metaforce/Runtime/MP1/World/CSeedling.hpp

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2018-10-07 03:42:33 +00:00
#pragma once
#include "World/CWallWalker.hpp"
namespace urde
{
namespace MP1
{
class CSeedling : public CWallWalker
{
public:
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DEFINE_PATTERNED(Seedling)
CSeedling(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&,
CModelData&&, const CPatternedInfo&, const CActorParameters&,
CAssetId, CAssetId, const CDamageInfo&, const CDamageInfo&,
float, float, float, float);
void Accept(IVisitor&);
};
}
}