metaforce/Runtime/World/CFluidPlane.hpp

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#ifndef __URDE_CFLUIDPLANE_HPP__
#define __URDE_CFLUIDPLANE_HPP__
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#include "RetroTypes.hpp"
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namespace urde
{
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class CFluidUVMotion;
class CRippleManager;
class CScriptWater;
class CStateManager;
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class CFluidPlane
{
public:
enum class EFluidType
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{
Zero,
One,
Two,
Three,
Four,
Five
};
private:
u32 x4_;
u32 x8_;
u32 xc_;
float x40_;
EFluidType x44_;
float x48_;
public:
CFluidPlane(u32, u32, u32, EFluidType, float, const CFluidUVMotion&, float);
virtual void Ripple(float mag, TUniqueId rippler, const zeus::CVector3f& pos,
CScriptWater& water, CStateManager& mgr);
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virtual void Update();
float GetAlpha() const;
EFluidType GetFluidType() const;
const CFluidUVMotion& GetUVMotion() const;
void GetColorTexture() const;
bool HasColorTexture() const;
void GetTexturePattern1() const;
bool HasTexturePattern1() const;
void GetTexturePattern2() const;
bool HasTexturePattern2() const;
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};
}
#endif // __URDE_CFLUIDPLANE_HPP__