metaforce/DataSpec/DNAMP1/ScriptObjects/WallCrawlerSwarm.hpp

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#pragma once
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#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
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namespace DataSpec::DNAMP1 {
struct WallCrawlerSwarm : IScriptObject {
AT_DECL_DNA_YAML
AT_DECL_DNAV
String<-1> name;
Value<atVec3f> location;
Value<atVec3f> orientation;
Value<atVec3f> volume;
Value<bool> active;
ActorParameters actorParameters;
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Value<atUint32> flavor;
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AnimationParameters animationParameters;
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Value<atUint32> launchAnim;
Value<atUint32> attractAnim;
UniqueID32 part1;
UniqueID32 part2;
UniqueID32 part3;
UniqueID32 part4;
DamageInfo crabDamage;
Value<float> crabDamageCooldown;
DamageInfo scarabExplodeDamage;
Value<float> boidRadius;
Value<float> touchRadius;
Value<float> playerTouchRadius;
Value<float> animPlaybackSpeed;
Value<atUint32> numBoids;
Value<atUint32> maxCreatedBoids;
Value<float> separationRadius;
Value<float> cohesionMagnitude;
Value<float> alignmentWeight;
Value<float> separationMagnitude;
Value<float> moveToWaypointWeight;
Value<float> attractionMagnitude;
Value<float> attractionRadius;
Value<float> boidGenRate;
Value<atUint32> maxLaunches;
Value<float> scarabBoxMargin;
Value<float> scarabScatterXYVelocity;
Value<float> scarabTimeToExplode;
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HealthInfo healthInfo;
DamageVulnerability damageVulnerabilty;
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Value<atUint32> launchSfx;
Value<atUint32> scatterSfx;
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void addCMDLRigPairs(PAKRouter<PAKBridge>& pakRouter, CharacterAssociations<UniqueID32>& charAssoc) const {
actorParameters.addCMDLRigPairs(pakRouter, charAssoc, animationParameters);
}
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void nameIDs(PAKRouter<PAKBridge>& pakRouter) const {
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if (part1) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(part1);
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ent->name = name + "_part1";
}
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if (part2) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(part2);
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ent->name = name + "_part2";
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}
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if (part3) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(part3);
ent->name = name + "_part3";
}
if (part4) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(part4);
ent->name = name + "_part4";
}
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animationParameters.nameANCS(pakRouter, name + "_animp");
actorParameters.nameIDs(pakRouter, name + "_actp");
}
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void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut, std::vector<hecl::ProjectPath>& lazyOut) const {
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g_curSpec->flattenDependencies(part1, pathsOut);
g_curSpec->flattenDependencies(part2, pathsOut);
g_curSpec->flattenDependencies(part3, pathsOut);
g_curSpec->flattenDependencies(part4, pathsOut);
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animationParameters.depANCS(pathsOut);
actorParameters.depIDs(pathsOut, lazyOut);
}
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void gatherScans(std::vector<Scan>& scansOut) const { actorParameters.scanIDs(scansOut); }
};
} // namespace DataSpec::DNAMP1