metaforce/Runtime/MP1/World/CSpacePirate.cpp

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#include "Runtime/MP1/World/CSpacePirate.hpp"
#include <array>
#include "Runtime/CTimeProvider.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Character/CCharLayoutInfo.hpp"
#include "Runtime/Character/CPASAnimParmData.hpp"
#include "Runtime/Graphics/CBooRenderer.hpp"
#include "Runtime/MP1/World/CMetroid.hpp"
#include "Runtime/Weapon/CGameProjectile.hpp"
#include "Runtime/World/CPatternedInfo.hpp"
#include "Runtime/World/CPlayer.hpp"
#include "Runtime/World/CScriptAiJumpPoint.hpp"
#include "Runtime/World/CScriptCoverPoint.hpp"
#include "Runtime/World/CScriptTargetingPoint.hpp"
#include "Runtime/World/CScriptWater.hpp"
#include "Runtime/World/CScriptWaypoint.hpp"
#include "Runtime/World/CTeamAiMgr.hpp"
#include "Runtime/World/CWorld.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde::MP1 {
namespace {
constexpr std::array skParts{
"Collar"sv, "Neck_1"sv, "R_shoulder"sv, "R_elbow"sv, "R_wrist"sv, "L_shoulder"sv, "L_elbow"sv,
"L_wrist"sv, "R_hip"sv, "R_knee"sv, "R_ankle"sv, "L_hip"sv, "L_knee"sv, "L_ankle"sv,
};
constexpr std::array skRadii{
0.45f, 0.52f, 0.35f, 0.1f, 0.15f, 0.35f, 0.1f, 0.15f, 0.15f, 0.15f, 0.15f, 0.15f, 0.15f, 0.15f,
};
constexpr std::array<SBurst, 6> skBurstsQuick{{
{20, {3, 4, 5, -1, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{20, {2, 3, 4, -1, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{20, {6, 5, 4, -1, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{20, {1, 2, 3, -1, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{20, {7, 6, 5, -1, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000f, 0.000000f},
}};
constexpr std::array<SBurst, 7> skBurstsStandard{{
{15, {5, 3, 2, 1, -1, 0, 0, 0}, 0.100000f, 0.050000f},
{20, {1, 2, 3, 4, -1, 0, 0, 0}, 0.100000f, 0.050000f},
{20, {7, 6, 5, 4, -1, 0, 0, 0}, 0.100000f, 0.050000f},
{15, {3, 4, 5, 6, -1, 0, 0, 0}, 0.100000f, 0.050000f},
{15, {6, 5, 4, 3, -1, 0, 0, 0}, 0.100000f, 0.050000f},
{15, {2, 3, 4, 5, -1, 0, 0, 0}, 0.100000f, 0.050000f},
{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000f, 0.000000f},
}};
constexpr std::array<SBurst, 5> skBurstsFrenzied{{
{40, {1, 2, 3, 4, 5, 6, -1, 0}, 0.100000f, 0.050000f},
{40, {7, 6, 5, 4, 3, 2, -1, 0}, 0.100000f, 0.050000f},
{10, {2, 3, 4, 5, 4, 3, -1, 0}, 0.100000f, 0.050000f},
{10, {6, 5, 4, 3, 4, 5, -1, 0}, 0.100000f, 0.050000f},
{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000f, 0.000000f},
}};
constexpr std::array<SBurst, 4> skBurstsJumping{{
{20, {16, 4, -1, 0, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{40, {5, 7, -1, 0, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{40, {1, 10, -1, 0, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000f, 0.000000f},
}};
constexpr std::array<SBurst, 6> skBurstsInjured{{
{15, {16, 1, 3, -1, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{20, {3, 4, 6, -1, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{25, {7, 5, 4, -1, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{25, {2, 6, 4, -1, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{15, {7, 5, 3, -1, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000f, 0.000000f},
}};
constexpr std::array<SBurst, 4> skBurstsSeated{{
{35, {7, 13, -1, 0, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{35, {9, 1, -1, 0, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{30, {16, 12, -1, 0, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000f, 0.000000f},
}};
constexpr std::array<SBurst, 6> skBurstsQuickOOV{{
{10, {16, 15, 13, -1, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{20, {13, 12, 10, -1, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{30, {9, 11, 12, -1, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{30, {14, 10, 12, -1, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{10, {9, 11, 13, -1, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000f, 0.000000f},
}};
constexpr std::array<SBurst, 7> skBurstsStandardOOV{{
{26, {16, 8, 11, 14, -1, 0, 0, 0}, 0.100000f, 0.050000f},
{26, {16, 13, 11, 12, -1, 0, 0, 0}, 0.100000f, 0.050000f},
{16, {9, 11, 13, 10, -1, 0, 0, 0}, 0.100000f, 0.050000f},
{16, {14, 13, 12, 11, -1, 0, 0, 0}, 0.100000f, 0.050000f},
{8, {10, 11, 12, 13, -1, 0, 0, 0}, 0.100000f, 0.050000f},
{8, {6, 8, 11, 13, -1, 0, 0, 0}, 0.100000f, 0.050000f},
{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000f, 0.000000f},
}};
constexpr std::array<SBurst, 5> skBurstsFrenziedOOV{{
{40, {1, 16, 14, 12, 10, 11, -1, 0}, 0.100000f, 0.050000f},
{40, {9, 11, 12, 13, 11, 7, -1, 0}, 0.100000f, 0.050000f},
{10, {8, 10, 11, 12, 13, 12, -1, 0}, 0.100000f, 0.050000f},
{10, {15, 13, 12, 10, 12, 9, -1, 0}, 0.100000f, 0.050000f},
{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000f, 0.000000f},
}};
constexpr std::array<SBurst, 4> skBurstsJumpingOOV{{
{40, {7, 13, -1, 0, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{40, {9, 1, -1, 0, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{20, {16, 12, -1, 0, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000f, 0.000000f},
}};
constexpr std::array<SBurst, 6> skBurstsInjuredOOV{{
{30, {9, 11, 13, -1, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{10, {13, 12, 10, -1, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{15, {9, 11, 12, -1, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{15, {14, 10, 12, -1, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{30, {16, 15, 13, -1, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000f, 0.000000f},
}};
constexpr std::array<SBurst, 4> skBurstsSeatedOOV{{
{35, {7, 13, -1, 0, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{35, {9, 1, -1, 0, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{30, {16, 12, -1, 0, 0, 0, 0, 0}, 0.100000f, 0.050000f},
{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000f, 0.000000f},
}};
constexpr std::array<const SBurst*, 13> skBursts{
skBurstsQuick.data(),
skBurstsStandard.data(),
skBurstsFrenzied.data(),
skBurstsJumping.data(),
skBurstsInjured.data(),
skBurstsSeated.data(),
skBurstsQuickOOV.data(),
skBurstsStandardOOV.data(),
skBurstsFrenziedOOV.data(),
skBurstsJumpingOOV.data(),
skBurstsInjuredOOV.data(),
skBurstsSeatedOOV.data(),
nullptr,
};
} // Anonymous namespace
CSpacePirate::CSpacePirateData::CSpacePirateData(urde::CInputStream& in, u32 propCount)
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: x0_AggressionCheck(in.readFloatBig())
, x4_CoverCheck(in.readFloatBig())
, x8_SearchRadius(in.readFloatBig())
, xc_FallBackCheck(in.readFloatBig())
, x10_FallBackRadius(in.readFloatBig())
, x14_HearingRadius(in.readFloatBig())
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, x18_flags(in.readUint32Big())
, x1c_(in.readBool())
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, x20_Projectile(in)
, x48_Sound_Projectile(CSfxManager::TranslateSFXID(in.readUint32Big()))
, x4c_BladeDamage(in)
, x68_KneelAttackChance(in.readFloatBig())
, x6c_KneelAttackShot(in)
, x94_DodgeCheck(in.readFloatBig())
, x98_Sound_Impact(CSfxManager::TranslateSFXID(in.readUint32Big()))
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, x9c_averageNextShotTime(in.readFloatBig())
, xa0_nextShotTimeVariation(in.readFloatBig())
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, xa4_Sound_Alert(CSfxManager::TranslateSFXID(in.readUint32Big()))
, xa8_GunTrackDelay(in.readFloatBig())
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, xac_firstBurstCount(in.readUint32Big())
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, xb0_CloakOpacity(in.readFloatBig())
, xb4_MaxCloakOpacity(in.readFloatBig())
, xb8_dodgeDelayTimeMin(in.readFloatBig())
, xbc_dodgeDelayTimeMax(in.readFloatBig())
, xc0_Sound_Hurled(CSfxManager::TranslateSFXID(in.readUint32Big()))
, xc2_Sound_Death(CSfxManager::TranslateSFXID(in.readUint32Big()))
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, xc4_(propCount > 35 ? in.readFloatBig() : 0.2f)
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, xc8_AvoidDistance(propCount > 36 ? in.readFloatBig() : 8.f) {}
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CPirateRagDoll::CPirateRagDoll(CStateManager& mgr, CSpacePirate* sp, u16 thudSfx, u32 flags)
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: CRagDoll(-sp->GetGravityConstant(), -3.f, 8.f, flags), x6c_spacePirate(sp), x70_thudSfx(thudSfx) {
xb0_24_initSfx = true;
x6c_spacePirate->RemoveMaterial(EMaterialTypes::Solid, EMaterialTypes::AIBlock, EMaterialTypes::GroundCollider, mgr);
x6c_spacePirate->HealthInfo(mgr)->SetHP(-1.f);
SetNumParticles(14);
SetNumLengthConstraints(47);
SetNumJointConstraints(4);
zeus::CVector3f scale = x6c_spacePirate->GetModelData()->GetScale();
CAnimData* aData = x6c_spacePirate->GetModelData()->GetAnimationData();
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aData->BuildPose();
zeus::CVector3f center = x6c_spacePirate->GetBoundingBox().center();
for (size_t i = 0; i < skParts.size(); ++i) {
const CSegId id = aData->GetLocatorSegId(skParts[i]);
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AddParticle(id, center, x6c_spacePirate->GetTransform() * (aData->GetPose().GetOffset(id) * scale),
skRadii[i] * scale.z());
}
SatisfyWorldConstraintsOnConstruction(mgr);
AddLengthConstraint(0, 1);
AddLengthConstraint(0, 2);
AddLengthConstraint(0, 8);
AddLengthConstraint(0, 11);
AddLengthConstraint(0, 5);
AddLengthConstraint(2, 3);
AddLengthConstraint(3, 4);
AddLengthConstraint(5, 6);
AddLengthConstraint(6, 7);
AddLengthConstraint(2, 5);
AddLengthConstraint(2, 8);
AddLengthConstraint(2, 11);
AddLengthConstraint(5, 8);
AddLengthConstraint(5, 11);
AddLengthConstraint(8, 11);
AddLengthConstraint(8, 9);
AddLengthConstraint(9, 10);
AddLengthConstraint(11, 12);
AddLengthConstraint(12, 13);
AddMinLengthConstraint(1, 8, x14_lengthConstraints[2].GetLength());
AddMinLengthConstraint(1, 11, x14_lengthConstraints[3].GetLength());
AddMinLengthConstraint(1, 2, x14_lengthConstraints[1].GetLength() * 0.9f);
AddMinLengthConstraint(1, 5, x14_lengthConstraints[4].GetLength() * 0.9f);
AddMinLengthConstraint(1, 4, x14_lengthConstraints[0].GetLength() * 2.5f);
AddMinLengthConstraint(1, 7, x14_lengthConstraints[0].GetLength() * 2.5f);
AddMinLengthConstraint(4, 2, x14_lengthConstraints[5].GetLength());
AddMinLengthConstraint(7, 5, x14_lengthConstraints[7].GetLength());
AddMinLengthConstraint(3, 5, x14_lengthConstraints[5].GetLength() * 0.5f + x14_lengthConstraints[9].GetLength());
AddMinLengthConstraint(6, 2, x14_lengthConstraints[7].GetLength() * 0.5f + x14_lengthConstraints[9].GetLength());
AddMinLengthConstraint(4, 5, x14_lengthConstraints[5].GetLength() * 0.5f + x14_lengthConstraints[9].GetLength());
AddMinLengthConstraint(7, 2, x14_lengthConstraints[7].GetLength() * 0.5f + x14_lengthConstraints[9].GetLength());
AddMinLengthConstraint(4, 7, x14_lengthConstraints[9].GetLength());
AddMinLengthConstraint(4, 8, x14_lengthConstraints[14].GetLength());
AddMinLengthConstraint(7, 11, x14_lengthConstraints[14].GetLength());
AddMinLengthConstraint(10, 8, x14_lengthConstraints[15].GetLength());
AddMinLengthConstraint(13, 11, x14_lengthConstraints[17].GetLength());
AddMinLengthConstraint(9, 2, x14_lengthConstraints[15].GetLength() * 0.707f + x14_lengthConstraints[10].GetLength());
AddMinLengthConstraint(12, 5, x14_lengthConstraints[17].GetLength() * 0.707f + x14_lengthConstraints[13].GetLength());
AddMinLengthConstraint(9, 11, x14_lengthConstraints[15].GetLength());
AddMinLengthConstraint(12, 8, x14_lengthConstraints[17].GetLength());
AddMinLengthConstraint(10, 0, x14_lengthConstraints[2].GetLength() + x14_lengthConstraints[15].GetLength());
AddMinLengthConstraint(13, 0, x14_lengthConstraints[3].GetLength() + x14_lengthConstraints[17].GetLength());
AddMinLengthConstraint(10, 13, x14_lengthConstraints[14].GetLength());
AddMinLengthConstraint(9, 12, x14_lengthConstraints[14].GetLength());
AddMinLengthConstraint(10, 12, x14_lengthConstraints[14].GetLength());
AddMinLengthConstraint(13, 9, x14_lengthConstraints[14].GetLength());
AddMaxLengthConstraint(10, 13, x14_lengthConstraints[14].GetLength() * 5.f);
AddJointConstraint(8, 2, 5, 8, 9, 10); // R_hip, R_shoulder, L_shoulder, R_hip, R_knee, R_ankle
AddJointConstraint(11, 2, 5, 11, 12, 13); // L_hip, R_shoulder, L_shoulder, L_hip, L_knee, L_ankle
AddJointConstraint(2, 11, 5, 2, 3, 4); // R_shoulder, L_hip, L_shoulder, R_shoulder, R_elbow, R_wrist
AddJointConstraint(5, 2, 8, 5, 6, 7); // L_shoulder, R_shoulder, R_hip, L_shoulder, L_elbow, R_wrist
for (const auto& conn : x6c_spacePirate->GetConnectionList()) {
if (conn.x0_state == EScriptObjectState::Modify && conn.x4_msg == EScriptObjectMessage::Follow) {
TUniqueId wpId = mgr.GetIdForScript(conn.x8_objId);
if (TCastToConstPtr<CScriptWaypoint> wp = mgr.GetObjectById(wpId)) {
x90_waypoints.push_back(wpId);
x9c_wpParticleIdxs.push_back(wp->GetAnimation());
if (x90_waypoints.size() == 4)
break;
}
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}
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}
}
void CPirateRagDoll::PreRender(const zeus::CVector3f& v, CModelData& mData) {
if (!x68_25_over || x68_27_continueSmallMovements) {
CAnimData* aData = mData.GetAnimationData();
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for (CSegId id : aData->GetCharLayoutInfo().GetSegIdList().GetList())
if (aData->GetCharLayoutInfo().GetRootNode()->GetBoneMap()[id].x10_children.size() > 1)
aData->PoseBuilder().GetTreeMap()[id].x4_rotation = zeus::CQuaternion();
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CSegId rootId = aData->GetLocatorSegId("Skeleton_Root"sv);
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// R_hip, L_hip
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aData->PoseBuilder().GetTreeMap()[rootId].x14_offset =
(0.5f * (x4_particles[8].GetPosition() + x4_particles[11].GetPosition()) - v) / mData.GetScale();
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// R_shoulder, L_shoulder
zeus::CVector3f rootRight = x4_particles[2].GetPosition() - x4_particles[5].GetPosition();
// Collar, R_hip, L_hip
zeus::CVector3f rootUp =
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(x4_particles[0].GetPosition() - (x4_particles[8].GetPosition() + x4_particles[11].GetPosition()) * 0.5f)
.normalized();
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zeus::CVector3f rootFore = rootUp.cross(rootRight).normalized();
