2018-10-07 03:42:33 +00:00
|
|
|
#pragma once
|
2017-02-13 21:29:00 +00:00
|
|
|
|
2017-02-21 03:29:28 +00:00
|
|
|
#include "RetroTypes.hpp"
|
|
|
|
#include "zeus/CQuaternion.hpp"
|
|
|
|
#include "CToken.hpp"
|
2017-10-29 06:21:52 +00:00
|
|
|
#include "Graphics/CLineRenderer.hpp"
|
2017-10-30 03:37:20 +00:00
|
|
|
#include "CPlayerState.hpp"
|
2017-02-21 03:29:28 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
namespace urde {
|
2017-02-21 03:29:28 +00:00
|
|
|
class CActor;
|
|
|
|
class CModel;
|
2017-02-13 21:29:00 +00:00
|
|
|
class CStateManager;
|
2017-10-29 06:21:52 +00:00
|
|
|
class CScriptGrapplePoint;
|
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
class CTargetReticleRenderState {
|
|
|
|
TUniqueId x0_target;
|
|
|
|
float x4_radiusWorld;
|
|
|
|
zeus::CVector3f x8_positionWorld;
|
|
|
|
float x14_factor;
|
|
|
|
float x18_minVpClampScale;
|
|
|
|
bool x1c_orbitZoneIdlePosition;
|
2017-02-21 03:29:28 +00:00
|
|
|
|
|
|
|
public:
|
2018-12-08 05:30:43 +00:00
|
|
|
static const CTargetReticleRenderState skZeroRenderState;
|
2017-02-21 03:29:28 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
CTargetReticleRenderState(TUniqueId target, float radiusWorld, const zeus::CVector3f& positionWorld, float factor,
|
|
|
|
float minVpClampScale, bool orbitZoneIdlePosition)
|
|
|
|
: x0_target(target)
|
|
|
|
, x4_radiusWorld(radiusWorld)
|
|
|
|
, x8_positionWorld(positionWorld)
|
|
|
|
, x14_factor(factor)
|
|
|
|
, x18_minVpClampScale(minVpClampScale)
|
|
|
|
, x1c_orbitZoneIdlePosition(orbitZoneIdlePosition) {}
|
|
|
|
void SetTargetId(TUniqueId id) { x0_target = id; }
|
|
|
|
void SetFactor(float f) { x14_factor = f; }
|
|
|
|
void SetIsOrbitZoneIdlePosition(bool b) { x1c_orbitZoneIdlePosition = b; }
|
|
|
|
float GetMinViewportClampScale() const { return x18_minVpClampScale; }
|
|
|
|
float GetFactor() const { return x14_factor; }
|
|
|
|
float GetRadiusWorld() const { return x4_radiusWorld; }
|
|
|
|
const zeus::CVector3f& GetTargetPositionWorld() const { return x8_positionWorld; }
|
|
|
|
bool GetIsOrbitZoneIdlePosition() const { return x1c_orbitZoneIdlePosition; }
|
|
|
|
void SetTargetPositionWorld(const zeus::CVector3f& pos) { x8_positionWorld = pos; }
|
|
|
|
void SetRadiusWorld(float r) { x4_radiusWorld = r; }
|
|
|
|
TUniqueId GetTargetId() const { return x0_target; }
|
|
|
|
void SetMinViewportClampScale(float s) { x18_minVpClampScale = s; }
|
|
|
|
static void InterpolateWithClamp(const CTargetReticleRenderState& a, CTargetReticleRenderState& out,
|
|
|
|
const CTargetReticleRenderState& b, float t);
|
2017-02-21 03:29:28 +00:00
|
|
|
};
|
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
class CCompoundTargetReticle {
|
2017-02-21 03:29:28 +00:00
|
|
|
public:
|
2018-12-08 05:30:43 +00:00
|
|
|
struct SOuterItemInfo {
|
|
|
|
TCachedToken<CModel> x0_model;
|
|
|
|
float xc_offshootBaseAngle = 0.f;
|
|
|
|
float x10_rotAng = 0.f;
|
|
|
|
float x14_baseAngle = 0.f;
|
|
|
|
float x18_offshootAngleDelta = 0.f;
|
2019-07-20 04:27:21 +00:00
|
|
|
SOuterItemInfo(std::string_view);
|
2018-12-08 05:30:43 +00:00
|
|
|
};
|
2017-02-21 03:29:28 +00:00
|
|
|
|
|
|
|
private:
|
2018-12-08 05:30:43 +00:00
|
|
|
enum class EReticleState { Combat, Scan, XRay, Thermal, Four, Unspecified };
|
