metaforce/Runtime/Character/CFBStreamedAnimReader.cpp

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#include "CFBStreamedAnimReader.hpp"
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#include "CSegIdList.hpp"
#include "CSegStatementSet.hpp"
namespace urde
{
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void CFBStreamedAnimReaderTotals::Allocate(u32 chanCount)
{
u32 chan2 = chanCount * 2;
u32 chan32 = chanCount * 32;
size_t sz = chan32 + chanCount + chan2 + chan32;
x0_buffer.reset(new u8[sz]);
memset(x0_buffer.get(), 0, sz);
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x4_cumulativeInts32 = reinterpret_cast<s32*>(x0_buffer.get());
x8_hasTrans1 = reinterpret_cast<u8*>(x4_cumulativeInts32 + chanCount * 8);
xc_segIds2 = reinterpret_cast<u16*>(x8_hasTrans1 + chanCount);
x10_computedFloats32 = reinterpret_cast<float*>(xc_segIds2 + chanCount);
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}
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void CFBStreamedAnimReaderTotals::Initialize(const CFBStreamedCompression& source)
{
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x1c_curKey = 0;
x20_calculated = false;
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const u8* chans = source.GetPerChannelHeaders();
u32 boneChanCount = *reinterpret_cast<const u32*>(chans);
chans += 4;
if (source.m_pc)
{
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for (unsigned b=0 ; b<boneChanCount ; ++b)
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{
xc_segIds2[b] = *reinterpret_cast<const u32*>(chans);
chans += 8;
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s32* cumulativesOut = &x4_cumulativeInts32[8*b];
const s32* cumulativesIn = reinterpret_cast<const s32*>(chans);
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cumulativesOut[0] = 0;
cumulativesOut[1] = cumulativesIn[0] >> 8;
cumulativesOut[2] = cumulativesIn[1] >> 8;
cumulativesOut[3] = cumulativesIn[2] >> 8;
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chans += 12;
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u32 tCount = *reinterpret_cast<const u32*>(chans);
chans += 4;
if (tCount)
{
x8_hasTrans1[b] = true;
const s32* cumulativesIn = reinterpret_cast<const s32*>(chans);
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cumulativesOut[4] = cumulativesIn[0] >> 8;
cumulativesOut[5] = cumulativesIn[1] >> 8;
cumulativesOut[6] = cumulativesIn[2] >> 8;
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chans += 12;
}
else
x8_hasTrans1[b] = false;
}
}
else
{
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for (unsigned b=0 ; b<boneChanCount ; ++b)
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{
xc_segIds2[b] = *reinterpret_cast<const u32*>(chans);
chans += 6;
s32* cumulativesOut = &x4_cumulativeInts32[8*b];
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cumulativesOut[0] = 0;
cumulativesOut[1] = *reinterpret_cast<const s16*>(chans);
cumulativesOut[2] = *reinterpret_cast<const s16*>(chans + 3);
cumulativesOut[3] = *reinterpret_cast<const s16*>(chans + 6);
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chans += 9;
u16 tCount = *reinterpret_cast<const u16*>(chans);
chans += 2;
if (tCount)
{
x8_hasTrans1[b] = true;
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cumulativesOut[4] = *reinterpret_cast<const s16*>(chans);
cumulativesOut[5] = *reinterpret_cast<const s16*>(chans + 3);
cumulativesOut[6] = *reinterpret_cast<const s16*>(chans + 6);
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chans += 9;
}
else
x8_hasTrans1[b] = false;
}
}
}
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CFBStreamedAnimReaderTotals::CFBStreamedAnimReaderTotals(const CFBStreamedCompression& source)
{
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const CFBStreamedCompression::Header& header = source.MainHeader();
x14_rotDiv = header.rotDiv;
x18_transMult = header.translationMult;
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const u8* chans = source.GetPerChannelHeaders();
x24_boneChanCount = *reinterpret_cast<const u32*>(chans);
Allocate(x24_boneChanCount);
Initialize(source);
}
void CFBStreamedAnimReaderTotals::IncrementInto(CBitLevelLoader& loader,
const CFBStreamedCompression& source,
CFBStreamedAnimReaderTotals& dest)
{
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dest.x20_calculated = false;
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const u8* chans = source.GetPerChannelHeaders();
