2018-10-07 03:42:33 +00:00
|
|
|
#pragma once
|
2016-04-17 02:50:45 +00:00
|
|
|
|
2017-03-04 04:31:08 +00:00
|
|
|
#include <list>
|
2019-09-22 21:52:05 +00:00
|
|
|
#include <memory>
|
|
|
|
#include <utility>
|
|
|
|
#include <vector>
|
|
|
|
|
|
|
|
#include "Runtime/CToken.hpp"
|
|
|
|
#include "Runtime/rstl.hpp"
|
|
|
|
#include "Runtime/Audio/CSfxManager.hpp"
|
|
|
|
#include "Runtime/Graphics/CRainSplashGenerator.hpp"
|
|
|
|
#include "Runtime/Particle/CParticleElectric.hpp"
|
|
|
|
#include "Runtime/Particle/CParticleSwoosh.hpp"
|
|
|
|
|
|
|
|
#include <zeus/CColor.hpp>
|
|
|
|
#include <zeus/CTransform.hpp>
|
|
|
|
#include <zeus/CVector3f.hpp>
|
2017-03-04 04:31:08 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
namespace urde {
|
2017-03-04 04:31:08 +00:00
|
|
|
class CStateManager;
|
|
|
|
class CEntity;
|
|
|
|
class CElementGen;
|
|
|
|
class CTexture;
|
|
|
|
class CGenDescription;
|
2017-07-14 05:14:19 +00:00
|
|
|
class CActor;
|
2018-05-14 04:38:58 +00:00
|
|
|
class CScriptPlayerActor;
|
2016-04-17 02:50:45 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
class CActorModelParticles {
|
2017-03-26 05:53:04 +00:00
|
|
|
public:
|
2018-12-13 07:39:16 +00:00
|
|
|
enum class EDependency { OnFire, Ice, Ash, FirePop, Electric, IcePop };
|
2018-11-06 06:16:12 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
class CItem {
|
|
|
|
friend class CActorModelParticles;
|
|
|
|
TUniqueId x0_id;
|
|
|
|
TAreaId x4_areaId;
|
2018-12-13 07:39:16 +00:00
|
|
|
rstl::reserved_vector<std::pair<std::unique_ptr<CElementGen>, u32>, 8> x8_onFireGens;
|
2018-12-08 05:30:43 +00:00
|
|
|
float x6c_onFireDelayTimer = 0.f;
|
|
|
|
bool x70_onFire = false;
|
|
|
|
CSfxHandle x74_sfx;
|
2018-12-13 07:39:16 +00:00
|
|
|
std::unique_ptr<CElementGen> x78_ashGen;
|
|
|
|
s32 x80_ashPointIterator = 0;
|
|
|
|
s32 x84_ashMaxParticles = -1;
|
|
|
|
u32 x88_ashSeed = 99;
|
|
|
|
rstl::reserved_vector<std::unique_ptr<CElementGen>, 4> x8c_iceGens;
|
|
|
|
s32 xb0_icePointIterator = -1;
|
|
|
|
u32 xb4_iceSeed = 99;
|
|
|
|
std::unique_ptr<CElementGen> xb8_firePopGen;
|
|
|
|
std::unique_ptr<CParticleElectric> xc0_electricGen;
|
|
|
|
s32 xc8_electricPointIterator = 0;
|
|
|
|
u32 xcc_electricSeed = 99;
|
|
|
|
zeus::CColor xd0_electricColor;
|
|
|
|
std::unique_ptr<CRainSplashGenerator> xd4_rainSplashGen;
|
2018-12-08 05:30:43 +00:00
|
|
|
TToken<CTexture> xdc_ashy;
|
2018-12-13 07:39:16 +00:00
|
|
|
std::unique_ptr<CElementGen> xe4_icePopGen;
|
2019-02-24 07:15:54 +00:00
|
