2018-10-07 03:42:33 +00:00
|
|
|
#pragma once
|
2017-03-20 05:09:53 +00:00
|
|
|
|
|
|
|
#include "RetroTypes.hpp"
|
|
|
|
#include "CToken.hpp"
|
2017-10-25 07:47:49 +00:00
|
|
|
#include "zeus/CColor.hpp"
|
2017-03-20 05:09:53 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
namespace urde {
|
2017-03-20 05:09:53 +00:00
|
|
|
class CTexture;
|
|
|
|
class CActor;
|
|
|
|
class CStateManager;
|
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
class CVisorFlare {
|
2017-03-20 05:09:53 +00:00
|
|
|
public:
|
2018-12-08 05:30:43 +00:00
|
|
|
enum class EBlendMode {
|
|
|
|
|
|
|
|
};
|
|
|
|
class CFlareDef {
|
|
|
|
TToken<CTexture> x0_tex;
|
|
|
|
float x8_f1;
|
|
|
|
float xc_f2;
|
|
|
|
zeus::CColor x10_color;
|
|
|
|
|
|
|
|
public:
|
|
|
|
CFlareDef(const TToken<CTexture>& tex, float f1, float f2, const zeus::CColor& color)
|
|
|
|
: x0_tex(tex), x8_f1(f1), xc_f2(f2), x10_color(color) {
|
|
|
|
x0_tex.Lock();
|
|
|
|
}
|
|
|
|
|
|
|
|
TToken<CTexture> GetTexture() const;
|
|
|
|
zeus::CColor GetColor() { return x10_color; }
|
|
|
|
float GetScale() const;
|
|
|
|
float GetPosition() const;
|
|
|
|
};
|
|
|
|
|
2017-03-20 05:09:53 +00:00
|
|
|
private:
|
2018-12-08 05:30:43 +00:00
|
|
|
EBlendMode x0_blendMode;
|
|
|
|
std::vector<CFlareDef> x4_flareDefs;
|
|
|
|
bool x14_b1;
|
|
|
|
float x18_f1;
|
|
|
|
float x1c_f2;
|
|
|
|
float x20_f3;
|
|
|
|
float x24_ = 0.f;
|
|
|
|
float x28_ = 0.f;
|
|
|
|
u32 x2c_w1;
|
|
|
|
u32 x30_w2;
|
|
|
|
|
2017-03-20 05:09:53 +00:00
|
|
|
public:
|
2018-12-08 05:30:43 +00:00
|
|
|
CVisorFlare(EBlendMode blendMode, bool, float, float, float, u32, u32, const std::vector<CFlareDef>& flares);
|
|
|
|
void Update(float dt, const zeus::CVector3f& pos, const CActor* act, CStateManager& mgr);
|
|
|
|
void Render(const zeus::CVector3f& pos, const CStateManager& mgr) const;
|
2019-06-12 02:05:17 +00:00
|
|
|
static std::optional<CFlareDef> LoadFlareDef(CInputStream& in);
|
2017-03-20 05:09:53 +00:00
|
|
|
};
|
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
} // namespace urde
|