u32 boneChanCount = *reinterpret_cast<const u32*>(chans);
chans += 4;
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if (source.m_pc)
{
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for (unsigned b=0 ; b<boneChanCount ; ++b)
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{
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chans += 8;
const s32* cumulativesIn = &x4_cumulativeInts32[8*b];
s32* cumulativesOut = &dest.x4_cumulativeInts32[8*b];
const s32* qsIn = reinterpret_cast<const s32*>(chans);
cumulativesOut[0] = loader.LoadBool();
cumulativesOut[1] = cumulativesIn[1] + loader.LoadSigned(qsIn[0] & 0xff);
cumulativesOut[2] = cumulativesIn[2] + loader.LoadSigned(qsIn[1] & 0xff);
cumulativesOut[3] = cumulativesIn[3] + loader.LoadSigned(qsIn[2] & 0xff);
chans += 12;
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u32 tCount = *reinterpret_cast<const u32*>(chans);
chans += 4;
if (tCount)
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{
const s32* qsIn = reinterpret_cast<const s32*>(chans);
cumulativesOut[4] = cumulativesIn[4] + loader.LoadSigned(qsIn[0] & 0xff);
cumulativesOut[5] = cumulativesIn[5] + loader.LoadSigned(qsIn[1] & 0xff);
cumulativesOut[6] = cumulativesIn[6] + loader.LoadSigned(qsIn[2] & 0xff);
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chans += 12;
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}
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}
}
else
{
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for (unsigned b=0 ; b<boneChanCount ; ++b)
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{
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chans += 6;
const s32* cumulativesIn = &x4_cumulativeInts32[8*b];
s32* cumulativesOut = &dest.x4_cumulativeInts32[8*b];
cumulativesOut[0] = loader.LoadBool();
cumulativesOut[1] = cumulativesIn[1] + loader.LoadSigned(*reinterpret_cast<const u8*>(chans + 2));
cumulativesOut[2] = cumulativesIn[2] + loader.LoadSigned(*reinterpret_cast<const u8*>(chans + 5));
cumulativesOut[3] = cumulativesIn[3] + loader.LoadSigned(*reinterpret_cast<const u8*>(chans + 8));
chans += 9;
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u16 tCount = *reinterpret_cast<const u16*>(chans);
chans += 2;
if (tCount)
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{
cumulativesOut[4] = cumulativesIn[4] + loader.LoadSigned(*reinterpret_cast<const u8*>(chans + 2));
cumulativesOut[5] = cumulativesIn[5] + loader.LoadSigned(*reinterpret_cast<const u8*>(chans + 5));
cumulativesOut[6] = cumulativesIn[5] + loader.LoadSigned(*reinterpret_cast<const u8*>(chans + 8));
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chans += 9;
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}
}
}
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dest.x1c_curKey = x1c_curKey + 1;
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}
void CFBStreamedAnimReaderTotals::CalculateDown()
{
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for (unsigned b=0 ; b<x24_boneChanCount ; ++b)
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{
const s32* cumulativesIn = &x4_cumulativeInts32[8*b];
float* compOut = &x10_computedFloats32[8*b];
float q = M_PIF / 2.f / float(x14_rotDiv);
compOut[1] = std::sin(cumulativesIn[1] * q);
compOut[2] = std::sin(cumulativesIn[2] * q);
compOut[3] = std::sin(cumulativesIn[3] * q);
compOut[0] = std::sqrt(std::max(1.f - (compOut[1] * compOut[1] +
compOut[2] * compOut[2] +
compOut[3] * compOut[3]), 0.f));
if (cumulativesIn[0])
compOut[0] = -compOut[0];
if (x8_hasTrans1[b])
{
compOut[4] = cumulativesIn[4] * x18_transMult;
compOut[5] = cumulativesIn[5] * x18_transMult;
compOut[6] = cumulativesIn[6] * x18_transMult;
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}
}
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x20_calculated = true;
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}
CFBStreamedPairOfTotals::CFBStreamedPairOfTotals(const TSubAnimTypeToken<CFBStreamedCompression>& source)
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: x0_source(source), xc_rotsAndOffs(source->xc_rotsAndOffs.get()), x14_a(*source), x3c_b(*source)
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{
}
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void CFBStreamedPairOfTotals::SetTime(CBitLevelLoader& loader, const CCharAnimTime& time)
{
/* Implementation is a bit different than original;
* T evaluated pre-emptively with key indices.
