metaforce/Runtime/AutoMapper/CMapWorld.hpp

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#ifndef __URDE_CMAPWORLD_HPP__
#define __URDE_CMAPWORLD_HPP__
#include "RetroTypes.hpp"
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#include "CToken.hpp"
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#include "zeus/CColor.hpp"
#include "zeus/CVector3f.hpp"
#include "zeus/CTransform.hpp"
namespace urde
{
class IWorld;
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class CMapArea;
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class CMapWorldInfo;
class CStateManager;
class CMapWorld
{
public:
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/* skDrawProfileItemNames; */
enum class EMapAreaList
{
};
class CMapAreaBFSInfo
{
public:
CMapAreaBFSInfo(s32, s32, float, float);
u32 GetAreaIndex() const;
float GetDepth();
float GetOutlineDrawDepth() const;
float GetSurfaceDrawDepth() const;
};
class CMapObjectSortInfo
{
public:
enum class EObjectCode
{
};
private:
public:
CMapObjectSortInfo(float, int, EObjectCode, int, const zeus::CColor&, const zeus::CColor& );
const zeus::CColor& GetOutlineColor() const;
const zeus::CColor& GetSurfaceColor() const;
u32 GetLocalObjectIndex();
EObjectCode GetObjectCode() const;
u32 GetAreaIndex() const;
float GetZDistance() const;
};
class CMapAreaData
{
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TCachedToken<CMapArea> x0_area;
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public:
CMapAreaData(u32, EMapAreaList, CMapAreaData*);
void Lock();
void Unlock();
bool IsLoaded() const;
void GetMapArea() const;
void GetNextMapAreaData() const;
void GetContainingList() const;
void NextMapAreaData();
void SetContainingList(EMapAreaList);
void SetNextMapArea(CMapAreaData*);
};
class CMapWorldDrawParms
{
public:
CMapWorldDrawParms(float, float, float, float, float, const CStateManager&, const zeus::CTransform&,
const zeus::CTransform&, const IWorld&, const CMapWorldInfo&, float, bool);
void GetWorld() const;
float GetOutlineWidthScale() const;
void GetPlaneProjectionTransform() const;
void GetPlayerAreaFlashIntensity() const;
void GetCameraTransform() const;
void GetAlphaOutlineUnvisited() const;
void GetAlphaSurfaceUnvisited() const;
void GetAlphaOutlineVisited() const;
void GetAlphaSurfaceVisited() const;
void GetMapWorldInfo() const;
void GetStateManager() const;
bool GetIsSortDoorSurfaces() const;
};
private:
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std::vector<CMapAreaData> x0_areas;
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public:
CMapWorld(CInputStream&);
u32 GetNumAreas() const;
void GetLoadedMapArea(s32) const;
void GetMapArea(s32) const;
void IsMapAreaInBFSInfoVector(const CMapAreaData*, const std::vector<CMapAreaBFSInfo>&) const;
void SetWhichMapAreasLoaded(const IWorld&, int start, int count);
bool IsMapAreasStreaming() const;
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void MoveMapAreaToList(CMapAreaData*, EMapAreaList);
void GetCurrentMapAreaDepth(const IWorld&, int) const;
void GetVisibleAreas(const IWorld&, const CMapWorldInfo&) const;
void Draw(const CMapWorldDrawParms&, int, int, float, float, bool) const;
void DoBFS(const IWorld&, int, int, float, float, bool, std::vector<CMapAreaBFSInfo>&) const;
bool IsMapAreaValid(const IWorld&, int, bool) const;
void DrawAreas(const CMapWorldDrawParms&, int, const std::vector<CMapAreaBFSInfo>&, bool) const;
void RecalculateWorldSphere(const CMapWorldInfo&, const IWorld&) const;
void ConstrainToWorldVolume(const zeus::CVector3f&, const zeus::CVector3f&) const;
void ClearTraversedFlags() const;
};
}
#endif // __URDE_CMAPWORLD_HPP__