metaforce/Runtime/CGameDebug.hpp

55 lines
1.1 KiB
C++
Raw Normal View History

2018-10-07 03:42:33 +00:00
#pragma once
2015-08-27 00:23:46 +00:00
#include <string>
2016-03-04 23:04:53 +00:00
namespace urde
2015-08-27 00:23:46 +00:00
{
2018-02-04 06:46:47 +00:00
struct CFinalInput;
2015-08-27 00:23:46 +00:00
const char* StringForControlOption(int);
2015-11-21 01:16:07 +00:00
enum class EDebugMenu
2015-08-27 00:23:46 +00:00
{
};
2015-11-21 01:16:07 +00:00
enum class EDebugOptions
2015-08-27 00:23:46 +00:00
{
};
2015-11-21 01:16:07 +00:00
enum class EDebugMainMenu
2015-08-27 00:23:46 +00:00
{
};
class CDebugOption
{
public:
CDebugOption(EDebugMenu, EDebugOptions, const std::string&, bool);
CDebugOption(EDebugMenu, EDebugOptions, const std::string&, float, float, float, float);
};
class CGameDebug
{
public:
2015-11-21 01:16:07 +00:00
enum class EReturnValue
2015-08-27 00:23:46 +00:00
{
};
void DeactivateMenu();
void AddDebugOption(EDebugMenu, EDebugOptions, const char*, bool);
void AddDebugOption(EDebugMenu, EDebugOptions, const char*, float, float, float, float);
void SetCaptureMovieTimeLeft(float);
const std::string& GetCaptureMovieName();
void SetCaptureMovieName(const std::string&);
void AddDebugOptions();
void CopyDebugToTweaks();
void CopyTweaksToDebug();
void ProcessControllerInput(const CFinalInput&);
void Update(float);
void Draw(void) const;
void ActivateMenu(EDebugMainMenu, int);
void AddDebugOption(const CDebugOption&);
};
}