreatPoints[ret].toVec2f()).magSquared();
if (maxDist < 100.f) {
s32 i = 0;
for (const auto& v : x6e0_retreatPoints) {
float dist = (playerPos - v.toVec2f()).magSquared();
if (dist > maxDist) {
maxDist = dist;
ret = i;
}
++i;
}
}
return ret;
}
void CBeetle::Retreat(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x568_stateProg = 0;
SquadRemove(mgr);
x818_stateFinishTimer = 0.f;
x3b4_speed = 2.f * x81c_;
break;
case EStateMsg::Update:
switch (x568_stateProg) {
case 0:
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Generate) {
RemoveMaterial(EMaterialTypes::Character, EMaterialTypes::Solid, EMaterialTypes::Target, EMaterialTypes::Orbit,
mgr);
mgr.GetPlayer().SetOrbitRequestForTarget(GetUniqueId(), CPlayer::EPlayerOrbitRequest::ActivateOrbitSource, mgr);
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x838_25_burrowing = true;
x5a8_animTimeRem = x450_bodyController->GetAnimTimeRemaining();
x568_stateProg = 2;
} else if (IsOnGround()) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCGenerateCmd(pas::EGenerateType::One));
} else {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(
x45c_steeringBehaviors.Seek(*this, mgr.GetPlayer().GetTranslation()), zeus::skZero3f, 1.f));
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}
break;
case 2:
if (x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Generate) {
x568_stateProg = 3;
x830_intoGroundFactor = 0.f;
auto aabb = GetBoundingBox();
SetTranslation((aabb.max.z() - aabb.min.z()) * 3.f * zeus::skDown + GetTranslation());
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} else {
float remTime = x450_bodyController->GetAnimTimeRemaining();
x830_intoGroundFactor = (x5a8_animTimeRem > 0.f) ? remTime / x5a8_animTimeRem : 0.f;
}
break;
case 3:
x818_stateFinishTimer += dt;
if (x818_stateFinishTimer >= x834_retreatTime) {
x568_stateProg = 4;
x830_intoGroundFactor = 0.f;
} else {
auto aabb = GetBoundingBox();
zeus::CVector3f downVec = (aabb.max.z() - aabb.min.z()) * 3.f * zeus::skDown;
SetTranslation(((x834_retreatTime > 0.f) ? (1.f / x834_retreatTime) * downVec : downVec) * dt +
GetTranslation());
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}
break;
default:
break;
}
break;
case EStateMsg::Deactivate: {
s32 idx = FindFurthestRetreatPoint(mgr);
if (idx != -1) {
SetTranslation(x6e0_retreatPoints[idx]);
AddMaterial(EMaterialTypes::Character, EMaterialTypes::Solid, EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
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} else {
SendScriptMsgs(EScriptObjectState::DeactivateState, mgr, EScriptObjectMessage::None);
mgr.FreeScriptObject(GetUniqueId());
}
x400_24_hitByPlayerProjectile = false;
x3b4_speed = x81c_;
x838_25_burrowing = false;
break;
}
}
}
bool CBeetle::InAttackPosition(CStateManager& mgr, float arg) {
float distSq = (mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared();
if (distSq > x2fc_minAttackRange * x2fc_minAttackRange && distSq < x300_maxAttackRange * x300_maxAttackRange)
if (SpotPlayer(mgr, x3c8_leashRadius))
return true;
return false;
}
bool CBeetle::PathShagged(CStateManager&, float arg) { return false; }
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bool CBeetle::InRange(CStateManager& mgr, float arg) {
zeus::CVector3f targetPos = mgr.GetPlayer().GetTranslation();
if (CTeamAiRole* role = CTeamAiMgr::GetTeamAiRole(mgr, x570_aiMgr, GetUniqueId())) {
if (role->GetTeamAiRole() == CTeamAiRole::ETeamAiRole::Melee)
targetPos = role->GetTeamPosition();
}
return (targetPos - GetTranslation()).magSquared() < 100.f;
}
bool CBeetle::PatternOver(CStateManager& mgr, float arg) { return AnimOver(mgr, arg); }
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bool CBeetle::HasAttackPattern(CStateManager&, float arg) { return true; }
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bool CBeetle::AnimOver(CStateManager&, float arg) { return x568_stateProg == 4; }
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bool CBeetle::ShouldAttack(CStateManager& mgr, float arg) {
if (x814_attackDelayTimer <= 0.f) {
if (TCastToPtr<CTeamAiMgr> tmgr = mgr.ObjectById(x570_aiMgr)) {
if (tmgr->HasTeamAiRole(GetUniqueId()))
return tmgr->AddMeleeAttacker(GetUniqueId());
}
return true;
}
return false;
}
bool CBeetle::ShouldDoubleSnap(CStateManager& mgr, float arg) {
if (!GetSearchPath() && IsOnGround()) {