zeus::CQuaternion rootRot(zeus::CMatrix3f(rootFore.cross(rootUp), rootFore, rootUp));
aData->PoseBuilder().GetTreeMap()[rootId].x4_rotation = rootRot;
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if (x6c_spacePirate->x7b4_attachedActor == kInvalidUniqueId) {
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zeus::CVector3f neckRestVec = aData->GetCharLayoutInfo().GetFromParentUnrotated(x4_particles[1].GetBone());
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aData->PoseBuilder().GetTreeMap()[x4_particles[1].GetBone()].x4_rotation = zeus::CQuaternion::shortestRotationArc(
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neckRestVec, rootRot.inverse().transform(x4_particles[1].GetPosition() - x4_particles[0].GetPosition()));
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}
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BoneAlign(aData->PoseBuilder(), aData->GetCharLayoutInfo(), 3, 4,
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rootRot * BoneAlign(aData->PoseBuilder(), aData->GetCharLayoutInfo(), 2, 3, rootRot));
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BoneAlign(aData->PoseBuilder(), aData->GetCharLayoutInfo(), 6, 7,
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rootRot * BoneAlign(aData->PoseBuilder(), aData->GetCharLayoutInfo(), 5, 6, rootRot));
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BoneAlign(aData->PoseBuilder(), aData->GetCharLayoutInfo(), 9, 10,
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rootRot * BoneAlign(aData->PoseBuilder(), aData->GetCharLayoutInfo(), 8, 9, rootRot));
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BoneAlign(aData->PoseBuilder(), aData->GetCharLayoutInfo(), 12, 13,
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rootRot * BoneAlign(aData->PoseBuilder(), aData->GetCharLayoutInfo(), 11, 12, rootRot));
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zeus::CQuaternion q;
q.rotateX(zeus::degToRad(-70.f));
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aData->PoseBuilder().GetTreeMap()[x4_particles[10].GetBone()].x4_rotation = q; // R_ankle
aData->PoseBuilder().GetTreeMap()[x4_particles[13].GetBone()].x4_rotation = q; // L_ankle
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aData->MarkPoseDirty();
}
}
void CPirateRagDoll::Update(CStateManager& mgr, float dt, float waterTop) {
if (!x68_25_over || x68_27_continueSmallMovements) {
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if (x6c_spacePirate->x7b4_attachedActor != kInvalidUniqueId) {
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// Shoulder height delta
float f2 = x4_particles[2].GetPosition().z() - x4_particles[5].GetPosition().z();
if (f2 * f2 > 0.0625f) {
zeus::CVector3f vec(0.f, 0.f, ((f2 > 0.f) ? f2 - 0.25f : f2 + 0.25f) * 0.1f);
x4_particles[2].Position() -= vec;
x4_particles[5].Position() += vec;
}
// Collar-hips height delta
f2 = x4_particles[0].GetPosition().z() -
(x4_particles[8].GetPosition().z() + x4_particles[11].GetPosition().z()) * 0.5f;
if (f2 * f2 > 0.0625f) {
zeus::CVector3f vec(0.f, 0.f, ((f2 > 0.f) ? f2 - 0.25f : f2 + 0.25f) * 0.1f);
x4_particles[0].Position() -= vec;
x4_particles[8].Position() += vec;
x4_particles[11].Position() += vec;
}
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}
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// Collar-hips weighted center
zeus::CVector3f oldTorsoCenter = x4_particles[8].GetPosition() * 0.25f + x4_particles[11].GetPosition() * 0.25f +
x4_particles[0].GetPosition() * 0.5f;
oldTorsoCenter.z() = std::min(x4_particles[0].GetPosition().z() - x4_particles[0].GetRadius(),
std::min(x4_particles[8].GetPosition().z() - x4_particles[8].GetRadius(),
x4_particles[11].GetPosition().z() - x4_particles[11].GetRadius()));
if (oldTorsoCenter.z() < 0.5f + waterTop)
x84_torsoImpulse = x84_torsoImpulse * 1000.f;
zeus::CVector3f accDelta = x84_torsoImpulse * 0.333f * (1.f / x6c_spacePirate->GetMass());
x4_particles[11].Velocity() += accDelta;
x4_particles[8].Velocity() += accDelta;
x4_particles[0].Velocity() += accDelta;
x84_torsoImpulse = zeus::skZero3f;
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CRagDoll::Update(mgr, dt, waterTop);
auto particleIdxIt = x9c_wpParticleIdxs.begin();
for (TUniqueId id : x90_waypoints) {
if (const CScriptWaypoint* wp = static_cast<const CScriptWaypoint*>(mgr.GetObjectById(id)))
if (wp->GetActive())
x4_particles[*particleIdxIt].Position() = wp->GetTranslation();
++particleIdxIt;
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}
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// Collar-hips weighted center
zeus::CVector3f newTorsoCenter = x4_particles[8].GetPosition() * 0.25f + x4_particles[11].GetPosition() * 0.25f +
x4_particles[0].GetPosition() * 0.5f;
newTorsoCenter.z() = std::min(x4_particles[0].GetPosition().z() - x4_particles[0].GetRadius(),
std::min(x4_particles[8].GetPosition().z() - x4_particles[8].GetRadius(),
x4_particles[11].GetPosition().z() - x4_particles[11].GetRadius()));
x6c_spacePirate->SetTransform({});
x6c_spacePirate->SetTranslation(newTorsoCenter);
x6c_spacePirate->SetVelocityWR((newTorsoCenter - oldTorsoCenter) * (1.f / dt));
x74_sfxTimer -= dt;
if (x54_impactVel > 2.5f && x74_sfxTimer < 0.f &&
(xb0_24_initSfx || (x6c_spacePirate->GetTranslation() - x78_lastSFXPos).magSquared() > 0.1f)) {
CSfxManager::AddEmitter(x70_thudSfx, x6c_spacePirate->GetTranslation(), zeus::skZero3f,
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std::min(25.f * x54_impactVel, 127.f) / 127.f, true, false, 0x7f, kInvalidAreaId);
x74_sfxTimer = mgr.GetActiveRandom()->Float() * 0.222f + 0.222f;
xb0_24_initSfx = false;
x78_lastSFXPos = x6c_spacePirate->GetTranslation();
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}
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} else {
x6c_spacePirate->SetMomentumWR(zeus::skZero3f);
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x6c_spacePirate->Stop();
}
}
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void CPirateRagDoll::Prime(CStateManager& mgr, const zeus::CTransform& xf, CModelData& mData) {
const auto& aabb = x6c_spacePirate->GetBaseBoundingBox();
zeus::CVector3f newMax = aabb.max;
newMax.z() = (aabb.max.z() - aabb.min.z()) * 0.5f + aabb.min.z();
x6c_spacePirate->SetBoundingBox({aabb.min, newMax});
CRagDoll::Prime(mgr, xf, mData);
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}
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std::list<TUniqueId> CSpacePirate::mChargePlayerList;
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CSpacePirate::CSpacePirate(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CActorParameters& aParams, const CPatternedInfo& pInfo,
CInputStream& in, u32 propCount)
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: CPatterned(ECharacter::SpacePirate, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, aParams, EKnockBackVariant::Medium)
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, x568_pirateData(in, propCount)
, x660_pathFindSearch(nullptr, 0x1, pInfo.GetPathfindingIndex(), 1.f, 1.f)
, x750_initialHP(pInfo.GetHealthInfo().GetHP())
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, x764_boneTracking(*x64_modelData->GetAnimationData(), "Head_1"sv, zeus::degToRad(70.f), zeus::degToRad(180.f),
EBoneTrackingFlags::None)
, x7c4_burstFire(skBursts.data(), x568_pirateData.xac_firstBurstCount)
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, x8b8_minCloakAlpha(x568_pirateData.xb0_CloakOpacity)
, x8bc_maxCloakAlpha(x568_pirateData.xb4_MaxCloakOpacity)
, x8c0_dodgeDelayTimer(x568_pirateData.xb8_dodgeDelayTimeMin)
, x8c4_aimDelayTimer(x568_pirateData.xa8_GunTrackDelay) {
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x634_24_pendingAmbush = bool(x568_pirateData.x18_flags & 0x1);
x634_25_ceilingAmbush = bool(x568_pirateData.x18_flags & 0x2);
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x634_26_nonAggressive = bool(x568_pirateData.x18_flags & 0x4);
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x634_27_melee = bool(x568_pirateData.x18_flags & 0x8);
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x634_28_noShuffleCloseCheck = bool(x568_pirateData.x18_flags & 0x10);
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x634_29_onlyAttackInRange = bool(x568_pirateData.x18_flags & 0x20);
x634_30_ = bool(x568_pirateData.x18_flags & 0x40);
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x634_31_noKnockbackImpulseReset = bool(x568_pirateData.x18_flags & 0x80);
x635_24_noMeleeAttack = bool(x568_pirateData.x18_flags & 0x200);
x635_25_breakAttack = bool(x568_pirateData.x18_flags & 0x400);
x635_26_seated = bool(x568_pirateData.x18_flags & 0x1000);
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x635_27_shadowPirate = bool(x568_pirateData.x18_flags & 0x2000);
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x635_28_alertBeforeCloak = bool(x568_pirateData.x18_flags & 0x4000);
x635_29_noBreakDodge = bool(x568_pirateData.x18_flags & 0x8000);
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x635_30_floatingCorpse = bool(x568_pirateData.x18_flags & 0x10000);
x635_31_ragdollNoAiCollision = bool(x568_pirateData.x18_flags & 0x20000);
x636_24_trooper = bool(x568_pirateData.x18_flags & 0x40000);
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x636_25_hearNoise = false;
x636_26_enableMeleeAttack = false;
x636_27_ = false;
x636_28_ = false;
x636_29_enableRetreat = false;
x636_30_shuffleClose = false;
x636_31_inAttackState = false;
x637_24_enablePatrol = false;
x637_25_enableAim = false;
x637_26_hearPlayerFire = false;
x637_27_inProjectilePath = false;
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x637_28_noPlayerLos = false;
x637_29_inWallHang = false;
x637_30_jumpVelSet = false;
x637_31_prevInCineCam = false;
x638_24_pendingFrenzyChance = false;
x638_25_appliedBladeDamage = false;
x638_26_alwaysAggressive = false;
x638_27_coverCheck = false;
x638_28_enableDodge = false;
x638_29_noPlayerDodge = false;
x638_30_ragdollOver = false;
x638_31_mayStartAttack = false;
x639_24_ = false;
x639_25_useJumpBackJump = false;
x639_26_started = false;
x639_27_inRange = false;
x639_28_satUp = false;
x639_29_enableBreakDodge = false;
x639_30_closeMelee = false;
x639_31_sentAttackMsg = false;
x63a_24_normalDodge = false;
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x758_headSeg = x64_modelData->GetAnimationData()->GetLocatorSegId("Head_1"sv);
x7b6_gunSeg = x64_modelData->GetAnimationData()->GetLocatorSegId("R_gun_LCTR"sv);
x7b7_elbowSeg = x64_modelData->GetAnimationData()->GetLocatorSegId("R_elbow"sv);
x7b8_wristSeg = x64_modelData->GetAnimationData()->GetLocatorSegId("R_wrist"sv);
x7b9_swooshSeg = x64_modelData->GetAnimationData()->GetLocatorSegId("Swoosh_LCTR"sv);
if (!x634_29_onlyAttackInRange) {
x7a4_intoJumpDist =
GetAnimationDistance(CPASAnimParmData(13, CPASAnimParm::FromEnum(0), CPASAnimParm::FromEnum(0)));
x848_dodgeDist = GetAnimationDistance(CPASAnimParmData(3, CPASAnimParm::FromEnum(3), CPASAnimParm::FromEnum(1)));
x84c_breakDodgeDist =
GetAnimationDistance(CPASAnimParmData(3, CPASAnimParm::FromEnum(3), CPASAnimParm::FromEnum(2)));
} else {
x450_bodyController->BodyStateInfo().SetLocoAnimChangeAtEndOfAnimOnly(true);
}
const auto& baseAABB = GetBaseBoundingBox();
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x7a8_eyeHeight = (baseAABB.max.z() - baseAABB.min.z()) * 0.6f;
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if (x90_actorLights)
x90_actorLights->SetAmbienceGenerated(false);
x460_knockBackController.sub80233d40(3, 3.f, FLT_MAX);
x460_knockBackController.SetLocomotionDuringElectrocution(true);
if (x634_29_onlyAttackInRange)
x460_knockBackController.SetKnockBackVariant(EKnockBackVariant::Small);
else if (x636_24_trooper && x260_damageVulnerability.WeaponHurts(CWeaponMode(EWeaponType::Plasma), false))
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x460_knockBackController.SetKnockBackVariant(EKnockBackVariant::Large);
if (!x450_bodyController->HasBodyState(pas::EAnimationState::AdditiveAim))
x634_27_melee = true;
if (x636_24_trooper) {
if (x260_damageVulnerability.WeaponHurts(CWeaponMode(EWeaponType::Plasma), false))
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x8cc_trooperColor = zeus::CColor(0.996f, 0.f, 0.157f, 1.f);
else if (x260_damageVulnerability.WeaponHurts(CWeaponMode(EWeaponType::Ice), false))
x8cc_trooperColor = zeus::skWhite;
else if (x260_damageVulnerability.WeaponHurts(CWeaponMode(EWeaponType::Power), false))
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x8cc_trooperColor = zeus::CColor(0.992f, 0.937f, 0.337f, 1.f);
else if (x260_damageVulnerability.WeaponHurts(CWeaponMode(EWeaponType::Wave), false))
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x8cc_trooperColor = zeus::CColor(0.776f, 0.054f, 1.f, 1.f);
}
x568_pirateData.x20_Projectile.Token().Lock();
x568_pirateData.x6c_KneelAttackShot.Token().Lock();
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}
void CSpacePirate::Accept(IVisitor& visitor) { visitor.Visit(this); }
void CSpacePirate::UpdateCloak(float dt, CStateManager& mgr) {
if (x635_27_shadowPirate) {
if (x400_25_alive) {
if (x8a8_cloakDelayTimer > 0.f) {
x8a8_cloakDelayTimer -= dt;
if (x8a8_cloakDelayTimer <= 0.f)
x3e8_alphaDelta = -0.4f;
}
} else {
x8b8_minCloakAlpha = 0.f;
x8bc_maxCloakAlpha = 1.f;
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}
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if (x8ac_electricParticleTimer > 0.f) {
x8ac_electricParticleTimer -= dt;
if (x8ac_electricParticleTimer <= 0.f && !x450_bodyController->IsElectrocuting())
mgr.GetActorModelParticles()->StopElectric(*this);
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}
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if (x450_bodyController->IsFrozen())
x3e8_alphaDelta = 2.f;
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if (x3e8_alphaDelta < 0.f && x42c_color.a() < x8b8_minCloakAlpha) {
x42c_color.a() = x8b8_minCloakAlpha;
x3e8_alphaDelta = 0.f;
RemoveMaterial(EMaterialTypes::Target, mgr);
}
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if (x3e8_alphaDelta > 0.f && x42c_color.a() > x8bc_maxCloakAlpha) {
x42c_color.a() = x8bc_maxCloakAlpha;
AddMaterial(EMaterialTypes::Target, mgr);
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}
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x8b0_cloakStepTime -= dt;
if (x8b0_cloakStepTime < 0.f) {