2017-02-21 03:29:28 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
static constexpr const char* skCrosshairsReticleAssetName = "CMDL_Crosshairs";
|
|
|
|
static constexpr const char* skOrbitZoneReticleAssetName = "CMDL_OrbitZone";
|
|
|
|
static constexpr const char* skSeekerAssetName = "CMDL_Seeker";
|
|
|
|
static constexpr const char* skLockConfirmAssetName = "CMDL_LockConfirm";
|
|
|
|
static constexpr const char* skTargetFlowerAssetName = "CMDL_TargetFlower";
|
|
|
|
static constexpr const char* skMissileBracketAssetName = "CMDL_MissileBracket";
|
|
|
|
static constexpr const char* skChargeGaugeAssetName = "CMDL_ChargeGauge";
|
|
|
|
static constexpr const char* skChargeBeamTickAssetName = "CMDL_ChargeTickFirst";
|
|
|
|
static constexpr const char* skOuterBeamIconSquareNameBase = "CMDL_BeamSquare";
|
|
|
|
static constexpr const char* skInnerBeamIconName = "CMDL_InnerBeamIcon";
|
|
|
|
static constexpr const char* skLockFireAssetName = "CMDL_LockFIre";
|
|
|
|
static constexpr const char* skLockDaggerAssetName = "CMDL_LockDagger0";
|
|
|
|
static constexpr const char* skGrappleReticleAssetName = "CMDL_Grapple";
|
|
|
|
static constexpr const char* skXRayRingModelName = "CMDL_XRayRetRing";
|
|
|
|
static constexpr const char* skThermalReticleAssetName = "CMDL_ThermalRet";
|
|
|
|
static constexpr const char* skOrbitPointAssetName = "CMDL_OrbitPoint";
|
|
|
|
zeus::CQuaternion x0_leadingOrientation;
|
|
|
|
zeus::CQuaternion x10_laggingOrientation;
|
|
|
|
EReticleState x20_prevState = EReticleState::Unspecified;
|
|
|
|
EReticleState x24_nextState = EReticleState::Unspecified;
|
|
|
|
mutable u32 x28_noDrawTicks = 0;
|
|
|
|
float x2c_overshootOffsetHalf;
|
|
|
|
float x30_premultOvershootOffset;
|
|
|
|
TCachedToken<CModel> x34_crosshairs;
|
|
|
|
TCachedToken<CModel> x40_seeker;
|
|
|
|
TCachedToken<CModel> x4c_lockConfirm;
|
|
|
|
TCachedToken<CModel> x58_targetFlower;
|
|
|
|
TCachedToken<CModel> x64_missileBracket;
|
|
|
|
TCachedToken<CModel> x70_innerBeamIcon;
|
|
|
|
TCachedToken<CModel> x7c_lockFire;
|
|
|
|
TCachedToken<CModel> x88_lockDagger;
|
|
|
|
TCachedToken<CModel> x94_grapple;
|
|
|
|
TCachedToken<CModel> xa0_chargeTickFirst;
|
|
|
|
TCachedToken<CModel> xac_xrayRetRing;
|
|
|
|
TCachedToken<CModel> xb8_thermalReticle;
|
|
|
|
SOuterItemInfo xc4_chargeGauge;
|
|
|
|
std::vector<SOuterItemInfo> xe0_outerBeamIconSquares;
|
|
|
|
TUniqueId xf0_targetId;
|
|
|
|
TUniqueId xf2_nextTargetId;
|
|
|
|
zeus::CVector3f xf4_targetPos;
|
|
|
|
zeus::CVector3f x100_laggingTargetPos;
|
|
|
|
CTargetReticleRenderState x10c_currGroupInterp = CTargetReticleRenderState::skZeroRenderState;
|
|
|
|
CTargetReticleRenderState x12c_currGroupA = CTargetReticleRenderState::skZeroRenderState;
|
|
|
|
CTargetReticleRenderState x14c_currGroupB = CTargetReticleRenderState::skZeroRenderState;
|
|
|
|
float x16c_currGroupDur = 0.f;
|
|
|
|
float x170_currGroupTimer = 0.f;
|
|
|
|
CTargetReticleRenderState x174_nextGroupInterp = CTargetReticleRenderState::skZeroRenderState;
|
|
|
|
CTargetReticleRenderState x194_nextGroupA = CTargetReticleRenderState::skZeroRenderState;
|
|
|
|
CTargetReticleRenderState x1b4_nextGroupB = CTargetReticleRenderState::skZeroRenderState;
|
|
|
|
float x1d4_nextGroupDur = 0.f;
|
|
|
|
float x1d8_nextGroupTimer = 0.f;