zeus::CVector3f targetPos = mgr.GetPlayer().GetTranslation();
float dist = x5a0_headbuttDist + x300_maxAttackRange;
if (CTeamAiRole* role = CTeamAiMgr::GetTeamAiRole(mgr, x570_aiMgr, GetUniqueId()))
targetPos = role->GetTeamPosition();
zeus::CVector3f delta = targetPos - GetTranslation();
if (delta.magSquared() > dist * dist && GetTransform().basis[1].dot(delta.normalized()) > 0.98f) {
rstl::reserved_vector<TUniqueId, 1024> nearList;
mgr.BuildNearList(nearList, GetTranslation(), GetTransform().basis[1], x5a0_headbuttDist,
CMaterialFilter::MakeInclude({EMaterialTypes::Character}), this);
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TUniqueId bestId = kInvalidUniqueId;
CRayCastResult res =
mgr.RayWorldIntersection(bestId, GetTranslation(), GetTransform().basis[1], x5a0_headbuttDist,
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}), nearList);
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if (res.IsInvalid())
return true;
}
}
return false;
}
bool CBeetle::ShouldTurn(CStateManager& mgr, float arg) {
return zeus::CVector2f::getAngleDiff(GetTransform().basis[1].toVec2f(),
(mgr.GetPlayer().GetTranslation() - GetTranslation()).toVec2f()) >
zeus::degToRad(30.f);
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}
bool CBeetle::HitSomething(CStateManager&, float arg) { return x838_24_hitSomething; }
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bool CBeetle::ShouldJumpBack(CStateManager& mgr, float arg) {
zeus::CVector3f backDir = -GetTransform().basis[1];
const auto& aabb = GetBaseBoundingBox();
zeus::CVector3f pos = GetTranslation() + zeus::CVector3f(0.f, 0.f, (aabb.max.z() - aabb.min.z()) * 0.5f);
rstl::reserved_vector<TUniqueId, 1024> nearList;
mgr.BuildNearList(nearList, pos, backDir, x5a4_jumpBackwardDist,
CMaterialFilter::MakeInclude({EMaterialTypes::Character}), this);
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TUniqueId bestId = kInvalidUniqueId;
CRayCastResult res = mgr.RayWorldIntersection(bestId, pos, backDir, x5a4_jumpBackwardDist,
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}), nearList);
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return res.IsInvalid();
}
bool CBeetle::Stuck(CStateManager&, float arg) { return x820_posDeviationCounter > 30; }
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bool CBeetle::NoPathNodes(CStateManager&, float arg) { return false; }
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bool CBeetle::ShouldTaunt(CStateManager& mgr, float arg) {
if (CTeamAiRole* role = CTeamAiMgr::GetTeamAiRole(mgr, x570_aiMgr, GetUniqueId())) {
if (role->GetTeamAiRole() == CTeamAiRole::ETeamAiRole::Unknown ||
role->GetTeamAiRole() == CTeamAiRole::ETeamAiRole::Unassigned) {
return (role->GetTeamPosition() - GetTranslation()).magSquared() < 100.f;
}
}
return false;
}
bool CBeetle::ShotAt(CStateManager&, float arg) {
if (x3fc_flavor == EFlavorType::Two && x6e0_retreatPoints.size() > 0)
return x400_24_hitByPlayerProjectile;
return false;
}
void CBeetle::Burn(float duration, float damage) {
CDamageVulnerability dVuln = *GetDamageVulnerability();
if (!x838_25_burrowing && x3fc_flavor == EFlavorType::One)
dVuln = x7ac_tailVuln;
switch (dVuln.GetVulnerability(CWeaponMode(EWeaponType::Wave), false)) {
case EVulnerability::Weak:
x450_bodyController->SetOnFire(1.5f * duration);
x3ec_pendingFireDamage = 1.5f * damage;
break;
case EVulnerability::Normal:
x450_bodyController->SetOnFire(duration);
x3ec_pendingFireDamage = damage;
break;
default:
break;
}
}
void CBeetle::Shock(CStateManager& mgr, float duration, float damage) {
CDamageVulnerability dVuln = *GetDamageVulnerability();
if (!x838_25_burrowing && x3fc_flavor == EFlavorType::One)
dVuln = x7ac_tailVuln;
switch (dVuln.GetVulnerability(CWeaponMode(EWeaponType::Wave), false)) {
case EVulnerability::Weak:
x450_bodyController->SetElectrocuting(1.5f * duration);
x3f0_pendingShockDamage = 1.5f * damage;
break;
case EVulnerability::Normal:
x450_bodyController->SetElectrocuting(duration);
x3f0_pendingShockDamage = damage;
break;
default:
break;
}
}
CPathFindSearch* CBeetle::GetSearchPath() { return &x5fc_pathFindSearch; }
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float CBeetle::GetGravityConstant() const { return 4.f * CPhysicsActor::GravityConstant(); }
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} // namespace urde::MP1