metaforce/Runtime/Collision/CAreaOctTree.hpp

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#pragma once
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#include "RetroTypes.hpp"
#include "zeus/CAABox.hpp"
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#include "Collision/CCollisionEdge.hpp"
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#include "Collision/CCollisionSurface.hpp"
#include "zeus/CLine.hpp"
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namespace urde {
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class CMaterialFilter;
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class CAreaOctTree {
friend class CBooRenderer;
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public:
struct SRayResult {
zeus::CPlane x0_plane;
std::experimental::optional<CCollisionSurface> x10_surface;
float x3c_t;
};
class TriListReference {
const u16* m_ptr;
public:
TriListReference(const u16* ptr) : m_ptr(ptr) {}
u16 GetAt(int idx) const { return m_ptr[idx + 1]; }
u16 GetSize() const { return m_ptr[0]; }
};
class Node {
public:
enum class ETreeType { Invalid, Branch, Leaf };
private:
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zeus::CAABox x0_aabb;
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const u8* x18_ptr;
const CAreaOctTree& x1c_owner;
ETreeType x20_nodeType;
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bool LineTestInternal(const zeus::CLine&, const CMaterialFilter&, float, float, float,
const zeus::CVector3f&) const;
void LineTestExInternal(const zeus::CLine&, const CMaterialFilter&, SRayResult&, float, float, float,
const zeus::CVector3f&) const;
public:
Node(const void* ptr, const zeus::CAABox& aabb, const CAreaOctTree& owner, ETreeType type)
: x0_aabb(aabb), x18_ptr(reinterpret_cast<const u8*>(ptr)), x1c_owner(owner), x20_nodeType(type) {}
bool LineTest(const zeus::CLine&, const CMaterialFilter&, float) const;
void LineTestEx(const zeus::CLine&, const CMaterialFilter&, SRayResult&, float) const;
const CAreaOctTree& GetOwner() const { return x1c_owner; }
const zeus::CAABox& GetBoundingBox() const { return x0_aabb; }
u16 GetChildFlags() const { return *reinterpret_cast<const u16*>(x18_ptr); }
Node GetChild(int idx) const;
TriListReference GetTriangleArray() const { return TriListReference(reinterpret_cast<const u16*>(x18_ptr + 24)); }
ETreeType GetChildType(int idx) const {
u16 flags = *reinterpret_cast<const u16*>(x18_ptr);
return ETreeType((flags >> (2 * idx)) & 0x3);
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}
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ETreeType GetTreeType() const { return x20_nodeType; }
};
zeus::CAABox x0_aabb;
Node::ETreeType x18_treeType;
const u8* x1c_buf;
const u8* x20_treeBuf;
u32 x24_matCount;
const u32* x28_materials;
const u8* x2c_vertMats;
const u8* x30_edgeMats;
const u8* x34_polyMats;
u32 x38_edgeCount;
const CCollisionEdge* x3c_edges;
u32 x40_polyCount;
const u16* x44_polyEdges;
u32 x48_vertCount;
const float* x4c_verts;
void SwapTreeNode(u8* ptr, Node::ETreeType type);
public:
CAreaOctTree(const zeus::CAABox& aabb, Node::ETreeType treeType, const u8* buf, const u8* treeBuf, u32 matCount,
const u32* materials, const u8* vertMats, const u8* edgeMats, const u8* polyMats, u32 edgeCount,
const CCollisionEdge* edges, u32 polyCount, const u16* polyEdges, u32 vertCount, const float* verts);
const zeus::CAABox& GetAABB() const { return x0_aabb; }
Node GetRootNode() const { return Node(x20_treeBuf, x0_aabb, *this, x18_treeType); }
const u8* GetTreeMemory() const { return x20_treeBuf; }
zeus::CVector3f GetVert(int idx) const {
const float* vert = &x4c_verts[idx * 3];
return zeus::CVector3f(vert[0], vert[1], vert[2]);
}
const CCollisionEdge& GetEdge(int idx) const { return x3c_edges[idx]; }
u32 GetVertMaterial(int idx) const { return x28_materials[x2c_vertMats[idx]]; }
u32 GetEdgeMaterial(int idx) const { return x28_materials[x30_edgeMats[idx]]; }
u32 GetTriangleMaterial(int idx) const { return x28_materials[x34_polyMats[idx]]; }
u32 GetNumEdges() const { return x38_edgeCount; }
u32 GetNumVerts() const { return x48_vertCount; }
u32 GetNumTriangles() const { return x40_polyCount; }
CCollisionSurface GetMasterListTriangle(u16 idx) const;
void GetTriangleVertexIndices(u16 idx, u16 indicesOut[3]) const;
const u16* GetTriangleEdgeIndices(u16 idx) const { return &x44_polyEdges[idx * 3]; }
static std::unique_ptr<CAreaOctTree> MakeFromMemory(const u8* buf, unsigned int size);
};
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} // namespace urde