metaforce/Runtime/MkCastTo.py

187 lines
6.0 KiB
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"Generates TCastTo source files for constexpr-enabled CEntity casts"
class Namespace:
def __init__(self, name):
self.name = name
class EndNamespace:
pass
CENTITY_TYPES = (
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# Class, Visit, Header
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('CActor', 'World/CActor.hpp'),
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('CBallCamera', 'Camera/CBallCamera.hpp'),
('CBomb', 'Weapon/CBomb.hpp'),
('CCinematicCamera', 'Camera/CCinematicCamera.hpp'),
('CCollisionActor', 'Collision/CCollisionActor.hpp'),
('CDestroyableRock', 'World/CDestroyableRock.hpp'),
('CEnergyProjectile', 'Weapon/CEnergyProjectile.hpp'),
('CEntity', 'World/CEntity.hpp'),
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('CExplosion', 'World/CExplosion.hpp'),
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('CFirstPersonCamera', 'Camera/CFirstPersonCamera.hpp'),
('CFishCloud', 'World/CFishCloud.hpp'),
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('CGameCamera', 'Camera/CGameCamera.hpp'),
('CGameLight', 'World/CGameLight.hpp'),
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('CGameProjectile', 'Weapon/CGameProjectile.hpp'),
('CHUDBillboardEffect', 'World/CHUDBillboardEffect.hpp'),
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('CInterpolationCamera', 'Camera/CInterpolationCamera.hpp'),
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Namespace('MP1'),
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('CMetroidPrimeRelay', 'MP1/World/CMetroidPrimeRelay.hpp', 'MP1'),
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EndNamespace(),
('CPathCamera', 'Camera/CPathCamera.hpp'),
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('CAi', 'World/CAi.hpp'),
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('CPhysicsActor', 'World/CPhysicsActor.hpp'),
('CPlayer', 'World/CPhysicsActor.hpp'),
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('CRepulsor', 'World/CRepulsor.hpp'),
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('CScriptActor', 'World/CScriptActor.hpp'),
('CScriptActorKeyframe', 'World/CScriptActorKeyframe.hpp'),
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('CScriptAiJumpPoint', 'World/CScriptAiJumpPoint.hpp'),
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('CScriptCameraHint', 'World/CScriptCameraHint.hpp'),
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('CScriptCameraPitchVolume', 'World/CScriptCameraPitchVolume.hpp'),
('CScriptCameraShaker', 'World/CScriptCameraShaker.hpp'),
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('CScriptCameraWaypoint', 'World/CScriptCameraWaypoint.hpp'),
('CScriptControllerAction', 'World/CScriptControllerAction.hpp'),
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('CScriptCoverPoint', 'World/CScriptCoverPoint.hpp'),
('CScriptDebugCameraWaypoint', 'World/CScriptDebugCameraWaypoint.hpp'),
('CScriptDistanceFog', 'World/CScriptDistanceFog.hpp'),
('CScriptDock', 'World/CScriptDock.hpp'),
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('CScriptDoor', 'World/CScriptDoor.hpp'),
('CScriptEffect', 'World/CScriptEffect.hpp'),
('CScriptGrapplePoint', 'World/CScriptGrapplePoint.hpp'),
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('CScriptGunTurret', 'World/CScriptGunTurret.hpp'),
('CScriptMazeNode', 'World/CScriptMazeNode.hpp'),
('CScriptPickup', 'World/CScriptPickup.hpp'),
('CScriptPlatform', 'World/CScriptPlatform.hpp'),
('CScriptPlayerHint', 'World/CScriptPlayerHint.hpp'),
