set(MP1_WORLD_SOURCES
CNewIntroBoss.hpp CNewIntroBoss.cpp
CBeetle.hpp CBeetle.cpp
CWarWasp.hpp CWarWasp.cpp
CSpacePirate.hpp CSpacePirate.cpp
CBabygoth.hpp CBabygoth.cpp
CMetroidPrimeRelay.hpp CMetroidPrimeRelay.cpp
CActorContraption.hpp CActorContraption.cpp
CThardusRockProjectile.hpp CThardusRockProjectile.cpp)
runtime_add_list(World MP1_WORLD_SOURCES)