* CalculateDown is also called here as needed. */
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const CFBStreamedCompression::Header& header = x0_source->MainHeader();
CCharAnimTime interval(header.interval);
const u32* timeBitmap = x0_source->GetTimes();
CCharAnimTime priorTime(0);
CCharAnimTime curTime(0);
int prior = -1;
int next = -1;
int cur = 0;
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for (unsigned b=0 ; b<timeBitmap[0] ; ++b)
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{
int word = b / 32;
int bit = b % 32;
if ((timeBitmap[word+1] >> bit) & 1)
{
if (curTime <= time)
{
prior = cur;
priorTime = curTime;
}
else if (curTime > time)
{
next = cur;
if (prior == -1)
{
prior = cur;
priorTime = curTime;
x78_t = 0.f;
}
else
x78_t = (time - priorTime) / (curTime - priorTime);
break;
}
++cur;
}
curTime += interval;
}
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if (prior != -1 && u32(prior) < Prior().x1c_curKey)
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{
Prior().Initialize(*x0_source);
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Next().Initialize(*x0_source);
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loader.Reset();
}
if (next != -1)
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while (u32(next) > Next().x1c_curKey)
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DoIncrement(loader);
if (!Prior().IsCalculated())
Prior().CalculateDown();
if (!Next().IsCalculated())
Next().CalculateDown();
}
void CFBStreamedPairOfTotals::DoIncrement(CBitLevelLoader& loader)
{
x10_nextSel ^= 1;
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Prior().IncrementInto(loader, *x0_source, Next());
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}
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u32 CBitLevelLoader::LoadUnsigned(u8 q)
{
u32 byteCur = (m_bitIdx / 32) * 4;
u32 bitRem = m_bitIdx % 32;
/* Fill 32 bit buffer with region containing bits */
/* Make them least significant */
u32 tempBuf = *reinterpret_cast<const u32*>(m_data + byteCur) >> bitRem;
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/* If this shift underflows the value, buffer the next 32 bits */
/* And tack onto shifted buffer */
if ((bitRem + q) > 32)
{
u32 tempBuf2 = *reinterpret_cast<const u32*>(m_data + byteCur + 4);
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tempBuf |= (tempBuf2 << (32 - bitRem));
}
/* Mask it */
u32 mask = (1 << q) - 1;
tempBuf &= mask;
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/* Return delta value */
m_bitIdx += q;
return tempBuf;
}
s32 CBitLevelLoader::LoadSigned(u8 q)
{
u32 byteCur = (m_bitIdx / 32) * 4;
u32 bitRem = m_bitIdx % 32;
/* Fill 32 bit buffer with region containing bits */
/* Make them least significant */
u32 tempBuf = *reinterpret_cast<const u32*>(m_data + byteCur) >> bitRem;
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/* If this shift underflows the value, buffer the next 32 bits */
/* And tack onto shifted buffer */
if ((bitRem + q) > 32)
{
u32 tempBuf2 = *reinterpret_cast<const u32*>(m_data + byteCur + 4);
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tempBuf |= (tempBuf2 << (32 - bitRem));
}
/* Mask it */
u32 mask = (1 << q) - 1;
tempBuf &= mask;
/* Sign extend */
u32 sign = (tempBuf >> (q - 1)) & 0x1;
if (sign)
tempBuf |= ~0u << q;
/* Return delta value */
m_bitIdx += q;
return s32(tempBuf);
}
bool CBitLevelLoader::LoadBool()
{
u32 byteCur = (m_bitIdx / 32) * 4;
u32 bitRem = m_bitIdx % 32;
/* Fill 32 bit buffer with region containing bits */
/* Make them least significant */
u32 tempBuf = *reinterpret_cast<const u32*>(m_data + byteCur) >> bitRem;
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/* That's it */
m_bitIdx += 1;
return tempBuf & 0x1;
}
CSegIdToIndexConverter::CSegIdToIndexConverter(const CFBStreamedAnimReaderTotals& totals)
{
std::fill(std::begin(x0_indices), std::end(x0_indices), -1);
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for (u32 b=0 ; b<totals.x24_boneChanCount ; ++b)
