2018-07-08 23:03:35 +00:00
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#include "MP1/World/CSeedling.hpp"
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#include "TCastTo.hpp"
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namespace urde
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{
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namespace MP1
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{
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CSeedling::CSeedling(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms,
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2018-09-16 23:22:35 +00:00
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CAssetId, CAssetId, const CDamageInfo&, const CDamageInfo&, float f1, float f2, float f3, float f4)
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: CWallWalker(ECharacter::Seedling, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
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2018-11-05 06:12:53 +00:00
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EMovementType::Ground, EColliderType::Zero, EBodyType::WallWalker, actParms, f1, f2,
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2018-11-06 06:16:12 +00:00
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EKnockBackVariant::Small, f3, 4, f4, false)
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2018-07-08 23:03:35 +00:00
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{
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}
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void CSeedling::Accept(IVisitor& visitor)
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{
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visitor.Visit(this);
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}
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}
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}
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