x8b0_cloakStepTime = (1.f - mgr.GetActiveRandom()->Float()) * 0.08f;
if (x3e8_alphaDelta < 0.f) {
x8b4_shadowPirateAlpha = x42c_color.a();
if (x400_25_alive)
x8b4_shadowPirateAlpha -= (x42c_color.a() - x8b8_minCloakAlpha) * x8b0_cloakStepTime;
} else if (x3e8_alphaDelta > 0.f) {
x8b4_shadowPirateAlpha = x42c_color.a() + x8b0_cloakStepTime * (x8bc_maxCloakAlpha - x42c_color.a());
} else {
x8b4_shadowPirateAlpha = x42c_color.a();
}
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}
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}
}
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bool CSpacePirate::ShouldFrenzy(CStateManager& mgr) {
bool reset = false;
if (x638_24_pendingFrenzyChance) {
x638_24_pendingFrenzyChance = false;
if (mgr.GetActiveRandom()->Next() % 100 < 25)
reset = true;
}
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if (!mChargePlayerList.empty())
reset = true;
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if (mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed)
reset = true;
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if (HealthInfo(mgr)->GetHP() < 0.3f * x750_initialHP && mgr.GetActiveRandom()->Next() % 100 < 60 &&
x854_lowHealthFrenzyTimer < 0.5f)
reset = true;
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if (reset)
x63c_frenzyFrames = mgr.GetActiveRandom()->Range(2, 4);
x63c_frenzyFrames -= 1;
return x63c_frenzyFrames >= 0;
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}
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void CSpacePirate::SquadReset(CStateManager& mgr) {
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CTeamAiMgr::ResetTeamAiRole(!x634_27_melee ? CTeamAiMgr::EAttackType::Ranged : CTeamAiMgr::EAttackType::Melee, mgr,
x8c8_teamAiMgrId, GetUniqueId(), true);
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}
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void CSpacePirate::SquadAdd(CStateManager& mgr) {
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if (x8c8_teamAiMgrId == kInvalidUniqueId)
x8c8_teamAiMgrId = CTeamAiMgr::GetTeamAiMgr(*this, mgr);
if (x8c8_teamAiMgrId != kInvalidUniqueId) {
if (TCastToPtr<CTeamAiMgr> aimgr = mgr.ObjectById(x8c8_teamAiMgrId)) {
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aimgr->AssignTeamAiRole(*this, x634_27_melee ? CTeamAiRole::ETeamAiRole::Melee : CTeamAiRole::ETeamAiRole::Ranged,
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CTeamAiRole::ETeamAiRole::Unknown, CTeamAiRole::ETeamAiRole::Invalid);
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}
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}
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}
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void CSpacePirate::SquadRemove(CStateManager& mgr) {
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if (x8c8_teamAiMgrId != kInvalidUniqueId) {
if (TCastToPtr<CTeamAiMgr> aimgr = mgr.ObjectById(x8c8_teamAiMgrId)) {
if (aimgr->IsPartOfTeam(GetUniqueId())) {
aimgr->RemoveTeamAiRole(GetUniqueId());
x8c8_teamAiMgrId = kInvalidUniqueId;
}
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}
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}
}
bool CSpacePirate::CheckTargetable(const CStateManager& mgr) const { return GetModelAlphau8(mgr) > 127; }
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bool CSpacePirate::FireProjectile(float dt, CStateManager& mgr) {
bool ret = false;
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zeus::CTransform gunXf = GetLctrTransform(x7b6_gunSeg);
if (!x400_25_alive) {
LaunchProjectile(gunXf, mgr, 6, EProjectileAttrib::None, false, {}, 0xffff, false, zeus::skOne3f);
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ret = true;
} else {
if (TCastToConstPtr<CActor> act = mgr.GetObjectById(x7c0_targetId)) {
zeus::CVector3f pos = act->GetTranslation();
if (mgr.GetPlayer().GetUniqueId() == x7c0_targetId)
pos = GetProjectileInfo()->PredictInterceptPos(gunXf.origin, mgr.GetPlayer().GetAimPosition(mgr, 0.f),
mgr.GetPlayer(), true, dt);
zeus::CVector3f gunToPos = pos - gunXf.origin;
float mag = gunToPos.magnitude();
gunToPos = gunToPos / mag;
float dot =
(GetLctrTransform(x7b8_wristSeg).origin - GetLctrTransform(x7b7_elbowSeg).origin).normalized().dot(gunToPos);
if ((dot > 0.707f || (mag < 6.f && dot > 0.5f)) &&
LineOfSightTest(mgr, gunXf.origin, pos, {EMaterialTypes::Player, EMaterialTypes::ProjectilePassthrough})) {
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pos += GetTransform().rotate(x7c4_burstFire.GetDistanceCompensatedError(mag, 6.f));
LaunchProjectile(zeus::lookAt(gunXf.origin, pos), mgr, 6, EProjectileAttrib::None, false, {}, 0xffff, false,
zeus::skOne3f);
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ret = true;
}
}
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}
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if (ret) {
const auto bestAnim = x450_bodyController->GetPASDatabase().FindBestAnimation(
CPASAnimParmData{24, CPASAnimParm::FromEnum(2)}, *mgr.GetActiveRandom(), -1);
if (bestAnim.first > 0.f) {
x64_modelData->GetAnimationData()->AddAdditiveAnimation(bestAnim.second, 1.f, false, true);
}
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CSfxManager::AddEmitter(x568_pirateData.x48_Sound_Projectile, GetTranslation(), zeus::skZero3f, true, false, 0x7f,
kInvalidAreaId);
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}
return ret;
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}
void CSpacePirate::UpdateAttacks(float dt, CStateManager& mgr) {
bool reset = true;
if ((!x400_25_alive ||
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(x450_bodyController->GetBodyStateInfo().GetCurrentState()->CanShoot() && x637_25_enableAim && !x634_27_melee &&
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!x634_25_ceilingAmbush && !x639_26_started && !x450_bodyController->IsElectrocuting())) &&
x7c4_burstFire.GetBurstType() != -1) {
if (x400_25_alive) {
if (!x634_29_onlyAttackInRange ||
(mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared() < x3c8_leashRadius * x3c8_leashRadius) {
reset = false;
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x7bc_attackRemTime -= dt;
if (x7bc_attackRemTime < 0.f) {
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const CTeamAiRole* role = CTeamAiMgr::GetTeamAiRole(mgr, x8c8_teamAiMgrId, GetUniqueId());
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if (!role || role->GetTeamAiRole() == CTeamAiRole::ETeamAiRole::Ranged) {
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if (x8c8_teamAiMgrId == kInvalidUniqueId ||
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CTeamAiMgr::AddAttacker(CTeamAiMgr::EAttackType::Ranged, mgr, x8c8_teamAiMgrId, GetUniqueId())) {
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if (ShouldFrenzy(mgr))
x7c4_burstFire.SetBurstType(2);
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if (x635_26_seated)
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x7c4_burstFire.SetBurstType(5);
if (!PlayerSpot(mgr, 0.f) && x7c4_burstFire.GetBurstType() < 6)
x7c4_burstFire.SetBurstType(x7c4_burstFire.GetBurstType() + 6);
x7c4_burstFire.Start(mgr);
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x7bc_attackRemTime = mgr.GetActiveRandom()->Float() * x308_attackTimeVariation + x304_averageAttackTime;
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if ((GetGunEyePos() - mgr.GetPlayer().GetAimPosition(mgr, 0.f))
.normalized()
.dot(mgr.GetPlayer().GetTransform().basis[1]) < 0.9f) {
for (CEntity* ent : mgr.GetListeningAiObjectList()) {
if (CSpacePirate* otherPirate = CPatterned::CastTo<CSpacePirate>(ent)) {
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if (otherPirate != this && otherPirate->x637_25_enableAim &&
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otherPirate->GetAreaIdAlways() == GetAreaIdAlways())
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x7bc_attackRemTime += 0.2f;
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}
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}
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}
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}
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}
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}
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}
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}
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x7c4_burstFire.Update(mgr, dt);
if (x7c4_burstFire.ShouldFire()) {
if (mgr.GetPlayer().IsSidewaysDashing() && mgr.GetActiveRandom()->Float() < 0.5f)
x7c4_burstFire.SetAvoidAccuracy(true);
FireProjectile(dt, mgr);
x7c4_burstFire.SetAvoidAccuracy(false);
float nextShotTime = x568_pirateData.xa0_nextShotTimeVariation * (mgr.GetActiveRandom()->Float() - 0.5f) +
x568_pirateData.x9c_averageNextShotTime;
if (x7c4_burstFire.GetTimeToNextShot() > 0.f)
x7c4_burstFire.SetTimeToNextShot(nextShotTime);
} else if (!x7c4_burstFire.IsBurstSet()) {
reset = true;
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}
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}
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if (reset)
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SquadReset(mgr);
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xe7_31_targetable = CheckTargetable(mgr);
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}
zeus::CVector3f CSpacePirate::GetTargetPos(const CStateManager& mgr) {
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if (x7c0_targetId != mgr.GetPlayer().GetUniqueId()) {
if (TCastToConstPtr<CActor> act = mgr.GetObjectById(x7c0_targetId))
if (act->GetActive())
return act->GetTranslation();
x764_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
x7c0_targetId = mgr.GetPlayer().GetUniqueId();
}
return mgr.GetPlayer().GetTranslation();
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}
void CSpacePirate::UpdateAimBodyState(float dt, const CStateManager& mgr) {
if (x400_25_alive && x637_25_enableAim && !x637_29_inWallHang && !x450_bodyController->IsFrozen() && !x634_27_melee &&
!x85c_ragDoll && (!x635_26_seated || x639_28_satUp) && x31c_faceVec.z() <= 0.f) {
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x8c4_aimDelayTimer = std::max(0.f, x8c4_aimDelayTimer - dt);
if (x8c4_aimDelayTimer == 0.f) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCAdditiveAimCmd());
x450_bodyController->GetCommandMgr().DeliverAdditiveTargetVector(
x34_transform.transposeRotate(GetTargetPos(mgr) - GetTranslation()));
}
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} else if (x637_25_enableAim && !x634_27_melee) {
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x450_bodyController->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::AdditiveIdle));
}
}
void CSpacePirate::SetCinematicCollision(CStateManager& mgr) {
RemoveMaterial(EMaterialTypes::AIBlock, mgr);
CMaterialFilter filter = GetMaterialFilter();
filter.IncludeList().Remove(EMaterialTypes::AIBlock);
SetMaterialFilter(filter);
}
void CSpacePirate::SetNonCinematicCollision(CStateManager& mgr) {
AddMaterial(EMaterialTypes::AIBlock, mgr);
CMaterialFilter filter = GetMaterialFilter();
filter.IncludeList().Add(EMaterialTypes::AIBlock);
SetMaterialFilter(filter);
}
void CSpacePirate::CheckForProjectiles(CStateManager& mgr) {
if (x637_26_hearPlayerFire) {
zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
zeus::CAABox aabb(aimPos - 5.f, aimPos + 5.f);
rstl::reserved_vector<TUniqueId, 1024> nearList;
mgr.BuildNearList(nearList, aabb, CMaterialFilter::MakeInclude({EMaterialTypes::Projectile}), nullptr);
for (TUniqueId id : nearList) {
if (TCastToConstPtr<CGameProjectile> proj = mgr.GetObjectById(id)) {
zeus::CVector3f delta = GetBoundingBox().center() - proj->GetTranslation();
if (delta.isMagnitudeSafe()) {
if (x34_transform.basis[1].dot(delta) < 0.f) {
delta.normalize();
zeus::CVector3f projDelta = proj->GetTranslation() - proj->GetPreviousPos();
if (projDelta.isMagnitudeSafe()) {
projDelta.normalize();
if (projDelta.dot(delta) > 0.939f)
x637_27_inProjectilePath = true;
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}
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}
} else {
x637_27_inProjectilePath = true;
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}
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if (x637_27_inProjectilePath)
break;
}
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}
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x637_26_hearPlayerFire = false;
}
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}
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void CSpacePirate::Think(float dt, CStateManager& mgr) {
if (!GetActive())
return;
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if (!x450_bodyController->GetActive())
x450_bodyController->Activate(mgr);
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bool inCineCam = mgr.GetCameraManager()->IsInCinematicCamera();
if (inCineCam && !x637_31_prevInCineCam)
SetCinematicCollision(mgr);
else if (!inCineCam && x637_31_prevInCineCam && !x635_31_ragdollNoAiCollision)
SetNonCinematicCollision(mgr);
x637_31_prevInCineCam = inCineCam;
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float steeringSpeed = x748_steeringDelayTimer == 0.f ? x644_steeringSpeed : 0.f;
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x450_bodyController->GetCommandMgr().SetSteeringSpeedRange(steeringSpeed, steeringSpeed);
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x744_unkTimer = std::max(x744_unkTimer - dt, 0.f);
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if (x400_25_alive) {
x850_timeSinceHitByPlayer += dt;
x854_lowHealthFrenzyTimer += dt;
if (x637_27_inProjectilePath) {
x854_lowHealthFrenzyTimer = 0.f;
x637_27_inProjectilePath = false;
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}
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if (x400_24_hitByPlayerProjectile) {
x850_timeSinceHitByPlayer = 0.f;
x400_24_hitByPlayerProjectile = false;
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}
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}
UpdateCloak(dt, mgr);
if (!x450_bodyController->IsFrozen()) {
if (x400_25_alive) {
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x748_steeringDelayTimer = std::max(x748_steeringDelayTimer - dt, 0.f);
if (x637_28_noPlayerLos)
x7ac_timeNoPlayerLos += dt;
