2016-04-15 03:02:21 +00:00
|
|
|
#include "GameGlobalObjects.hpp"
|
|
|
|
|
|
|
|
namespace urde
|
|
|
|
{
|
2016-08-15 20:58:07 +00:00
|
|
|
namespace MP1
|
|
|
|
{
|
|
|
|
class CMain* g_Main = nullptr;
|
2016-09-15 07:26:35 +00:00
|
|
|
class CGameArchitectureSupport* g_archSupport = nullptr;
|
2016-08-15 20:58:07 +00:00
|
|
|
}
|
2016-04-15 03:02:21 +00:00
|
|
|
|
|
|
|
class CMemoryCardSys* g_MemoryCardSys = nullptr;
|
|
|
|
class IFactory* g_ResFactory = nullptr;
|
|
|
|
class CSimplePool* g_SimplePool = nullptr;
|
|
|
|
class CCharacterFactoryBuilder* g_CharFactoryBuilder = nullptr;
|
|
|
|
class CAiFuncMap* g_AiFuncMap = nullptr;
|
|
|
|
class CGameState* g_GameState = nullptr;
|
|
|
|
class CInGameTweakManagerBase* g_TweakManager = nullptr;
|
|
|
|
class CBooRenderer* g_Renderer = nullptr;
|
|
|
|
|
|
|
|
DataSpec::ITweakGame* g_tweakGame = nullptr;
|
|
|
|
DataSpec::ITweakPlayer* g_tweakPlayer = nullptr;
|
|
|
|
DataSpec::ITweakPlayerControl* g_tweakPlayerControl = nullptr;
|
2016-08-15 01:19:04 +00:00
|
|
|
DataSpec::ITweakPlayerGun* g_tweakPlayerGun = nullptr;
|
|
|
|
DataSpec::ITweakGunRes* g_tweakGunRes = nullptr;
|
2016-08-16 22:49:19 +00:00
|
|
|
DataSpec::ITweakPlayerRes* g_tweakPlayerRes = nullptr;
|
2016-08-20 04:22:13 +00:00
|
|
|
DataSpec::ITweakGui* g_tweakGui = nullptr;
|
2016-09-16 20:18:03 +00:00
|
|
|
DataSpec::ITweakSlideShow* g_tweakSlideShow = nullptr;
|
2016-04-15 03:02:21 +00:00
|
|
|
|
|
|
|
}
|