metaforce/Runtime/Character/CAnimationSet.hpp

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#pragma once
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#include "IOStreams.hpp"
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#include "CAnimation.hpp"
#include "CTransition.hpp"
#include "CHalfTransition.hpp"
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#include "CAdditiveAnimPlayback.hpp"
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namespace urde {
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class CAnimationSet {
u16 x0_tableCount;
std::vector<CAnimation> x4_animations;
std::vector<CTransition> x14_transitions;
std::shared_ptr<IMetaTrans> x24_defaultTransition;
std::vector<std::pair<u32, CAdditiveAnimationInfo>> x28_additiveInfo;
CAdditiveAnimationInfo x38_defaultAdditiveInfo;
std::vector<CHalfTransition> x40_halfTransitions;
std::vector<std::pair<CAssetId, CAssetId>> x50_animRes;
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public:
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CAnimationSet(CInputStream& in);
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const std::vector<CAnimation>& GetAnimations() const { return x4_animations; }
const std::vector<CTransition>& GetTransitions() const { return x14_transitions; }
const std::shared_ptr<IMetaTrans>& GetDefaultTransition() const { return x24_defaultTransition; }
const std::vector<CHalfTransition>& GetHalfTransitions() const { return x40_halfTransitions; }
const std::vector<std::pair<u32, CAdditiveAnimationInfo>>& GetAdditiveInfo() const { return x28_additiveInfo; }
const CAdditiveAnimationInfo& GetDefaultAdditiveInfo() const { return x38_defaultAdditiveInfo; }
const std::vector<std::pair<CAssetId, CAssetId>>& GetAnimResIds() const { return x50_animRes; }
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};
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} // namespace urde