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else
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x7ac_timeNoPlayerLos = 0.f;
x838_strafeDelayTimer = std::max(x838_strafeDelayTimer - dt, 0.f);
x8c0_dodgeDelayTimer = std::max(x8c0_dodgeDelayTimer - dt, 0.f);
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CheckForProjectiles(mgr);
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}
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UpdateAttacks(dt, mgr);
UpdateAimBodyState(dt, mgr);
x860_ikChain.Update(dt);
}
if (x634_24_pendingAmbush) {
x634_24_pendingAmbush = false;
if (x634_25_ceilingAmbush)
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Internal6);
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else
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Crouch);
x330_stateMachineState.SetState(mgr, *this, GetStateMachine(), "Ambushing"sv);
}
if (!x85c_ragDoll || !x85c_ragDoll->IsPrimed()) {
CPatterned::Think(dt, mgr);
if (!x450_bodyController->IsFrozen())
x764_boneTracking.Update(dt);
} else {
UpdateAlphaDelta(dt, mgr);
UpdateDamageColor(dt);
if (CSfxHandle hnd = GetSfxHandle())
CSfxManager::UpdateEmitter(hnd, GetTranslation(), zeus::skZero3f, 1.f);
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}
if (x85c_ragDoll) {
if (!x85c_ragDoll->IsPrimed()) {
x85c_ragDoll->Prime(mgr, GetTransform(), *x64_modelData);
zeus::CVector3f trans = GetTranslation();
SetTransform({});
SetTranslation(trans);
x450_bodyController->SetPlaybackRate(0.f);
} else {
float waterTop = -FLT_MAX;
if (xc4_fluidId != kInvalidUniqueId)
if (TCastToConstPtr<CScriptWater> water = mgr.GetObjectById(xc4_fluidId))
if (water->GetActive())
waterTop = water->GetTriggerBoundsWR().max.z();
x85c_ragDoll->Update(mgr, dt * CalcDyingThinkRate(), waterTop);
x64_modelData->AdvanceParticles(x34_transform, dt, mgr);
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}
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if (x85c_ragDoll->IsOver() && !x85c_ragDoll->WillContinueSmallMovements() && !x400_27_fadeToDeath) {
/* Ragdoll has finished animating */
x400_27_fadeToDeath = true;
AddMaterial(EMaterialTypes::ProjectilePassthrough, mgr);
x3e8_alphaDelta = -0.333333f;
x638_30_ragdollOver = true;
SetMomentumWR(zeus::skZero3f);
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CPhysicsActor::Stop();
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}
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}
if (x858_ragdollDelayTimer > 0.f) {
x858_ragdollDelayTimer -= dt;
if (x858_ragdollDelayTimer <= 0.f) {
if (!x85c_ragDoll) {
x85c_ragDoll =
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std::make_unique<CPirateRagDoll>(mgr, this, x568_pirateData.x98_Sound_Impact,
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(x635_30_floatingCorpse ? 3 : 0) | (x635_31_ragdollNoAiCollision ? 4 : 0));
RemoveMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
}
x858_ragdollDelayTimer = 0.f;
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}
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}
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}
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void CSpacePirate::SetEyeParticleActive(CStateManager& mgr, bool active) {
if (!x636_24_trooper) {
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if (!x634_29_onlyAttackInRange || x635_26_seated) {
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if (!x635_27_shadowPirate)
x64_modelData->GetAnimationData()->SetParticleEffectState("TwoEyes"sv, active, mgr);
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} else {
x64_modelData->GetAnimationData()->SetParticleEffectState("OneEye"sv, active, mgr);
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}
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}
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}
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void CSpacePirate::SetVelocityForJump() {
if (!x637_30_jumpVelSet) {
zeus::CVector3f delta = x828_patrolDestPos - GetTranslation();
float grav = GetGravityConstant();
float jumpZ = x824_jumpHeight + std::max(float(x828_patrolDestPos.z()), float(GetTranslation().z()));
float zVel = std::sqrt((jumpZ - GetTranslation().z()) * (2.f * grav));
float dt = zVel / grav;
dt += std::sqrt((jumpZ - x828_patrolDestPos.z()) * 2.f / grav);
zeus::CVector3f vel = (1.f / dt) * delta;
vel.z() = zVel;
CPhysicsActor::SetVelocityWR(vel);
x637_30_jumpVelSet = true;
}
}
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void CSpacePirate::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr) {
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if (x637_29_inWallHang || x634_25_ceilingAmbush) {
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switch (msg) {
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case EScriptObjectMessage::Falling:
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if (!x637_29_inWallHang || x450_bodyController->GetCurrentStateId() != pas::EAnimationState::WallHang ||
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x450_bodyController->GetBodyStateInfo().GetCurrentState()->ApplyGravity()) {
if (x634_25_ceilingAmbush) {
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Locomotion ||
(x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Jump &&
!x450_bodyController->GetBodyStateInfo().GetCurrentState()->IsMoving())) {
CPhysicsActor::Stop();
SetMomentumWR(zeus::skZero3f);
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return;
}
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}
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}
break;
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case EScriptObjectMessage::OnFloor:
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x850_timeSinceHitByPlayer = FLT_MAX;
break;
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default:
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break;
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}
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}
switch (msg) {
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case EScriptObjectMessage::Alert:
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case EScriptObjectMessage::Activate:
if (GetActive()) {
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if (x634_29_onlyAttackInRange)
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x638_31_mayStartAttack = true;
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else
x400_24_hitByPlayerProjectile = true;
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SquadAdd(mgr);
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} else if (x634_25_ceilingAmbush) {
RemoveMaterial(EMaterialTypes::GroundCollider, mgr);
x328_27_onGround = false;
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}
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break;
default:
break;
}
CPatterned::AcceptScriptMsg(msg, sender, mgr);
switch (msg) {
case EScriptObjectMessage::InitializedInArea:
for (const auto& conn : GetConnectionList()) {
if (conn.x0_state == EScriptObjectState::Retreat && conn.x4_msg == EScriptObjectMessage::Next) {
TUniqueId id = mgr.GetIdForScript(conn.x8_objId);
if (TCastToPtr<CScriptCoverPoint> cp = mgr.ObjectById(id))
cp->Reserve(GetUniqueId());
} else if (conn.x0_state == EScriptObjectState::Patrol && conn.x4_msg == EScriptObjectMessage::Follow) {
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x637_24_enablePatrol = true;
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}
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}
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x660_pathFindSearch.SetArea(mgr.GetWorld()->GetAreaAlways(x4_areaId)->GetPostConstructed()->x10bc_pathArea);
if (x635_30_floatingCorpse) {
x858_ragdollDelayTimer = 0.01f;
RemoveMaterial(EMaterialTypes::Character, mgr);
x400_25_alive = false;
HealthInfo(mgr)->SetHP(-1.f);
} else {
SetEyeParticleActive(mgr, true);
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}
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break;
case EScriptObjectMessage::Decrement:
if (x85c_ragDoll) {
x85c_ragDoll->SetNoOverTimer(false);
x85c_ragDoll->SetContinueSmallMovements(false);
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}
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break;
case EScriptObjectMessage::Registered: {
if (x634_25_ceilingAmbush) {
x634_24_pendingAmbush = true;
if (x635_27_shadowPirate) {
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x42c_color.a() = x568_pirateData.xb0_CloakOpacity;
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x3e8_alphaDelta = -1.f;
}
}
x75c_ = mgr.GetActiveRandom()->Next() % 6;
CMaterialFilter filter = GetMaterialFilter();
filter.IncludeList().Remove(EMaterialTypes::AIPassthrough);
filter.ExcludeList().Add(EMaterialTypes::AIPassthrough);
SetMaterialFilter(filter);
break;
}
case EScriptObjectMessage::SetToZero:
if (x30_24_active)
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x636_29_enableRetreat = true;
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break;
case EScriptObjectMessage::Falling:
if (!x450_bodyController->IsFrozen()) {
float zMom = GetGravityConstant() * xe8_mass;
if (x634_25_ceilingAmbush)
zMom *= 3.f;
SetMomentumWR({0.f, 0.f, -zMom});
}
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Step)
SetVelocityWR({0.f, 0.f, x138_velocity.z()});
x7c4_burstFire.SetBurstType(3);
break;
case EScriptObjectMessage::Jumped:
CPatterned::AcceptScriptMsg(msg, sender, mgr);
SetMomentumWR({0.f, 0.f, -GetGravityConstant() * xe8_mass});
SetVelocityForJump();
break;
case EScriptObjectMessage::OnFloor:
if (!x634_29_onlyAttackInRange)
x7c4_burstFire.SetBurstType(1);
else
x7c4_burstFire.SetBurstType(4);
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x637_30_jumpVelSet = false;
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if (x635_27_shadowPirate && x138_velocity.z() < -1.f) {
x3e8_alphaDelta = 1.f;
x8a8_cloakDelayTimer += -0.05f * x138_velocity.z();
x8a8_cloakDelayTimer = zeus::clamp(0.f, x8a8_cloakDelayTimer, 1.f);
x8bc_maxCloakAlpha = 0.5f;
if (x400_25_alive) {
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mgr.GetActorModelParticles()->LoadAndStartElectric(*this);
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x8ac_electricParticleTimer = 1.f + x8a8_cloakDelayTimer;
}
}
break;
case EScriptObjectMessage::Action:
if (TCastToPtr<CScriptTargetingPoint> tp = mgr.ObjectById(sender)) {
if (tp->GetActive()) {
x764_boneTracking.SetTarget(sender);
x7c0_targetId = sender;
x400_24_hitByPlayerProjectile = true;
} else {
x764_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
x7c0_targetId = mgr.GetPlayer().GetUniqueId();
}
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x7bc_attackRemTime = 0.f;
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}
break;
case EScriptObjectMessage::Deactivate:
case EScriptObjectMessage::Deleted:
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SquadRemove(mgr);
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mChargePlayerList.remove(GetUniqueId());
break;
case EScriptObjectMessage::Start:
x639_26_started = false;
break;
case EScriptObjectMessage::Stop:
x639_26_started = true;
break;
default:
break;
}
}
void CSpacePirate::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) {
if (x85c_ragDoll && x85c_ragDoll->IsPrimed())
x85c_ragDoll->PreRender(GetTranslation(), *x64_modelData);
CPatterned::PreRender(mgr, frustum);
if (!x85c_ragDoll || !x85c_ragDoll->IsPrimed()) {
x764_boneTracking.PreRender(mgr, *x64_modelData->GetAnimationData(), x34_transform, x64_modelData->GetScale(),
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*x450_bodyController);
x860_ikChain.PreRender(*x64_modelData->GetAnimationData(), x34_transform, x64_modelData->GetScale());
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}
}
void CSpacePirate::Render(CStateManager& mgr) {
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float time = x400_25_alive ? CGraphics::GetSecondsMod900() : 0.f;
CTimeProvider prov(time);
g_Renderer->SetGXRegister1Color(x8cc_trooperColor);
CPatterned::Render(mgr);
}
void CSpacePirate::CalculateRenderBounds() {
if (x85c_ragDoll && x85c_ragDoll->IsPrimed()) {
zeus::CVector3f margin = x64_modelData->GetScale() * 0.2f;
zeus::CAABox ragdollBounds = x85c_ragDoll->CalculateRenderBounds();
x9c_renderBounds = zeus::CAABox(ragdollBounds.min - margin, ragdollBounds.max + margin);
} else {
CActor::CalculateRenderBounds();
}
}
void CSpacePirate::Touch(CActor& other, CStateManager& mgr) {
CPatterned::Touch(other, mgr);
if (x85c_ragDoll && x85c_ragDoll->IsPrimed()) {
if (TCastToPtr<CScriptTrigger> trig = other) {
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if (trig->GetActive() && True(trig->GetTriggerFlags() & ETriggerFlags::DetectAI) &&
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trig->GetForceMagnitude() > 0.f) {
x85c_ragDoll->TorsoImpulse() += trig->GetForceVector();
}
}
}
}
zeus::CAABox CSpacePirate::GetSortingBounds(const CStateManager& mgr) const {
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zeus::CAABox aabb = x64_modelData->GetBounds(x34_transform);
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zeus::CVector3f radius = aabb.extents() * 0.5f;
zeus::CVector3f center = aabb.center();
return zeus::CAABox(center - radius, center + radius);
}
void CSpacePirate::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
bool handled = false;
switch (type) {
case EUserEventType::BeginAction:
RemoveMaterial(EMaterialTypes::Solid, mgr);
x638_30_ragdollOver = true;
handled = true;
break;
case EUserEventType::EndAction:
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x639_30_closeMelee = false;
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handled = true;
break;
case EUserEventType::Projectile:
case EUserEventType::BecomeRagDoll:
if (x634_29_onlyAttackInRange || HealthInfo(mgr)->GetHP() <= 0.f)
x858_ragdollDelayTimer = mgr.GetActiveRandom()->Float() * 0.05f + 0.001f;
handled = true;
break;
case EUserEventType::IkLock:
if (!x860_ikChain.GetActive()) {
CSegId lctrId = x64_modelData->GetAnimationData()->GetLocatorSegId(node.GetLocatorName());
if (lctrId != 3) {
zeus::CTransform xf = GetLctrTransform(lctrId);
x860_ikChain.Activate(*x64_modelData->GetAnimationData(), lctrId, xf);
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x639_28_satUp = true;
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}