{
u16 segId = totals.xc_segIds2[b];
if (segId >= 96)
continue;
x0_indices[segId] = b;
}
}
CFBStreamedAnimReader::CFBStreamedAnimReader(const TSubAnimTypeToken<CFBStreamedCompression>& source, const CCharAnimTime& time)
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: CAnimSourceReaderBase(std::make_unique<TAnimSourceInfo<CFBStreamedCompression>>(source), time), x54_source(source),
x64_steadyStateInfo(source->IsLooping(), source->GetAnimationDuration(), source->GetRootOffset()),
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x7c_totals(source), x104_bitstreamData(source->GetBitstreamPointer()), x108_bitLoader(x104_bitstreamData),
x114_segIdToIndex(x7c_totals.x10_nextSel ? x7c_totals.x14_a : x7c_totals.x3c_b)
{
x7c_totals.SetTime(x108_bitLoader, CCharAnimTime());
PostConstruct(time);
}
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bool CFBStreamedAnimReader::HasOffset(const CSegId& seg) const
{
s32 idx = x114_segIdToIndex.SegIdToIndex(seg);
if (idx == -1)
return false;
return x7c_totals.Prior().x8_hasTrans1[idx];
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}
zeus::CVector3f CFBStreamedAnimReader::GetOffset(const CSegId& seg) const
{
s32 idx = x114_segIdToIndex.SegIdToIndex(seg);
if (idx == -1)
return {};
const float* af = x7c_totals.Prior().GetFloats(idx);
const float* bf = x7c_totals.Next().GetFloats(idx);
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zeus::CVector3f a(af[4], af[5], af[6]);
zeus::CVector3f b(bf[4], bf[5], bf[6]);
return zeus::CVector3f::lerp(a, b, x7c_totals.GetT());
}
zeus::CQuaternion CFBStreamedAnimReader::GetRotation(const CSegId& seg) const
{
s32 idx = x114_segIdToIndex.SegIdToIndex(seg);
if (idx == -1)
return {};
const float* af = x7c_totals.Prior().GetFloats(idx);
const float* bf = x7c_totals.Next().GetFloats(idx);
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zeus::CQuaternion a(af[0], af[1], af[2], af[3]);
zeus::CQuaternion b(bf[0], bf[1], bf[2], bf[3]);
return zeus::CQuaternion::slerp(a, b, x7c_totals.GetT());
}
SAdvancementResults CFBStreamedAnimReader::VGetAdvancementResults(const CCharAnimTime& dt,
const CCharAnimTime& startOff) const
{
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SAdvancementResults res = {};
CCharAnimTime resolveTime = xc_curTime + startOff;
CCharAnimTime animDur = x54_source->GetAnimationDuration();
if (resolveTime >= animDur || dt.EqualsZero())
return res;
const_cast<CFBStreamedAnimReader*>(this)->x7c_totals.SetTime
(const_cast<CFBStreamedAnimReader*>(this)->x108_bitLoader, resolveTime);
zeus::CQuaternion priorQ = GetRotation(3);
zeus::CVector3f priorV = GetOffset(3);
CCharAnimTime nextTime = resolveTime + dt;
if (nextTime > animDur)
{
nextTime = animDur;
res.x0_remTime = nextTime - animDur;
}
const_cast<CFBStreamedAnimReader*>(this)->x7c_totals.SetTime
(const_cast<CFBStreamedAnimReader*>(this)->x108_bitLoader, nextTime);
zeus::CQuaternion nextQ = GetRotation(3);
zeus::CVector3f nextV = GetOffset(3);
res.x8_deltas.xc_rotDelta = priorQ.inverse() * nextQ;
if (HasOffset(3))
res.x8_deltas.x0_posDelta = res.x8_deltas.xc_rotDelta.transform(nextV - priorV);
return res;
}
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void CFBStreamedAnimReader::VSetPhase(float ph)
{
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xc_curTime = x64_steadyStateInfo.GetDuration() * ph;
x7c_totals.SetTime(x108_bitLoader, xc_curTime);
if (x54_source->HasPOIData())
{
UpdatePOIStates();
if (!xc_curTime.GreaterThanZero())
{
x14_passedBoolCount = 0;
x18_passedIntCount = 0;
x1c_passedParticleCount = 0;
x20_passedSoundCount = 0;
}
}
}
SAdvancementResults CFBStreamedAnimReader::VReverseView(const CCharAnimTime& time)
{
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return {};
}
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std::unique_ptr<IAnimReader> CFBStreamedAnimReader::VClone() const
{
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return std::make_unique<CFBStreamedAnimReader>(x54_source, xc_curTime);
}
