metaforce/Runtime/Graphics/CSkinnedModel.hpp

70 lines
2.6 KiB
C++
Raw Normal View History

2018-10-07 03:42:33 +00:00
#pragma once
#include <memory>
#include <optional>
#include <utility>
#include <vector>
#include "Runtime/CToken.hpp"
#include "Runtime/Character/CSkinRules.hpp"
#include "Runtime/Graphics/CModel.hpp"
#include <zeus/CVector3f.hpp>
2021-04-10 08:42:06 +00:00
namespace metaforce {
class CCharLayoutInfo;
class CModel;
class CPoseAsTransforms;
class CVertexMorphEffect;
class IObjectStore;
2018-12-08 05:30:43 +00:00
class CSkinnedModel {
friend class CBooModel;
std::unique_ptr<CBooModel> m_modelInst;
TLockedToken<CModel> x4_model;
TLockedToken<CSkinRules> x10_skinRules;
TLockedToken<CCharLayoutInfo> x1c_layoutInfo;
std::vector<std::pair<zeus::CVector3f, zeus::CVector3f>> m_vertWorkspace;
bool m_modifiedVBO = false;
2017-03-26 05:53:04 +00:00
2018-12-08 05:30:43 +00:00
public:
enum class EDataOwnership { Zero, One };
CSkinnedModel(TLockedToken<CModel> model, TLockedToken<CSkinRules> skinRules,
TLockedToken<CCharLayoutInfo> layoutInfo, int shaderIdx, int drawInsts);
CSkinnedModel(IObjectStore& store, CAssetId model, CAssetId skinRules, CAssetId layoutInfo, int shaderIdx,
int drawInsts);
2019-03-24 08:06:59 +00:00
std::unique_ptr<CSkinnedModel> Clone(int shaderIdx = 0, int drawInsts = 1) const {
return std::make_unique<CSkinnedModel>(x4_model, x10_skinRules, x1c_layoutInfo, shaderIdx, drawInsts);
}
2018-12-08 05:30:43 +00:00
const TLockedToken<CModel>& GetModel() const { return x4_model; }
const std::unique_ptr<CBooModel>& GetModelInst() const { return m_modelInst; }
const TLockedToken<CSkinRules>& GetSkinRules() const { return x10_skinRules; }
2018-12-31 08:37:52 +00:00
void SetLayoutInfo(const TLockedToken<CCharLayoutInfo>& inf) { x1c_layoutInfo = inf; }
2018-12-08 05:30:43 +00:00
const TLockedToken<CCharLayoutInfo>& GetLayoutInfo() const { return x1c_layoutInfo; }
void Calculate(const CPoseAsTransforms& pose, const CModelFlags& drawFlags,
const std::optional<CVertexMorphEffect>& morphEffect, const float* morphMagnitudes);
2018-12-08 05:30:43 +00:00
void Draw(const CModelFlags& drawFlags) const;
using FPointGenerator = void (*)(void* item, const std::vector<std::pair<zeus::CVector3f, zeus::CVector3f>>& vn);
2018-12-08 05:30:43 +00:00
static void SetPointGeneratorFunc(void* ctx, FPointGenerator func) {
g_PointGenFunc = func;
g_PointGenCtx = ctx;
}
static void ClearPointGeneratorFunc() { g_PointGenFunc = nullptr; }
static FPointGenerator g_PointGenFunc;
static void* g_PointGenCtx;
};
2018-12-08 05:30:43 +00:00
class CMorphableSkinnedModel : public CSkinnedModel {
std::unique_ptr<float[]> x40_morphMagnitudes;
2016-04-15 03:02:21 +00:00
public:
2018-12-08 05:30:43 +00:00
CMorphableSkinnedModel(IObjectStore& store, CAssetId model, CAssetId skinRules, CAssetId layoutInfo, int shaderIdx,
int drawInsts);
const float* GetMorphMagnitudes() const { return x40_morphMagnitudes.get(); }
2016-04-15 03:02:21 +00:00
};
2021-04-10 08:42:06 +00:00
} // namespace metaforce