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}
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handled = true;
break;
case EUserEventType::IkRelease:
x860_ikChain.Deactivate();
handled = true;
break;
case EUserEventType::ScreenShake:
SendScriptMsgs(EScriptObjectState::Play, mgr, EScriptObjectMessage::None);
handled = true;
break;
case EUserEventType::FadeOut:
x3e8_alphaDelta = -0.8f;
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mgr.GetActorModelParticles()->LoadAndStartElectric(*this);
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x8ac_electricParticleTimer = 1.f;
handled = true;
break;
default:
break;
}
if (!handled)
CPatterned::DoUserAnimEvent(mgr, node, type, dt);
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}
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void CSpacePirate::Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) {
if (x400_25_alive) {
CPatterned::Death(mgr, direction, state);
if (x7b4_attachedActor != kInvalidUniqueId) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCKnockDownCmd(GetTransform().basis[1], pas::ESeverity::Two));
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}
}
}
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void CSpacePirate::KnockBack(const zeus::CVector3f& backVec, CStateManager& mgr, const CDamageInfo& info,
EKnockBackType type, bool inDeferred, float magnitude) {
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if (!x634_25_ceilingAmbush || !x400_25_alive || inDeferred) {
x460_knockBackController.SetAutoResetImpulse(!x634_31_noKnockbackImpulseReset);
x460_knockBackController.SetAvailableState(EKnockBackAnimationState::KnockBack, IsOnGround());
x460_knockBackController.SetEnableFreeze(!((x636_24_trooper || x635_27_shadowPirate) &&
!info.GetWeaponMode().IsCharged() && !info.GetWeaponMode().IsComboed()));
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CPatterned::KnockBack(backVec, mgr, info, type, inDeferred, magnitude);
if (x635_27_shadowPirate) {
if (x400_25_alive) {
if (magnitude >= 4.f && !x450_bodyController->IsFrozen()) {
x3e8_alphaDelta = 1.f;
x8a8_cloakDelayTimer += 0.1f * magnitude;
x8a8_cloakDelayTimer = zeus::clamp(0.f, x8a8_cloakDelayTimer, 1.f);
x8bc_maxCloakAlpha = 0.5f;
mgr.GetActorModelParticles()->LoadAndStartElectric(*this);
x8ac_electricParticleTimer = x8a8_cloakDelayTimer + 1.f;
}
} else {
x8bc_maxCloakAlpha = x3e8_alphaDelta = 1.f;
x8b8_minCloakAlpha = 0.f;
mgr.GetActorModelParticles()->LoadAndStartElectric(*this);
x8ac_electricParticleTimer = 2.f;
}
}
if (x635_30_floatingCorpse && x85c_ragDoll)
x85c_ragDoll->TorsoImpulse() += (20.f * magnitude) * backVec;
if (x400_25_alive) {
if (x460_knockBackController.GetActiveParms().x0_animState == EKnockBackAnimationState::Hurled) {
x330_stateMachineState.SetState(mgr, *this, GetStateMachine(), "GetUpNow"sv);
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CSfxManager::AddEmitter(x568_pirateData.xc0_Sound_Hurled, GetTranslation(), zeus::skZero3f, 1.f, true, false,
0x7f, kInvalidAreaId);
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}
} else {
if (x460_knockBackController.GetActiveParms().x0_animState == EKnockBackAnimationState::Hurled &&
x460_knockBackController.GetActiveParms().x4_animFollowup != EKnockBackAnimationFollowUp::LaggedBurnDeath &&
x460_knockBackController.GetActiveParms().x4_animFollowup != EKnockBackAnimationFollowUp::BurnDeath) {
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CSfxManager::AddEmitter(x568_pirateData.xc2_Sound_Death, GetTranslation(), zeus::skZero3f, 1.f, true, false,
0x7f, kInvalidAreaId);
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}
}
}
}
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bool CSpacePirate::IsListening() const { return true; }
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bool CSpacePirate::Listen(const zeus::CVector3f& pos, EListenNoiseType type) {
bool ret = false;
if (x400_25_alive) {
zeus::CVector3f delta = pos - GetTranslation();
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if (delta.magSquared() < x568_pirateData.x14_HearingRadius * x568_pirateData.x14_HearingRadius &&
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(x3c0_detectionHeightRange == 0.f ||
delta.z() * delta.z() < x3c0_detectionHeightRange * x3c0_detectionHeightRange))
x636_25_hearNoise = true;
if (type == EListenNoiseType::PlayerFire)
x637_26_hearPlayerFire = true;
}
return ret;
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}
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zeus::CVector3f CSpacePirate::GetOrigin(const CStateManager& mgr, const CTeamAiRole& role,
const zeus::CVector3f& aimPos) const {
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return GetTranslation();
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}
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void CSpacePirate::AvoidActors(CStateManager& mgr) {
for (CEntity* ent : mgr.GetListeningAiObjectList()) {
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if (TCastToPtr<CPatterned> ai = ent) {
if (ai.GetPtr() != this && ai->GetAreaIdAlways() == GetAreaIdAlways()) {
zeus::CVector3f deltaVec =
x45c_steeringBehaviors.Separation(*this, ai->GetTranslation(), x568_pirateData.xc8_AvoidDistance);
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if (!deltaVec.isZero()) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(deltaVec, zeus::skZero3f, 1.f));
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if (x748_steeringDelayTimer == 0.f) {
if (CSpacePirate* otherSp = CPatterned::CastTo<CSpacePirate>(ai.GetPtr())) {
if (otherSp->x748_steeringDelayTimer == 0.f &&
(otherSp->GetTranslation() - GetTranslation()).dot(GetTransform().basis[1]) > 0.f &&
otherSp->GetTransform().basis[1].dot(otherSp->GetVelocity()) > 0.f) {
x748_steeringDelayTimer = 1.f;
}
}
}
}
}
}
}
}
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bool CSpacePirate::AttachActorToPirate(TUniqueId id) {
if (x7b4_attachedActor == kInvalidUniqueId) {
x7b4_attachedActor = id;
return true;
}
return false;
}
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void CSpacePirate::SetAttackTarget(TUniqueId id) {
x7c0_targetId = id;
x7c4_burstFire.SetBurstType(1);
x7bc_attackRemTime = 0.f;
}
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void CSpacePirate::Patrol(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
x644_steeringSpeed = x450_bodyController->GetBodyStateInfo().GetLocomotionSpeed(pas::ELocomotionAnim::Walk) /
x450_bodyController->GetBodyStateInfo().GetLocomotionSpeed(pas::ELocomotionAnim::Run);
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break;
case EStateMsg::Deactivate:
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Combat);
if (!x639_31_sentAttackMsg) {
x639_31_sentAttackMsg = true;
SendScriptMsgs(EScriptObjectState::Attack, mgr, EScriptObjectMessage::None);
}
break;
default:
break;
}
if (x637_24_enablePatrol) {
CPatterned::Patrol(mgr, msg, dt);
switch (msg) {
case EStateMsg::Activate:
x450_bodyController->GetCommandMgr().SetSteeringBlendMode(ESteeringBlendMode::FullSpeed);
x450_bodyController->SetTurnSpeed(x450_bodyController->GetTurnSpeed() / 1.25f);
break;
case EStateMsg::Update:
AvoidActors(mgr);
x828_patrolDestPos = x2e0_destPos;
break;
case EStateMsg::Deactivate:
x450_bodyController->GetCommandMgr().SetSteeringBlendMode(ESteeringBlendMode::Normal);
x450_bodyController->SetTurnSpeed(x450_bodyController->GetTurnSpeed() * 1.25f);
break;
}
}
}
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void CSpacePirate::Dead(CStateManager& mgr, EStateMsg msg, float dt) {
CPatterned::Dead(mgr, msg, dt);
switch (msg) {
case EStateMsg::Activate:
x764_boneTracking.SetActive(false);
SetEyeParticleActive(mgr, false);
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SquadReset(mgr);
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break;
case EStateMsg::Update:
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Death) {
RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
RemoveMaterial(EMaterialTypes::GroundCollider, EMaterialTypes::NoStaticCollision, EMaterialTypes::AIBlock, mgr);
AddMaterial(EMaterialTypes::ProjectilePassthrough, mgr);
SetMomentumWR(zeus::skZero3f);
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CPhysicsActor::Stop();
}
break;
default:
break;
}
}
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bool CSpacePirate::LineOfSightTest(const CStateManager& mgr, const zeus::CVector3f& eyePos,
const zeus::CVector3f& targetPos, const CMaterialList& excludeList) const {
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return mgr.RayCollideWorld(eyePos, targetPos,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, excludeList), this);
}
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void CSpacePirate::UpdateCantSeePlayer(CStateManager& mgr) {
if ((++x7b0_cantSeePlayerCycleCounter + 1) % 7 == 0) {
zeus::CVector3f eyePos = GetTranslation() + zeus::CVector3f(0.f, 0.f, x7a8_eyeHeight);
zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
if (CScriptCoverPoint* cp = GetCoverPoint(mgr, x640_coverPoint)) {
switch (x79c_coverDir) {
case pas::ECoverDirection::Left:
eyePos -= GetTransform().basis[1] * 2.f;
break;
case pas::ECoverDirection::Right:
eyePos += GetTransform().basis[1] * 2.f;
break;
default:
break;
}
} else {
eyePos += (aimPos - eyePos).normalized().cross(zeus::skUp) * 1.1f;
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}
x637_28_noPlayerLos = !LineOfSightTest(mgr, eyePos, mgr.GetPlayer().GetAimPosition(mgr, 0.f),
{EMaterialTypes::Player, EMaterialTypes::ProjectilePassthrough});
}
}
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void CSpacePirate::UpdateHeldPosition(CStateManager& mgr, float dt) {
if ((mgr.GetPlayer().GetTranslation().toVec2f() - x8d0_heldPosition).magSquared() < 3.f) {
x8d8_holdPositionTime += dt;
} else {
x8d0_heldPosition = mgr.GetPlayer().GetTranslation().toVec2f();
x8d8_holdPositionTime = 0.f;
}
}
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void CSpacePirate::PathFind(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x840_jumpPoint = kInvalidUniqueId;
if (CScriptCoverPoint* cp = GetCoverPoint(mgr, x640_coverPoint)) {
x2ec_reflectedDestPos = GetTranslation();
x328_24_inPosition = false;
x2dc_destObj = cp->GetUniqueId();
x2e0_destPos = cp->GetTranslation();
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}
if (GetSearchPath()->Search(GetTranslation(), x2e0_destPos) == CPathFindSearch::EResult::Success) {
x2ec_reflectedDestPos = GetTranslation();
x2e0_destPos = (GetSearchPath()->GetCurrentWaypoint() + 1 < GetSearchPath()->GetWaypoints().size())
? GetSearchPath()->GetWaypoints()[GetSearchPath()->GetCurrentWaypoint() + 1]
: GetSearchPath()->GetWaypoints()[GetSearchPath()->GetCurrentWaypoint()];
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x328_24_inPosition = false;
x450_bodyController->GetCommandMgr().DeliverCmd(
CBCLocomotionCmd(x2e0_destPos - GetTranslation(), zeus::skZero3f, 1.f));
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} else {
CScriptAiJumpPoint* bestJp = nullptr;
float minDist = FLT_MAX;
for (CEntity* ent : mgr.GetAiWaypointObjectList()) {
if (TCastToPtr<CScriptAiJumpPoint> jp = ent) {
if (jp->GetActive() && !jp->GetInUse(GetUniqueId()) && jp->GetJumpTarget() == kInvalidUniqueId &&
GetAreaIdAlways() == jp->GetAreaIdAlways()) {
zeus::CVector3f toJp = jp->GetTranslation() - GetTranslation();
float f30 = toJp.magSquared();
if (f30 > 25.f && jp->GetTransform().basis[1].dot(toJp) > 0.f) {
if (TCastToConstPtr<CScriptWaypoint> wp = mgr.GetObjectById(jp->GetJumpPoint())) {
if ((wp->GetTranslation().z() - jp->GetTranslation().z()) * (x2e0_destPos.z() - GetTranslation().z()) >
0.f) {
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zeus::CVector3f delta = x2e0_destPos - wp->GetTranslation();
f30 += 4.f * toJp.z() * toJp.z();
f30 += delta.magSquared() + delta.z() * delta.z() * 9.f;
if (f30 < minDist && GetSearchPath()->PathExists(GetTranslation(), jp->GetTranslation()) ==
CPathFindSearch::EResult::Success) {
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bool r24 = false;
auto res = GetSearchPath()->PathExists(wp->GetTranslation(), x2e0_destPos);
if (res != CPathFindSearch::EResult::Success)
f30 += 1000.f;
if (res == CPathFindSearch::EResult::Success)
r24 = true;
if (f30 < minDist) {
minDist = f30;
bestJp = jp.GetPtr();
if (r24)
break;
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}
}
}
}
}
}
}
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}
if (bestJp) {
x2e0_destPos = bestJp->GetTranslation();
if (GetSearchPath()->Search(GetTranslation(), x2e0_destPos) == CPathFindSearch::EResult::Success) {
x2ec_reflectedDestPos = GetTranslation();
x2e0_destPos = (GetSearchPath()->GetCurrentWaypoint() + 1 < GetSearchPath()->GetWaypoints().size())
? GetSearchPath()->GetWaypoints()[GetSearchPath()->GetCurrentWaypoint() + 1]
: GetSearchPath()->GetWaypoints()[GetSearchPath()->GetCurrentWaypoint()];
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x328_24_inPosition = false;
x840_jumpPoint = bestJp->GetUniqueId();
x824_jumpHeight = bestJp->GetJumpApex();
if (TCastToConstPtr<CScriptWaypoint> wp = mgr.GetObjectById(bestJp->GetJumpPoint())) {
x828_patrolDestPos = wp->GetTranslation();
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(x2e0_destPos, zeus::skZero3f, 1.f));
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x30c_behaviourOrient = EBehaviourOrient::MoveDir;
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}
}
}
}
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x450_bodyController->GetCommandMgr().SetSteeringBlendMode(ESteeringBlendMode::FullSpeed);
if (x637_25_enableAim)
x644_steeringSpeed = 1.f;
x639_27_inRange = false;
x63a_24_normalDodge = true;
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break;
case EStateMsg::Update:
CPatterned::PathFind(mgr, msg, dt);
if (x840_jumpPoint != kInvalidUniqueId) {
if (TCastToPtr<CScriptAiJumpPoint> jp = mgr.ObjectById(x840_jumpPoint)) {
float f0 =
(1.5f * dt + 0.1f) * x64_modelData->GetScale().y() * x450_bodyController->GetBodyStateInfo().GetMaxSpeed() +
x7a4_intoJumpDist;
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if ((GetTranslation() - jp->GetTranslation()).magSquared() < f0 * f0) {
x32c_animState = EAnimState::Ready;
TryCommand(mgr, pas::EAnimationState::Jump, &CPatterned::TryJump, 0);
}
}
}
AvoidActors(mgr);
if (!x639_27_inRange) {