|
|
|
|
TUniqueId x1dc_grapplePoint0 = kInvalidUniqueId;
|
|
|
|
TUniqueId x1de_grapplePoint1 = kInvalidUniqueId;
|
|
|
|
float x1e0_grapplePoint0T = 0.f;
|
|
|
|
float x1e4_grapplePoint1T = 0.f;
|
|
|
|
float x1e8_crosshairsScale = 0.f;
|
|
|
|
float x1ec_seekerAngle = 0.f;
|
|
|
|
float x1f0_xrayRetAngle = 0.f;
|
|
|
|
bool x1f4_missileActive = false;
|
|
|
|
float x1f8_missileBracketTimer = 0.f;
|
|
|
|
float x1fc_missileBracketScaleTimer = 0.f;
|
|
|
|
CPlayerState::EBeamId x200_beam = CPlayerState::EBeamId::Power;
|
|
|
|
float x204_chargeGaugeOvershootTimer = 0.f;
|
|
|
|
float x208_lockonTimer;
|
|
|
|
float x20c_ = 0.f;
|
|
|
|
float x210_lockFireTimer = 0.f;
|
|
|
|
float x214_fullChargeFadeTimer = 0.f;
|
|
|
|
bool x218_beamShot = false;
|
|
|
|
bool x219_missileShot = false;
|
|
|
|
bool x21a_fullyCharged = false;
|
|
|
|
u8 x21b_ = 0;
|
|
|
|
u32 x21c_;
|
|
|
|
u32 x220_;
|
|
|
|
u32 x228_;
|
2017-10-29 06:21:52 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
struct SScanReticuleRenderer {
|
2019-06-12 02:05:17 +00:00
|
|
|
std::optional<CLineRenderer> m_lineRenderers[2];
|
|
|
|
std::optional<CLineRenderer> m_stripRenderers[2][4];
|
2018-12-08 05:30:43 +00:00
|
|
|
SScanReticuleRenderer();
|
|
|
|
};
|
|
|
|
mutable SScanReticuleRenderer m_scanRetRenderer;
|
2017-10-29 06:21:52 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
void DrawGrapplePoint(const CScriptGrapplePoint& point, float t, const CStateManager& mgr, const zeus::CMatrix3f& rot,
|
|
|
|
bool zEqual) const;
|
2017-10-29 06:21:52 +00:00
|
|
|
|
2017-02-13 21:29:00 +00:00
|
|
|
public:
|
2018-12-08 05:30:43 +00:00
|
|
|
CCompoundTargetReticle(const CStateManager&);
|
2017-02-21 03:29:28 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
void SetLeadingOrientation(const zeus::CQuaternion& o) { x0_leadingOrientation = o; }
|
|
|
|
bool CheckLoadComplete() { return true; }
|
|
|
|
EReticleState GetDesiredReticleState(const CStateManager&) const;
|
|
|
|
void Update(float, const CStateManager&);
|
|
|
|
void UpdateCurrLockOnGroup(float, const CStateManager&);
|
|
|
|
void UpdateNextLockOnGroup(float, const CStateManager&);
|
|
|
|
void UpdateOrbitZoneGroup(float, const CStateManager&);
|
|
|
|
void Draw(const CStateManager&, bool hideLockon) const;
|
|
|
|
void DrawGrappleGroup(const zeus::CMatrix3f& rot, const CStateManager&, bool) const;
|
|
|
|
void DrawCurrLockOnGroup(const zeus::CMatrix3f& rot, const CStateManager&) const;
|
|
|
|
void DrawNextLockOnGroup(const zeus::CMatrix3f& rot, const CStateManager&) const;
|
|
|
|
void DrawOrbitZoneGroup(const zeus::CMatrix3f& rot, const CStateManager&) const;
|
|
|
|
void UpdateTargetParameters(CTargetReticleRenderState&, const CStateManager&);
|
|
|
|
float CalculateRadiusWorld(const CActor&, const CStateManager&) const;
|
|
|
|
zeus::CVector3f CalculatePositionWorld(const CActor&, const CStateManager&) const;
|
|
|
|
zeus::CVector3f CalculateOrbitZoneReticlePosition(const CStateManager& mgr, bool lag) const;
|
|
|
|
bool IsGrappleTarget(TUniqueId, const CStateManager&) const;
|
|
|
|
static float CalculateClampedScale(const zeus::CVector3f&, float, float, float, const CStateManager&);
|
|
|
|
void Touch();
|
2017-02-13 21:29:00 +00:00
|
|
|
};
|
2018-12-08 05:30:43 +00:00
|
|
|
} // namespace urde
|