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('CScriptPointOfInterest', 'World/CScriptPointOfInterest.hpp'),
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('CScriptRoomAcoustics', 'World/CScriptRoomAcoustics.hpp'),
('CScriptSound', 'World/CScriptSound.hpp'),
('CScriptMidi', 'World/CScriptMidi.hpp'),
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('CScriptSpawnPoint', 'World/CScriptSpawnPoint.hpp'),
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('CScriptSpecialFunction', 'World/CScriptSpecialFunction.hpp'),
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('CScriptSpiderBallAttractionSurface', 'World/CScriptSpiderBallAttractionSurface.hpp'),
('CScriptSpiderBallWaypoint', 'World/CScriptSpiderBallWaypoint.hpp'),
('CScriptTargetingPoint', 'World/CScriptTargetingPoint.hpp'),
('CTeamAiMgr', 'World/CTeamAiMgr.hpp'),
('CScriptTimer', 'World/CScriptTimer.hpp'),
('CScriptTrigger', 'World/CScriptTrigger.hpp'),
('CScriptVisorFlare', 'World/CScriptVisorFlare.hpp'),
('CScriptWater', 'World/CScriptWater.hpp'),
('CScriptWaypoint', 'World/CScriptWaypoint.hpp'),
('CSnakeWeedSwarm', 'World/CSnakeWeedSwarm.hpp'),
('CScriptSpindleCamera', 'World/CScriptSpindleCamera.hpp'),
('CWallCrawlerSwarm', 'World/CWallCrawlerSwarm.hpp'),
('CWeapon', 'Weapon/CWeapon.hpp'),
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)
def getqualified(tp):
if len(tp) >= 3:
return tp[2] + '::' + tp[0]
else:
return tp[0]
headerf = open('TCastTo.hpp', 'w')
sourcef = open('TCastTo.cpp', 'w')
headerf.write('''#ifndef __TCASTTO_HPP__
#define __TCASTTO_HPP__
namespace urde
{
class CEntity;
''')
for tp in CENTITY_TYPES:
if type(tp) == tuple:
headerf.write('class %s;\n' % tp[0])
elif isinstance(tp, Namespace):
headerf.write('namespace %s\n{\n' % tp.name)
elif isinstance(tp, EndNamespace):
headerf.write('}\n')
headerf.write('\nclass IVisitor\n{\npublic:\n')
for tp in CENTITY_TYPES:
if type(tp) == tuple:
headerf.write(' virtual void Visit(%s* p)=0;\n' % getqualified(tp))
headerf.write('''};
template <class T>
class TCastToPtr : public IVisitor
{
protected:
T* ptr = nullptr;
public:
TCastToPtr(CEntity* p);
TCastToPtr(CEntity& p);
''')
for tp in CENTITY_TYPES:
if type(tp) == tuple:
headerf.write(' void Visit(%s* p);\n' % getqualified(tp))
headerf.write('''
T* GetPtr() const { return ptr; }
operator T*() const { return GetPtr(); }
T* operator->() const { return GetPtr(); }
operator bool() const { return ptr != nullptr; }
};
template <class T>
class TCastToConstPtr : TCastToPtr<T>
{
public:
TCastToConstPtr(const CEntity* p) : TCastToPtr<T>(const_cast<CEntity*>(p)) {}
TCastToConstPtr(const CEntity& p) : TCastToPtr<T>(const_cast<CEntity&>(p)) {}
const T* GetPtr() const { return TCastToPtr<T>::ptr; }
operator const T*() const { return GetPtr(); }
const T* operator->() const { return GetPtr(); }
operator bool() const { return TCastToPtr<T>::ptr != nullptr; }
};
}
#endif // __TCASTTO_HPP__
''')
headerf.close()
sourcef.write('#include "TCastTo.hpp"\n\n')
for tp in CENTITY_TYPES:
if type(tp) == tuple:
sourcef.write('#include "%s"\n' % tp[1])
sourcef.write('''
namespace urde
{
template <class T>
TCastToPtr<T>::TCastToPtr(CEntity* p) { p->Accept(*this); }
template <class T>
TCastToPtr<T>::TCastToPtr(CEntity& p) { p.Accept(*this); }
''')
for tp in CENTITY_TYPES:
if type(tp) == tuple:
qual = getqualified(tp)
sourcef.write('''template <class T>
void TCastToPtr<T>::Visit(%s* p)
{
ptr = reinterpret_cast<T*>(std::is_convertible<%s*, T*>::value ? p : nullptr);
}
''' % (qual, qual))
for tp in CENTITY_TYPES:
if type(tp) == tuple:
sourcef.write('template class TCastToPtr<%s>;\n' % getqualified(tp))
sourcef.write('\n}\n')
sourcef.close()