if (CScriptCoverPoint* cp = GetCoverPoint(mgr, x640_coverPoint)) {
x754_fsmRange =
(1.5f * dt + 0.1f) * x64_modelData->GetScale().y() * x450_bodyController->GetBodyStateInfo().GetMaxSpeed();
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if (cp->ShouldWallHang())
x754_fsmRange += x7a4_intoJumpDist;
x639_27_inRange = (GetTranslation() - cp->GetTranslation()).magSquared() < x754_fsmRange * x754_fsmRange;
}
}
UpdateCantSeePlayer(mgr);
UpdateHeldPosition(mgr, dt);
break;
case EStateMsg::Deactivate:
x32c_animState = EAnimState::NotReady;
x840_jumpPoint = kInvalidUniqueId;
x30c_behaviourOrient = EBehaviourOrient::Constant;
x639_27_inRange = false;
x450_bodyController->GetCommandMgr().SetSteeringBlendMode(ESteeringBlendMode::Normal);
break;
}
}
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void CSpacePirate::TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) {
CPatterned::Patrol(mgr, msg, dt);
switch (msg) {
case EStateMsg::Activate:
x644_steeringSpeed = 1.f;
x450_bodyController->GetCommandMgr().SetSteeringBlendMode(ESteeringBlendMode::FullSpeed);
x2dc_destObj = GetWaypointForState(mgr, EScriptObjectState::Attack, EScriptObjectMessage::Follow);
break;
case EStateMsg::Update:
if (TCastToPtr<CScriptWaypoint> wp = mgr.ObjectById(x2dc_destObj)) {
if ((wp->GetBehaviourModifiers() & 0x2) != 0 || (wp->GetBehaviourModifiers() & 0x4)) {
float f0 =
(1.5f * dt + 0.1f) * x64_modelData->GetScale().y() * x450_bodyController->GetBodyStateInfo().GetMaxSpeed() +
x7a4_intoJumpDist;
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if ((GetTranslation() - wp->GetTranslation()).magSquared() < f0 * f0) {
x328_24_inPosition = true;
x824_jumpHeight = (wp->GetBehaviourModifiers() & 0x2) ? 3.f : 0.f;
}
}
}
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Jump) {
bool r28 = true;
if (TCastToPtr<CScriptWaypoint> wp = mgr.ObjectById(x2dc_destObj)) {
for (const auto& conn : wp->GetConnectionList()) {
if (conn.x0_state == EScriptObjectState::Arrived && conn.x4_msg == EScriptObjectMessage::Next) {
r28 = false;
}
}
}
if (r28)
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x450_bodyController->GetCommandMgr().DeliverTargetVector(mgr.GetPlayer().GetTranslation() - GetTranslation());
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}
x828_patrolDestPos = x2e0_destPos;
break;
case EStateMsg::Deactivate:
x450_bodyController->GetCommandMgr().SetSteeringBlendMode(ESteeringBlendMode::Normal);
break;
}
}
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void CSpacePirate::TargetCover(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
if (CScriptCoverPoint* cp = GetCoverPoint(mgr, x640_coverPoint)) {
x2dc_destObj = x640_coverPoint;
x2e0_destPos = cp->GetTranslation();
}
x2ec_reflectedDestPos = GetTranslation();
x328_24_inPosition = false;
break;
default:
break;
}
}
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void CSpacePirate::Halt(CStateManager& mgr, EStateMsg msg, float dt) { x644_steeringSpeed = 0.f; }
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void CSpacePirate::Run(CStateManager& mgr, EStateMsg msg, float dt) { x644_steeringSpeed = 1.f; }
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void CSpacePirate::Generate(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x637_25_enableAim = true;
if (!x639_31_sentAttackMsg) {
x639_31_sentAttackMsg = true;
SendScriptMsgs(EScriptObjectState::Attack, mgr, EScriptObjectMessage::None);
}
x32c_animState = EAnimState::Ready;
if (x634_25_ceilingAmbush) {
x2e0_destPos = GetTranslation() + zeus::skDown;
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x828_patrolDestPos = x2e0_destPos;
x824_jumpHeight = 0.f;
} else {
TUniqueId wpId = GetWaypointForState(mgr, EScriptObjectState::Attack, EScriptObjectMessage::Follow);
if (TCastToConstPtr<CActor> act = mgr.GetObjectById(wpId)) {
x2e0_destPos = act->GetTranslation();
x828_patrolDestPos = x2e0_destPos;
x824_jumpHeight = 3.f;
}
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Combat);
}
break;
case EStateMsg::Update:
TryCommand(mgr, pas::EAnimationState::Jump, &CPatterned::TryJump, x634_25_ceilingAmbush ? 2 : 0);
if (x32c_animState == EAnimState::Repeat)
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Combat);
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x450_bodyController->GetCommandMgr().DeliverTargetVector(mgr.GetPlayer().GetTranslation() - GetTranslation());
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break;
case EStateMsg::Deactivate:
x32c_animState = EAnimState::NotReady;
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Combat);
x824_jumpHeight = 3.f;
x634_25_ceilingAmbush = false;
x764_boneTracking.SetActive(true);
x764_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
break;
}
}
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void CSpacePirate::Deactivate(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate)
x401_30_pendingDeath = true;
}
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void CSpacePirate::CheckBlade(CStateManager& mgr) {
if (x638_25_appliedBladeDamage || x7b9_swooshSeg.IsInvalid()) {
return;
}
if (TCastToPtr<CPhysicsActor> act = mgr.ObjectById(x7c0_targetId)) {
zeus::CVector3f extent = x64_modelData->GetScale() * 0.5f;
zeus::CVector3f swooshPos = GetLctrTransform(x7b9_swooshSeg).origin;
if (zeus::CAABox(swooshPos - extent, swooshPos + extent).intersects(act->GetBoundingBox())) {
mgr.ApplyDamage(GetUniqueId(), act->GetUniqueId(), GetUniqueId(), x568_pirateData.x4c_BladeDamage,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), zeus::skZero3f);
x638_25_appliedBladeDamage = true;
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}
}
}
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void CSpacePirate::Attack(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x32c_animState = EAnimState::Ready;
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Combat);
x2e0_destPos = GetTargetPos(mgr);
x648_targetDelta = x2e0_destPos - GetBoundingBox().center();
x644_steeringSpeed = 0.f;
x636_26_enableMeleeAttack = false;
if (!x635_24_noMeleeAttack && x648_targetDelta.magSquared() < x2fc_minAttackRange * x2fc_minAttackRange &&
x648_targetDelta.z() * x648_targetDelta.z() < 4.f) {
x636_26_enableMeleeAttack = true;
x638_25_appliedBladeDamage = false;
} else if (x648_targetDelta.normalized().dot(GetTransform().basis[1]) < 0.8f) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(zeus::skZero3f, x648_targetDelta, 1.f));
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}
x636_31_inAttackState = true;
x8bc_maxCloakAlpha = 0.75f;
break;
case EStateMsg::Update:
if (x636_26_enableMeleeAttack) {
TryCommand(mgr, pas::EAnimationState::MeleeAttack, &CPatterned::TryMeleeAttack, 1);
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x450_bodyController->GetCommandMgr().DeliverTargetVector(x648_targetDelta);
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CheckBlade(mgr);
if (x635_27_shadowPirate) {
if (x32c_animState == EAnimState::Over) {
x3e8_alphaDelta = -0.4f;
} else {
x3e8_alphaDelta = 1.f;
x8bc_maxCloakAlpha = 0.75f;
}
}
}
UpdateCantSeePlayer(mgr);
UpdateHeldPosition(mgr, dt);
break;
case EStateMsg::Deactivate:
x636_26_enableMeleeAttack = false;
x636_31_inAttackState = false;
x32c_animState = EAnimState::NotReady;
break;
}
}
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bool CSpacePirate::CantJumpBack(const CStateManager& mgr, const zeus::CVector3f& dir, float dist) const {
const zeus::CVector3f center = GetBoundingBox().center();
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if (!LineOfSightTest(mgr, center, center + dist * dir, {}))
return false;
const zeus::CVector3f center2 = (dist * 0.5f) * dir + center;
if (LineOfSightTest(mgr, center2, center2 + 5.f * zeus::skDown, {}))
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return false;
const zeus::CVector3f center3 = dist * dir + center;
if (LineOfSightTest(mgr, center3, center3 + 5.f * zeus::skDown, {}))
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return false;
return true;
}
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void CSpacePirate::JumpBack(CStateManager& mgr, EStateMsg msg, float dt) {
if (!ShouldJumpBack(mgr, dt))
return;
switch (msg) {
case EStateMsg::Activate:
if (!x634_29_onlyAttackInRange && !CantJumpBack(mgr, -GetTransform().basis[1], 5.f)) {
float backupChHeight = GetSearchPath()->GetCharacterHeight();
x660_pathFindSearch.SetCharacterHeight(5.f + backupChHeight);
zeus::CVector3f dest = GetTransform().basis[1] * 10.f + GetTranslation();
if (GetSearchPath()->Search(GetTranslation(), dest) == CPathFindSearch::EResult::Success &&
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(GetSearchPath()->GetWaypoints().back() - dest).magSquared() < 3.f &&
std::fabs(GetSearchPath()->RemainingPathDistance(GetTranslation()) - 10.f) < 4.f) {
x828_patrolDestPos = GetSearchPath()->GetWaypoints().back();
x824_jumpHeight = 5.f;
x639_25_useJumpBackJump = true;
x32c_animState = EAnimState::Ready;
}
GetSearchPath()->SetCharacterHeight(backupChHeight);
}
break;
case EStateMsg::Update:
if (!x639_25_useJumpBackJump) {
x450_bodyController->GetCommandMgr().DeliverCmd(
CBCStepCmd(pas::EStepDirection::Backward, pas::EStepType::Normal));
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x450_bodyController->GetCommandMgr().DeliverTargetVector(GetTargetPos(mgr) - GetTranslation());
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} else {
TryCommand(mgr, pas::EAnimationState::Jump, &CPatterned::TryJump, 0);
}
break;
case EStateMsg::Deactivate:
if (x639_25_useJumpBackJump) {
x32c_animState = EAnimState::NotReady;
x639_25_useJumpBackJump = false;
}
x8d8_holdPositionTime = 0.f;
break;
}
}
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void CSpacePirate::DoubleSnap(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
if (!x635_24_noMeleeAttack)
x32c_animState = EAnimState::Ready;
x2e0_destPos = GetTargetPos(mgr);
x648_targetDelta = x2e0_destPos - GetTranslation();
x644_steeringSpeed = 0.f;
x636_26_enableMeleeAttack = true;
x83c_meleeSeverity = pas::ESeverity::One;
x638_25_appliedBladeDamage = false;
x636_31_inAttackState = true;
x639_30_closeMelee = false;
mChargePlayerList.remove(GetUniqueId());
break;
case EStateMsg::Update:
TryCommand(mgr, pas::EAnimationState::MeleeAttack, &CPatterned::TryMeleeAttack, int(x83c_meleeSeverity));
if (x83c_meleeSeverity == pas::ESeverity::One && x32c_animState == EAnimState::Over) {
zeus::CVector3f delta = GetTargetPos(mgr) - GetTranslation();
if (delta.magSquared() < x2fc_minAttackRange * x2fc_minAttackRange &&
delta.normalized().dot(GetTransform().basis[1]) > -0.123f) {
x32c_animState = EAnimState::Ready;
x83c_meleeSeverity = pas::ESeverity::Two;
x638_25_appliedBladeDamage = false;
x648_targetDelta = delta;
x639_30_closeMelee = true;
}
}
if (x639_30_closeMelee)
x648_targetDelta = GetTargetPos(mgr) - GetTranslation();
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x450_bodyController->GetCommandMgr().DeliverTargetVector(x648_targetDelta);
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if (x635_27_shadowPirate) {
if (x32c_animState == EAnimState::Over) {
x3e8_alphaDelta = -0.4f;
} else {
x3e8_alphaDelta = 1.f;
x8bc_maxCloakAlpha = 0.75f;
}
}
UpdateCantSeePlayer(mgr);
UpdateHeldPosition(mgr, dt);
CheckBlade(mgr);
break;
case EStateMsg::Deactivate:
x636_26_enableMeleeAttack = false;
x636_31_inAttackState = false;
x32c_animState = EAnimState::NotReady;
break;
}
}
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void CSpacePirate::Shuffle(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
x450_bodyController->GetCommandMgr().SetSteeringBlendMode(ESteeringBlendMode::Normal);
if (!x634_28_noShuffleCloseCheck && TooClose(mgr, 0.f)) {
SetDestPos(GetTranslation() +
x2fc_minAttackRange * (GetTranslation() - mgr.GetPlayer().GetTranslation()).normalized() +
mgr.Random2f(0.f, 5.f));
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x2dc_destObj = kInvalidUniqueId;
x30c_behaviourOrient = EBehaviourOrient::Constant;
x636_30_shuffleClose = true;
} else {
zeus::CVector3f fromPlayer = GetTranslation() - mgr.GetPlayer().GetTranslation();
SetDestPos(mgr.GetPlayer().GetTranslation() +
(x300_maxAttackRange * mgr.GetActiveRandom()->Float() + x300_maxAttackRange) *
fromPlayer.normalized() +
zeus::skUp.cross(fromPlayer).normalized() *
(2.f * x300_maxAttackRange * (mgr.GetActiveRandom()->Float() - 0.5f)));
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x2dc_destObj = kInvalidUniqueId;
x30c_behaviourOrient = EBehaviourOrient::MoveDir;
x636_30_shuffleClose = false;
}
x644_steeringSpeed = 1.f;
}
CPatterned::PathFind(mgr, msg, dt);
switch (msg) {
case EStateMsg::Update:
AvoidActors(mgr);
break;
case EStateMsg::Deactivate:
x636_30_shuffleClose = false;
break;
default:
break;
}
}
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void CSpacePirate::TurnAround(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
SetDestPos(GetTargetPos(mgr));
if (GetTransform().basis[1].dot((x2e0_destPos - GetTranslation()).normalized()) < 0.8f)
x32c_animState = EAnimState::Ready;
break;
case EStateMsg::Update:
TryCommand(mgr, pas::EAnimationState::Turn, &CPatterned::TryTurn, 0);
UpdateCantSeePlayer(mgr);
break;
case EStateMsg::Deactivate:
x32c_animState = EAnimState::NotReady;
break;
}
}
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void CSpacePirate::Skid(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x838_strafeDelayTimer = 4.f;
x636_31_inAttackState = true;
break;
case EStateMsg::Update:
if (x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Step)
x450_bodyController->GetCommandMgr().DeliverCmd(CBCStepCmd(x834_skidDir, pas::EStepType::Normal));
break;
case EStateMsg::Deactivate:
x636_31_inAttackState = false;
break;
}
}
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void CSpacePirate::CoverAttack(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x450_bodyController->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::LeanFromCover));
x636_31_inAttackState = true;
break;
case EStateMsg::Update:
UpdateCantSeePlayer(mgr);
break;
case EStateMsg::Deactivate:
x636_31_inAttackState = false;
break;
}
}
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void CSpacePirate::Crouch(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Crouch);
if (CScriptCoverPoint* cp = GetCoverPoint(mgr, x640_coverPoint))
x648_targetDelta = cp->GetTransform().basis[1];
x644_steeringSpeed = 0.f;
