metaforce/DataSpec/DNAMP1/ScriptObjects/Warwasp.hpp

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#pragma once
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#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
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namespace DataSpec::DNAMP1 {
struct Warwasp : IScriptObject {
AT_DECL_DNA_YAML
AT_DECL_DNAV
String<-1> name;
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Value<atUint32> flavor;
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Value<atVec3f> location;
Value<atVec3f> orientation;
Value<atVec3f> scale;
PatternedInfo patternedInfo;
ActorParameters actorParameters;
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Value<atUint8> colliderType;
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DamageInfo damageInfo1;
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UniqueID32 projectileWeapon;
DamageInfo projectileDamage;
UniqueID32 projectileVisorParticle;
Value<atUint32> projectileVisorSfx;
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void addCMDLRigPairs(PAKRouter<PAKBridge>& pakRouter, CharacterAssociations<UniqueID32>& charAssoc) const {
actorParameters.addCMDLRigPairs(pakRouter, charAssoc, patternedInfo.animationParameters);
}
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void nameIDs(PAKRouter<PAKBridge>& pakRouter) const {
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if (projectileWeapon) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(projectileWeapon);
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ent->name = name + "_wpsc";
}
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if (projectileVisorParticle) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(projectileVisorParticle);
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ent->name = name + "_part";
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}
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patternedInfo.nameIDs(pakRouter, name + "_patterned");
actorParameters.nameIDs(pakRouter, name + "_actp");
}
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void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut, std::vector<hecl::ProjectPath>& lazyOut) const {
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g_curSpec->flattenDependencies(projectileWeapon, pathsOut);
g_curSpec->flattenDependencies(projectileVisorParticle, pathsOut);
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patternedInfo.depIDs(pathsOut);
actorParameters.depIDs(pathsOut, lazyOut);
}
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void gatherScans(std::vector<Scan>& scansOut) const { actorParameters.scanIDs(scansOut); }
};
} // namespace DataSpec::DNAMP1