2018-10-07 03:42:33 +00:00
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#pragma once
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2017-08-21 00:29:59 +00:00
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2018-11-18 05:10:06 +00:00
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#include "DataSpec/DNAMP1/SFX/Metaree.h"
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2017-08-21 00:29:59 +00:00
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2019-09-28 02:53:03 +00:00
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#include "Runtime/World/CDamageInfo.hpp"
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#include "Runtime/World/CPatterned.hpp"
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#include <zeus/CVector3f.hpp>
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2021-04-10 08:42:06 +00:00
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namespace metaforce::MP1 {
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2018-12-08 05:30:43 +00:00
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class CMetaree : public CPatterned {
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float x568_delay;
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2020-05-14 15:27:13 +00:00
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float x56c_haltDelay;
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2018-12-08 05:30:43 +00:00
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float x570_dropHeight;
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zeus::CVector3f x574_offset;
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float x580_attackSpeed;
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zeus::CVector3f x584_lookPos;
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zeus::CVector3f x590_projectileDelta;
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zeus::CVector3f x59c_velocity;
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u32 x5a8_ = 0;
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2020-01-03 00:54:59 +00:00
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CDamageInfo x5ac_damageInfo;
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2018-12-08 05:30:43 +00:00
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u16 x5c8_attackSfx = SFXsfx0225;
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2020-05-14 15:27:13 +00:00
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bool x5ca_24_ : 1;
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bool x5ca_25_started : 1;
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bool x5ca_26_deactivated : 1;
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u32 x5cc_;
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public:
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2020-08-23 19:03:33 +00:00
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DEFINE_PATTERNED(Metaree);
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2018-12-08 05:30:43 +00:00
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CMetaree(TUniqueId, std::string_view, EFlavorType, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
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const CPatternedInfo&, const CDamageInfo&, float, const zeus::CVector3f&, float, EBodyType, float, float,
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const CActorParameters&);
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2017-08-21 00:29:59 +00:00
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2019-08-09 19:46:49 +00:00
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void Accept(IVisitor& visitor) override;
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
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void Think(float, CStateManager&) override;
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2017-08-21 00:29:59 +00:00
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2019-08-09 19:46:49 +00:00
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void Touch(CActor&, CStateManager&) override;
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void CollidedWith(TUniqueId, const CCollisionInfoList&, CStateManager&) override;
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void ThinkAboutMove(float) override {}
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bool Delay(CStateManager&, float) override { return x330_stateMachineState.GetTime() > x568_delay; }
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void Explode(CStateManager&, EStateMsg, float) override;
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void Flee(CStateManager&, EStateMsg, float) override;
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void Dead(CStateManager&, EStateMsg, float) override;
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void Attack(CStateManager&, EStateMsg, float) override;
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void Halt(CStateManager&, EStateMsg, float) override;
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void Active(CStateManager&, EStateMsg, float) override;
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void InActive(CStateManager&, EStateMsg, float) override;
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bool InRange(CStateManager&, float) override;
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bool ShouldAttack(CStateManager&, float) override;
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2017-08-21 00:29:59 +00:00
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};
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} // namespace metaforce::MP1
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