TargetPlayer(mgr, msg, dt);
x79c_coverDir = pas::ECoverDirection::Invalid;
break;
case EStateMsg::Update:
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x450_bodyController->GetCommandMgr().DeliverTargetVector(x648_targetDelta);
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UpdateCantSeePlayer(mgr);
break;
default:
break;
}
}
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void CSpacePirate::UpdateLeashTimer(float dt) {
if (x450_bodyController->IsFrozen() || x450_bodyController->IsElectrocuting())
return;
x8dc_leashTimer += dt;
}
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void CSpacePirate::GetUp(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x32c_animState = EAnimState::Ready;
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SquadReset(mgr);
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x8dc_leashTimer = 0.f;
break;
case EStateMsg::Update:
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::LieOnGround &&
x660_pathFindSearch.Search(GetTranslation(), GetTranslation()) == CPathFindSearch::EResult::NoSourcePoint)
x401_30_pendingDeath = true;
else
TryCommand(mgr, pas::EAnimationState::Getup, &CPatterned::TryGetUp, int(pas::EGetupType::Zero));
UpdateLeashTimer(dt);
break;
case EStateMsg::Deactivate:
x32c_animState = EAnimState::Repeat;
break;
}
}
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void CSpacePirate::Taunt(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x637_25_enableAim = true;
x764_boneTracking.SetActive(true);
x764_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
if (x7c0_targetId == kInvalidUniqueId)
x7c0_targetId = mgr.GetPlayer().GetUniqueId();
if (x450_bodyController->HasBodyState(pas::EAnimationState::Taunt)) {
if (!x635_27_shadowPirate) {
bool withOtherPirate = true;
if (x634_27_melee) {
const auto bestAnim = x450_bodyController->GetPASDatabase().FindBestAnimation(
CPASAnimParmData{16, CPASAnimParm::FromEnum(2)}, *mgr.GetActiveRandom(), -1);
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if (bestAnim.first > 0.f) {
withOtherPirate = false;
x760_taunt = pas::ETauntType::Two;
}
}
if (withOtherPirate) {
withOtherPirate = false;
for (CEntity* ent : mgr.GetListeningAiObjectList()) {
if (CSpacePirate* otherSp = CPatterned::CastTo<CSpacePirate>(ent)) {
if (otherSp != this && !otherSp->x637_25_enableAim && otherSp->x400_25_alive &&
otherSp->GetAreaIdAlways() == GetAreaIdAlways()) {
if ((otherSp->GetTranslation() - GetTranslation()).magSquared() <
x568_pirateData.x14_HearingRadius * x568_pirateData.x14_HearingRadius)
withOtherPirate = true;
}
}
}
x760_taunt = withOtherPirate ? pas::ETauntType::Zero : pas::ETauntType::One;
}
} else {
x760_taunt = x635_28_alertBeforeCloak ? pas::ETauntType::One : pas::ETauntType::Zero;
}
x32c_animState = EAnimState::Ready;
}
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CSfxManager::AddEmitter(x568_pirateData.xa4_Sound_Alert, GetTranslation(), zeus::skZero3f, true, false, 0x7f,
kInvalidAreaId);
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break;
case EStateMsg::Update:
TryCommand(mgr, pas::EAnimationState::Taunt, &CPatterned::TryTaunt, int(x760_taunt));
break;
case EStateMsg::Deactivate:
if (x760_taunt == pas::ETauntType::Zero)
mgr.InformListeners(GetTranslation(), EListenNoiseType::PlayerFire);
x32c_animState = EAnimState::NotReady;
break;
}
}
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void CSpacePirate::Flee(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x450_bodyController->GetCommandMgr().SetSteeringBlendMode(ESteeringBlendMode::Normal);
SetDestPos(GetTranslation() + (GetTranslation() - mgr.GetPlayer().GetTranslation()).normalized() * 15.f);
x30c_behaviourOrient = EBehaviourOrient::MoveDir;
x644_steeringSpeed = 1.f;
break;
case EStateMsg::Update:
AvoidActors(mgr);
break;
default:
break;
}
}
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void CSpacePirate::Lurk(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
ReleaseCoverPoint(mgr, x640_coverPoint);
x644_steeringSpeed = 0.f;
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Combat);
x637_28_noPlayerLos = true;
x7ac_timeNoPlayerLos = 0.f;
x638_26_alwaysAggressive = mgr.GetActiveRandom()->Range(0.f, 100.f) < x568_pirateData.x0_AggressionCheck;
x638_27_coverCheck = mgr.GetActiveRandom()->Range(0.f, 100.f) < x568_pirateData.x4_CoverCheck;
x638_28_enableDodge = mgr.GetActiveRandom()->Range(0.f, 100.f) < x568_pirateData.x94_DodgeCheck;
x637_25_enableAim = true;
x764_boneTracking.SetActive(true);
x764_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
if (x634_29_onlyAttackInRange) {
x7c4_burstFire.SetBurstType(4);
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Combat);
}
x63a_24_normalDodge = false;
break;
case EStateMsg::Update:
if (x450_bodyController->HasBodyState(pas::EAnimationState::Turn)) {
if (x32c_animState != EAnimState::NotReady)
TryCommand(mgr, pas::EAnimationState::Turn, &CPatterned::TryTurn, 0);
if (x32c_animState != EAnimState::Repeat) {
x2e0_destPos = GetTargetPos(mgr);
if ((x2e0_destPos - GetTranslation()).normalized().dot(GetTransform().basis[1]) < 0.9f)
x32c_animState = EAnimState::Ready;
}
}
if (x635_26_seated && x639_28_satUp) {
if (x7bc_attackRemTime > x304_averageAttackTime &&
x450_bodyController->GetLocomotionType() == pas::ELocomotionType::Combat) {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Internal5);
} else if (x7bc_attackRemTime < 0.5f * x304_averageAttackTime &&
x450_bodyController->GetLocomotionType() == pas::ELocomotionType::Internal5) {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Combat);
}
}
UpdateCantSeePlayer(mgr);
UpdateHeldPosition(mgr, dt);
break;
case EStateMsg::Deactivate:
x638_26_alwaysAggressive = false;
x638_29_noPlayerDodge = false;
x32c_animState = EAnimState::NotReady;
break;
}
}
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void CSpacePirate::Jump(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x32c_animState = EAnimState::Ready;
x828_patrolDestPos = GetTranslation() + zeus::skDown;
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x824_jumpHeight = 0.f;
x8dc_leashTimer = 0.f;
break;
case EStateMsg::Update:
TryCommand(mgr, pas::EAnimationState::Jump, &CPatterned::TryJumpInLoop, int(pas::EJumpType::Normal));
UpdateLeashTimer(dt);
break;
case EStateMsg::Deactivate:
x32c_animState = EAnimState::NotReady;
break;
}
}
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pas::EStepDirection CSpacePirate::GetStrafeDir(CStateManager& mgr, float dist) const {
float distSq = dist * dist;
bool left = true;
bool right = true;
for (CEntity* ent : mgr.GetListeningAiObjectList()) {
if (CSpacePirate* otherSp = CPatterned::CastTo<CSpacePirate>(ent)) {
if (otherSp != this && otherSp->GetAreaIdAlways() == GetAreaIdAlways()) {
zeus::CVector3f delta = otherSp->GetTranslation() - GetTranslation();
float deltaSq = delta.magSquared();
if (deltaSq < distSq) {
float dot = GetTransform().basis[1].dot(delta);
if (dot > 0.866f * deltaSq || (dot > 0.f && deltaSq < 3.f))
right = false;
else if (dot < -deltaSq * 0.866f || (dot < 0.f && deltaSq < 3.f))
left = false;
}
}
}
}
if (right)
right = CantJumpBack(mgr, GetTransform().basis[0], dist);
if (left)
left = CantJumpBack(mgr, -GetTransform().basis[0], dist);
if (left && right) {
if (mgr.GetActiveRandom()->Next() & 0x4000)
left = false;
else
right = false;
}
if (left)
return pas::EStepDirection::Left;
if (right)
return pas::EStepDirection::Right;
return pas::EStepDirection::Invalid;
}
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void CSpacePirate::Dodge(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x639_29_enableBreakDodge = false;
if (!x63a_24_normalDodge && !x635_29_noBreakDodge && x8c0_dodgeDelayTimer <= 0.f) {
if (mgr.GetActiveRandom()->Float() <
((x750_initialHP - HealthInfo(mgr)->GetHP()) * 4.f / x750_initialHP + 1.f) * 0.15f)
x639_29_enableBreakDodge = true;
x8c0_dodgeDelayTimer =
mgr.GetActiveRandom()->Range(x568_pirateData.xb8_dodgeDelayTimeMin, x568_pirateData.xbc_dodgeDelayTimeMax);
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}
x844_dodgeDir = GetStrafeDir(mgr, x639_29_enableBreakDodge ? x84c_breakDodgeDist : x848_dodgeDist);
if (x844_dodgeDir != pas::EStepDirection::Invalid)
x32c_animState = EAnimState::Ready;
break;
case EStateMsg::Update:
if (!x639_29_enableBreakDodge) {
if (x63a_24_normalDodge || mgr.GetActiveRandom()->Float() < 0.5f)
TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryDodge, int(x844_dodgeDir));
else
TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryRollingDodge, int(x844_dodgeDir));
} else {
TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryBreakDodge, int(x844_dodgeDir));
if (GetMaterialList().HasMaterial(EMaterialTypes::Orbit) && x330_stateMachineState.GetTime() > 0.5f) {
RemoveMaterial(EMaterialTypes::Orbit, mgr);
mgr.GetPlayer().SetOrbitRequestForTarget(GetUniqueId(), CPlayer::EPlayerOrbitRequest::ActivateOrbitSource, mgr);
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}
}
break;
case EStateMsg::Deactivate:
x32c_animState = EAnimState::NotReady;
x638_29_noPlayerDodge = true;
if (!GetMaterialList().HasMaterial(EMaterialTypes::Orbit))
AddMaterial(EMaterialTypes::Orbit, mgr);
break;
}
}
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void CSpacePirate::Cover(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
if (x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Cover) {
if (CScriptCoverPoint* cp = GetCoverPoint(mgr, x640_coverPoint)) {
x79c_coverDir = cp->GetAttackDirection();
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x32c_animState = EAnimState::Ready;
x2e0_destPos = cp->GetTranslation();
TryCommand(mgr, pas::EAnimationState::Cover, &CPatterned::TryCover, int(x79c_coverDir));
}
}
break;
case EStateMsg::Update:
TryCommand(mgr, pas::EAnimationState::Cover, &CPatterned::TryCover, int(x79c_coverDir));
if (CScriptCoverPoint* cp = GetCoverPoint(mgr, x640_coverPoint))
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x450_bodyController->GetCommandMgr().DeliverTargetVector(-cp->GetTransform().basis[1]);
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UpdateCantSeePlayer(mgr);
break;
case EStateMsg::Deactivate:
x32c_animState = EAnimState::NotReady;
break;
}
}
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void CSpacePirate::Approach(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x450_bodyController->GetCommandMgr().SetSteeringBlendMode(ESteeringBlendMode::Normal);
x30c_behaviourOrient = EBehaviourOrient::MoveDir;
x644_steeringSpeed = 1.f;
break;
case EStateMsg::Update:
AvoidActors(mgr);
break;
default:
break;
}
}
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void CSpacePirate::WallHang(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x32c_animState = EAnimState::Ready;
x637_29_inWallHang = true;
if (CScriptCoverPoint* cp = GetCoverPoint(mgr, x640_coverPoint)) {
for (const auto& conn : cp->GetConnectionList()) {
if (conn.x0_state == EScriptObjectState::Arrived && conn.x4_msg == EScriptObjectMessage::Next) {
if (TCastToPtr<CScriptWaypoint> wp = mgr.ObjectById(mgr.GetIdForScript(conn.x8_objId))) {
x2e0_destPos = wp->GetTranslation();
x2ec_reflectedDestPos = GetTranslation();
x328_24_inPosition = false;
break;
}
}
}
}
x636_31_inAttackState = true;
break;
case EStateMsg::Update:
TryCommand(mgr, pas::EAnimationState::WallHang, &CSpacePirate::TryWallHang, 0);
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x450_bodyController->GetCommandMgr().DeliverTargetVector(mgr.GetPlayer().GetTranslation() - GetTranslation());
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x7c4_burstFire.SetBurstType(1);
break;
case EStateMsg::Deactivate:
x637_29_inWallHang = false;
x32c_animState = EAnimState::NotReady;
x636_31_inAttackState = false;
break;
}
}
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void CSpacePirate::WallDetach(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x637_29_inWallHang = true;
break;
case EStateMsg::Update:
x450_bodyController->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::ExitState));
break;
case EStateMsg::Deactivate:
x637_29_inWallHang = false;
break;
}
}
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void CSpacePirate::Enraged(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate)
x450_bodyController->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::ExitState));
}
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void CSpacePirate::SpecialAttack(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
x32c_animState = EAnimState::Ready;
x648_targetDelta = mgr.GetPlayer().GetAimPosition(mgr, 0.f) - GetGunEyePos();
break;
case EStateMsg::Update:
TryCommand(mgr, pas::EAnimationState::ProjectileAttack, &CPatterned::TryProjectileAttack, int(pas::ESeverity::One));
if (x32c_animState == EAnimState::Ready)
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x450_bodyController->GetCommandMgr().DeliverTargetVector(x648_targetDelta);
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break;
case EStateMsg::Deactivate:
x32c_animState = EAnimState::NotReady;
break;
}
}
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void CSpacePirate::Bounce(CStateManager& mgr, EStateMsg msg, float dt) {
switch (msg) {
case EStateMsg::Activate:
if (TCastToConstPtr<CScriptAiJumpPoint> jp = mgr.GetObjectById(x840_jumpPoint)) {
if (TCastToConstPtr<CScriptWaypoint> wp = mgr.GetObjectById(jp->GetJumpTarget())) {
x450_bodyController->GetCommandMgr().DeliverCmd(
CBCJumpCmd(x828_patrolDestPos, wp->GetTranslation(), pas::EJumpType::Normal));
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}
}
break;
case EStateMsg::Update:
if (x330_stateMachineState.GetTime() > 0.1f &&
x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Jump)
x330_stateMachineState.SetCodeTrigger();
break;
default:
break;
}
}
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void CSpacePirate::PathFindEx(CStateManager& mgr, EStateMsg msg, float dt) {
CPatterned::PathFind(mgr, msg, dt);
switch (msg) {
case EStateMsg::Activate:
x639_27_inRange = false;
x30c_behaviourOrient = EBehaviourOrient::MoveDir;
break;
case EStateMsg::Update:
AvoidActors(mgr);
if (!x639_27_inRange) {
if (TCastToConstPtr<CScriptAiJumpPoint> jp = mgr.GetObjectById(x840_jumpPoint)) {
x754_fsmRange =
(1.5f * dt + 0.1f) * x64_modelData->GetScale().y() * x450_bodyController->GetBodyStateInfo().GetMaxSpeed() +
x7a4_intoJumpDist;