void CFBStreamedAnimReader::VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const
{
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const_cast<CFBStreamedAnimReader*>(this)->x7c_totals.SetTime
(const_cast<CFBStreamedAnimReader*>(this)->x108_bitLoader, xc_curTime);
for (const CSegId& id : list.GetList())
{
CAnimPerSegmentData& out = setOut[id];
out.x0_rotation = GetRotation(id);
out.x1c_hasOffset = HasOffset(id);
if (out.x1c_hasOffset)
out.x10_offset = GetOffset(id);
}
}
void CFBStreamedAnimReader::VGetSegStatementSet(const CSegIdList& list,
CSegStatementSet& setOut,
const CCharAnimTime& time) const
{
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const_cast<CFBStreamedAnimReader*>(this)->x7c_totals.SetTime
(const_cast<CFBStreamedAnimReader*>(this)->x108_bitLoader, time);
for (const CSegId& id : list.GetList())
{
CAnimPerSegmentData& out = setOut[id];
out.x0_rotation = GetRotation(id);
out.x1c_hasOffset = HasOffset(id);
if (out.x1c_hasOffset)
out.x10_offset = GetOffset(id);
}
}
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SAdvancementResults CFBStreamedAnimReader::VAdvanceView(const CCharAnimTime& dt)
{
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SAdvancementResults res = {};
CCharAnimTime animDur = x54_source->GetAnimationDuration();
if (xc_curTime == animDur)
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{
xc_curTime = CCharAnimTime();
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x7c_totals.SetTime(x108_bitLoader, xc_curTime);
res.x0_remTime = dt;
return res;
}
else if (dt.EqualsZero())
{
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return res;
}
zeus::CQuaternion priorQ = GetRotation(3);
zeus::CVector3f priorV = GetOffset(3);
xc_curTime += dt;
CCharAnimTime overTime;
if (xc_curTime > animDur)
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{
overTime = xc_curTime - animDur;
xc_curTime = animDur;
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}
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x7c_totals.SetTime(x108_bitLoader, xc_curTime);
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if (x54_source->HasPOIData())
UpdatePOIStates();
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zeus::CQuaternion nextQ = GetRotation(3);
zeus::CVector3f nextV = GetOffset(3);
res.x0_remTime = overTime;
res.x8_deltas.xc_rotDelta = nextQ * priorQ.inverse();
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if (HasOffset(3))
res.x8_deltas.x0_posDelta = nextQ.inverse().transform(nextV - priorV);
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return res;
}
CCharAnimTime CFBStreamedAnimReader::VGetTimeRemaining() const
{
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return x54_source->GetAnimationDuration() - xc_curTime;
}
CSteadyStateAnimInfo CFBStreamedAnimReader::VGetSteadyStateAnimInfo() const
{
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return x64_steadyStateInfo;
}
bool CFBStreamedAnimReader::VHasOffset(const CSegId& seg) const
{
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return HasOffset(seg);
}
zeus::CVector3f CFBStreamedAnimReader::VGetOffset(const CSegId& seg) const
{
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const_cast<CFBStreamedAnimReader*>(this)->x7c_totals.SetTime
(const_cast<CFBStreamedAnimReader*>(this)->x108_bitLoader, xc_curTime);
return GetOffset(seg);
}
zeus::CVector3f CFBStreamedAnimReader::VGetOffset(const CSegId& seg, const CCharAnimTime& time) const
{
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const_cast<CFBStreamedAnimReader*>(this)->x7c_totals.SetTime
(const_cast<CFBStreamedAnimReader*>(this)->x108_bitLoader, time);
return GetOffset(seg);
}
zeus::CQuaternion CFBStreamedAnimReader::VGetRotation(const CSegId& seg) const
{
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const_cast<CFBStreamedAnimReader*>(this)->x7c_totals.SetTime
(const_cast<CFBStreamedAnimReader*>(this)->x108_bitLoader, xc_curTime);
return GetRotation(seg);
}
template class TAnimSourceInfo<CFBStreamedCompression>;
}