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x639_27_inRange = (GetTranslation() - jp->GetTranslation()).magSquared() < x754_fsmRange * x754_fsmRange;
}
}
break;
case EStateMsg::Deactivate:
x639_27_inRange = false;
break;
}
}
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bool CSpacePirate::Leash(CStateManager& mgr, float arg) { return x8dc_leashTimer > arg; }
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bool CSpacePirate::OffLine(CStateManager& mgr, float arg) { return !IsOnGround(); }
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bool CSpacePirate::Attacked(CStateManager& mgr, float arg) {
return x850_timeSinceHitByPlayer < (arg == 0.f ? 0.5f : arg);
}
bool CSpacePirate::InRange(CStateManager& mgr, float arg) { return x639_27_inRange; }
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bool CSpacePirate::SpotPlayer(CStateManager& mgr, float arg) {
zeus::CVector3f toPlayer = mgr.GetPlayer().GetTranslation() - GetTranslation();
return toPlayer.dot(GetTransform().basis[1]) > toPlayer.magnitude() * x3c4_detectionAngle;
}
bool CSpacePirate::PatternOver(CStateManager& mgr, float arg) { return x2dc_destObj == kInvalidUniqueId; }
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bool CSpacePirate::PatternShagged(CStateManager& mgr, float arg) {
return CPatterned::Stuck(mgr, arg) || CPatterned::PatternShagged(mgr, arg);
}
bool CSpacePirate::AnimOver(CStateManager& mgr, float arg) {
if (x637_29_inWallHang)
return x450_bodyController->GetCurrentStateId() != pas::EAnimationState::WallHang;
return CPatterned::AnimOver(mgr, arg);
}
bool CSpacePirate::ShouldAttack(CStateManager& mgr, float arg) {
bool ret = true;
if (mgr.GetPlayer().GetUniqueId() == x7c0_targetId) {
zeus::CVector3f targetPos = GetTargetPos(mgr);
int numCloserPirates = 0;
float distSq = (GetTranslation() - targetPos).magSquared();
for (CEntity* ent : mgr.GetListeningAiObjectList()) {
if (CSpacePirate* otherSp = CPatterned::CastTo<CSpacePirate>(ent)) {
if (otherSp != this && otherSp->x636_31_inAttackState && otherSp->x400_25_alive &&
otherSp->GetAreaIdAlways() == GetAreaIdAlways()) {
if ((otherSp->GetTranslation() - targetPos).magSquared() < distSq) {
++numCloserPirates;
if (numCloserPirates > 3)
ret = false;
}
}
}
}
}
return ret;
}
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bool CSpacePirate::ShouldJumpBack(CStateManager& mgr, float arg) {
return !x634_28_noShuffleCloseCheck || x8d8_holdPositionTime > 6.f;
}
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bool CSpacePirate::Stuck(CStateManager& mgr, float arg) {
if (x330_stateMachineState.GetTime() > 0.5f)
return CPatterned::Stuck(mgr, arg) || CPatterned::PatternShagged(mgr, arg);
return false;
}
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bool CSpacePirate::Landed(CStateManager& mgr, float arg) { return IsOnGround(); }
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bool CSpacePirate::HearShot(CStateManager& mgr, float arg) {
bool ret = x636_25_hearNoise;
x636_25_hearNoise = false;
return ret;
}
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bool CSpacePirate::HearPlayer(CStateManager& mgr, float arg) {
if (mgr.GetPlayer().GetVelocity().magSquared() > 0.1f)
return (mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared() <
x568_pirateData.x14_HearingRadius * x568_pirateData.x14_HearingRadius;
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return false;
}
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bool CSpacePirate::CoverCheck(CStateManager& mgr, float arg) { return x638_27_coverCheck; }
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bool CSpacePirate::CoverFind(CStateManager& mgr, float arg) {
bool ret = false;
float minCpDistSq = x568_pirateData.x8_SearchRadius * x568_pirateData.x8_SearchRadius;
CScriptCoverPoint* closestCp = nullptr;
for (CEntity* ent : mgr.GetAiWaypointObjectList()) {
if (TCastToPtr<CScriptCoverPoint> cp = ent) {
if (cp->GetActive() && !cp->ShouldLandHere() && !cp->GetInUse(GetUniqueId()) &&
cp->GetAreaIdAlways() == GetAreaIdAlways() && cp->GetUniqueId() != x642_previousCoverPoint) {
float fromCpDist = (GetTranslation() - cp->GetTranslation()).magSquared();
if (fromCpDist < minCpDistSq && !cp->Blown(mgr.GetPlayer().GetTranslation())) {
minCpDistSq = fromCpDist;
closestCp = cp.GetPtr();
}
}
}
}
if (closestCp) {
ReleaseCoverPoint(mgr, x640_coverPoint);
if (TCastToPtr<CScriptCoverPoint> cp = mgr.ObjectById(closestCp->GetUniqueId())) {
SetCoverPoint(cp.GetPtr(), x640_coverPoint);
x642_previousCoverPoint = x640_coverPoint;
x654_coverPointRearDir = -closestCp->GetTransform().basis[1];
x30c_behaviourOrient = EBehaviourOrient::MoveDir;
ret = true;
}
}
return ret;
}
bool CSpacePirate::CoverBlown(CStateManager& mgr, float arg) {
bool ret = true;
if ((mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared() > x2fc_minAttackRange * x2fc_minAttackRange) {
if (CScriptCoverPoint* cp = GetCoverPoint(mgr, x640_coverPoint)) {
if (!(ret = cp->Blown(mgr.GetPlayer().GetTranslation())) && x644_steeringSpeed == 0.f &&
x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Step &&
(cp->GetTranslation() - GetTranslation()).magSquared() > 3.f * x64_modelData->GetScale().y()) {
ret = true;
}
}
}
return ret;
}
bool CSpacePirate::CoverNearlyBlown(CStateManager& mgr, float arg) {
bool ret = true;
if (CScriptCoverPoint* cp = GetCoverPoint(mgr, x640_coverPoint))
ret = cp->Blown(mgr.GetPlayer().GetTranslation() + mgr.GetPlayer().GetVelocity() * 1.f);
return ret;
}
bool CSpacePirate::CoveringFire(CStateManager& mgr, float arg) {
bool ret = false;
for (CEntity* ent : mgr.GetListeningAiObjectList()) {
if (CSpacePirate* otherSp = CPatterned::CastTo<CSpacePirate>(ent)) {
if (otherSp != this && otherSp->x636_31_inAttackState && otherSp->GetAreaIdAlways() == GetAreaIdAlways())
ret = true;
}
}
return ret;
}
bool CSpacePirate::LineOfSight(CStateManager& mgr, float arg) { return !x637_28_noPlayerLos; }
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bool CSpacePirate::AggressionCheck(CStateManager& mgr, float arg) {
bool ret = false;
if (!x634_26_nonAggressive) {
if (x638_26_alwaysAggressive)
ret = true;
else if (mChargePlayerList.empty() && x7ac_timeNoPlayerLos > 10.f)
ret = true;
if (ret) {
x30c_behaviourOrient = EBehaviourOrient::MoveDir;
if (std::find(mChargePlayerList.begin(), mChargePlayerList.end(), GetUniqueId()) == mChargePlayerList.end())
mChargePlayerList.push_back(GetUniqueId());
}
}
return ret;
}
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bool CSpacePirate::ShouldDodge(CStateManager& mgr, float arg) {
bool ret = false;
if (x638_28_enableDodge) {
if (!x634_26_nonAggressive && !x638_29_noPlayerDodge &&
(GetTargetPos(mgr) - GetTranslation()).dot(GetTransform().basis[1]) > 0.f &&
(x850_timeSinceHitByPlayer < 0.33f || x854_lowHealthFrenzyTimer < 0.33f) && x7ac_timeNoPlayerLos < 0.5f) {
ret = true;
}
if (!ret) {
if (const CMetroid* metroid = CPatterned::CastTo<CMetroid>(mgr.GetObjectById(x7c0_targetId))) {
if (metroid->GetX9BF_29() &&
(GetTranslation() - metroid->GetTranslation()).dot(metroid->GetTransform().basis[1]) > 0.f) {
ret = true;
}
}
}
}
return ret;
}
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bool CSpacePirate::ShouldRetreat(CStateManager& mgr, float arg) {
bool ret = false;
if (x636_29_enableRetreat) {
TUniqueId wpId = GetWaypointForState(mgr, EScriptObjectState::Patrol, EScriptObjectMessage::Follow);
TCastToConstPtr<CScriptWaypoint> wp = mgr.GetObjectById(wpId);
if (!wp) {
wpId = GetWaypointForState(mgr, EScriptObjectState::Retreat, EScriptObjectMessage::Follow);
wp = TCastToConstPtr<CScriptWaypoint>(mgr.GetObjectById(wpId));
}
if (wp) {
x2dc_destObj = wpId;
SetDestPos(wp->GetTranslation());
} else {
x2dc_destObj = kInvalidUniqueId;
SetDestPos(GetTranslation());
}
x636_29_enableRetreat = false;
x2ec_reflectedDestPos = GetTranslation();
x328_24_inPosition = false;
ReleaseCoverPoint(mgr, x640_coverPoint);
x636_25_hearNoise = false;
x637_25_enableAim = false;
x400_24_hitByPlayerProjectile = false;
ret = true;
}
return ret;
}
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bool CSpacePirate::ShouldCrouch(CStateManager& mgr, float arg) {
if (CScriptCoverPoint* cp = GetCoverPoint(mgr, x640_coverPoint))
return cp->ShouldCrouch();
return false;
}
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bool CSpacePirate::ShouldMove(CStateManager& mgr, float arg) {
if (CScriptCoverPoint* cp = GetCoverPoint(mgr, x640_coverPoint))
return !cp->ShouldStay();
return false;
}
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bool CSpacePirate::ShotAt(CStateManager& mgr, float arg) {
return x854_lowHealthFrenzyTimer < (arg == 0.f ? 0.5f : arg);
}
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bool CSpacePirate::HasTargetingPoint(CStateManager& mgr, float arg) {
bool ret = true;
TCastToPtr<CActor> act = mgr.ObjectById(x7c0_targetId);
if (x7c0_targetId == mgr.GetPlayer().GetUniqueId() || !act || !act->GetActive()) {
ret = false;
x764_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
x7c0_targetId = mgr.GetPlayer().GetUniqueId();
float margin = x568_pirateData.x8_SearchRadius * 1.f;
zeus::CAABox nearAABB(GetTranslation() - margin, GetTranslation() + margin);
rstl::reserved_vector<TUniqueId, 1024> nearList;
mgr.BuildNearList(nearList, nearAABB, CMaterialFilter::MakeExclude({EMaterialTypes::Solid}), nullptr);
for (TUniqueId id : nearList) {
if (TCastToConstPtr<CScriptTargetingPoint> tp = mgr.GetObjectById(id)) {
if (tp->GetActive() && tp->GetAreaIdAlways() == GetAreaIdAlways() && !tp->GetLocked()) {
x764_boneTracking.SetTarget(tp->GetUniqueId());
x7c0_targetId = tp->GetUniqueId();
ret = true;
}
}
}
}
return ret;
}
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bool CSpacePirate::ShouldWallHang(CStateManager& mgr, float arg) {
if (CScriptCoverPoint* cp = GetCoverPoint(mgr, x640_coverPoint))
return cp->ShouldWallHang();
return false;
}
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bool CSpacePirate::StartAttack(CStateManager& mgr, float arg) {
if (x638_31_mayStartAttack) {
x638_31_mayStartAttack = false;
return true;
}
return false;
}
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bool CSpacePirate::BreakAttack(CStateManager& mgr, float arg) { return x635_25_breakAttack; }
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bool CSpacePirate::ShouldStrafe(CStateManager& mgr, float arg) {
bool ret = false;
bool noPlayerStrafe = false;
x834_skidDir = pas::EStepDirection::Invalid;
if (!x634_26_nonAggressive && (GetTargetPos(mgr) - GetTranslation()).dot(GetTransform().basis[1]) > 0.f) {
if ((x854_lowHealthFrenzyTimer < 0.66f || x850_timeSinceHitByPlayer < 0.66f) && x838_strafeDelayTimer == 0.f &&
(GetTargetPos(mgr) - GetBoundingBox().center()).normalized().dot(GetTransform().basis[1]) > 0.707f) {
x834_skidDir = GetStrafeDir(mgr, 10.f);
if (x834_skidDir != pas::EStepDirection::Invalid)
ret = true;
else
noPlayerStrafe = true;
}
if (!noPlayerStrafe && !ret && x7c0_targetId == mgr.GetPlayer().GetUniqueId() && x7ac_timeNoPlayerLos > 1.f &&
(mgr.GetPlayer().GetTranslation() - GetTranslation()).magnitude() < 15.f &&
x834_skidDir == pas::EStepDirection::Invalid) {
x834_skidDir = GetStrafeDir(mgr, 5.f);
if (x834_skidDir != pas::EStepDirection::Invalid)
ret = true;
}
}
return ret;
}
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bool CSpacePirate::ShouldSpecialAttack(CStateManager& mgr, float arg) {
return x634_29_onlyAttackInRange && !x7c4_burstFire.IsBurstSet() && x7bc_attackRemTime > 2.f;
}
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bool CSpacePirate::LostInterest(CStateManager& mgr, float arg) {
return x634_29_onlyAttackInRange && x7bc_attackRemTime < 1.5f;
}
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bool CSpacePirate::BounceFind(CStateManager& mgr, float arg) {
float minDistSq = FLT_MAX;
CScriptAiJumpPoint* bestJp = nullptr;
bool ret = false;
for (CEntity* ent : mgr.GetAiWaypointObjectList()) {
if (TCastToPtr<CScriptAiJumpPoint> jp = ent) {
if (jp->GetActive() && !jp->GetInUse(GetUniqueId()) && jp->GetJumpTarget() != kInvalidUniqueId &&
jp->GetAreaIdAlways() == GetAreaIdAlways()) {
zeus::CVector3f toJp = jp->GetTranslation() - GetTranslation();
float distSq = toJp.magSquared();
if (distSq < minDistSq && jp->GetTransform().basis[1].dot(toJp) > 0.f) {
if (TCastToConstPtr<CScriptWaypoint> wp = mgr.GetObjectById(jp->GetJumpTarget())) {
zeus::CVector3f wpToDest = x2e0_destPos - wp->GetTranslation();
distSq += wpToDest.magSquared();
if (distSq < minDistSq && wp->GetTransform().basis[1].dot(wpToDest) > 0.f &&
GetSearchPath()->PathExists(GetTranslation(), jp->GetTranslation()) ==
CPathFindSearch::EResult::Success) {
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bool good = false;
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if (GetSearchPath()->PathExists(wp->GetTranslation(), x2e0_destPos) != CPathFindSearch::EResult::Success)
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distSq += 1000.f;
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else
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good = true;
if (distSq < minDistSq) {
minDistSq = distSq;
bestJp = jp.GetPtr();
if (good)
break;
}
}
}
}
}
}
}
if (bestJp) {
if (TCastToConstPtr<CScriptWaypoint> wp = mgr.GetObjectById(bestJp->GetJumpPoint())) {
SetDestPos(bestJp->GetTranslation());
x840_jumpPoint = bestJp->GetUniqueId();
x824_jumpHeight = bestJp->GetJumpApex();
x828_patrolDestPos = wp->GetTranslation();
ret = true;
}
}
return ret;
}
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CPathFindSearch* CSpacePirate::GetSearchPath() { return &x660_pathFindSearch; }
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u8 CSpacePirate::GetModelAlphau8(const CStateManager& mgr) const {
if ((mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::EPlayerVisor::XRay &&
mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::EPlayerVisor::Thermal) ||
!x400_25_alive) {
if (!x635_27_shadowPirate)
return u8(x42c_color.a() * 255.f);
else
return u8(x8b4_shadowPirateAlpha * 255.f);
}
return 255;
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}
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float CSpacePirate::GetGravityConstant() const { return 50.f; }
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CProjectileInfo* CSpacePirate::GetProjectileInfo() { return &x568_pirateData.x20_Projectile; }
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} // namespace urde::MP1