|
|
zeus::CVector3f xec_particleOffsetScale = zeus::skOne3f;
|
2018-12-13 07:39:16 +00:00
|
|
|
zeus::CTransform xf8_iceXf;
|
2018-12-08 05:30:43 +00:00
|
|
|
CActorModelParticles& x128_parent;
|
|
|
|
union {
|
|
|
|
struct {
|
|
|
|
bool x12c_24_thermalCold : 1;
|
|
|
|
bool x12c_25_thermalHot : 1;
|
|
|
|
};
|
|
|
|
u16 _dummy = 0;
|
2017-03-04 04:31:08 +00:00
|
|
|
};
|
2018-12-13 07:39:16 +00:00
|
|
|
float x130_remTime = 10.f;
|
|
|
|
mutable u8 x134_lockDeps = 0;
|
2018-12-08 05:30:43 +00:00
|
|
|
bool UpdateOnFire(float dt, CActor* actor, CStateManager& mgr);
|
2018-12-13 07:39:16 +00:00
|
|
|
bool UpdateAshGen(float dt, CActor* actor, CStateManager& mgr);
|
|
|
|
bool UpdateIceGen(float dt, CActor* actor, CStateManager& mgr);
|
2018-12-08 05:30:43 +00:00
|
|
|
bool UpdateFirePop(float dt, CActor* actor, CStateManager& mgr);
|
|
|
|
bool UpdateElectric(float dt, CActor* actor, CStateManager& mgr);
|
2018-12-13 07:39:16 +00:00
|
|
|
bool UpdateRainSplash(float dt, CActor* actor, CStateManager& mgr);
|
|
|
|
bool UpdateBurn(float dt, CActor* actor, CStateManager& mgr);
|
2018-12-08 05:30:43 +00:00
|
|
|
bool UpdateIcePop(float dt, CActor* actor, CStateManager& mgr);
|
|
|
|
|
|
|
|
public:
|
|
|
|
CItem(const CEntity& ent, CActorModelParticles& parent);
|
|
|
|
void GeneratePoints(const std::vector<std::pair<zeus::CVector3f, zeus::CVector3f>>& vn);
|
|
|
|
bool Update(float dt, CStateManager& mgr);
|
|
|
|
void Lock(EDependency i);
|
|
|
|
void Unlock(EDependency i);
|
|
|
|
};
|
2017-03-04 04:31:08 +00:00
|
|
|
|
2017-03-26 05:53:04 +00:00
|
|
|
private:
|
2018-12-08 05:30:43 +00:00
|
|
|
friend class CItem;
|
|
|
|
std::list<CItem> x0_items;
|
|
|
|
TToken<CGenDescription> x18_onFire;
|
|
|
|
TToken<CGenDescription> x20_ash;
|
|
|
|
TToken<CGenDescription> x28_iceBreak;
|
|
|
|
TToken<CGenDescription> x30_firePop;
|
|
|
|
TToken<CGenDescription> x38_icePop;
|
|
|
|
TToken<CElectricDescription> x40_electric;
|
|
|
|
TToken<CTexture> x48_ashy;
|
|
|
|
struct Dependency {
|
|
|
|
std::vector<CToken> x0_tokens;
|
|
|
|
int x10_refCount = 0;
|
|
|
|
bool x14_loaded = false;
|
|
|
|
void Increment() {
|
|
|
|
++x10_refCount;
|
|
|
|
if (x10_refCount == 1)
|
|
|
|
Load();
|
|
|
|
}
|
|
|
|
void Decrement() {
|
|
|
|
--x10_refCount;
|
|
|
|
if (x10_refCount <= 0)
|
|
|
|
Unload();
|
|
|
|
}
|
|
|
|
void Load() {
|
|
|
|
bool loading = false;
|
|
|
|
for (CToken& tok : x0_tokens) {
|
|
|
|
tok.Lock();
|
|
|
|
if (!tok.IsLoaded())
|
|
|
|
loading = true;
|
|
|
|
}
|
|
|
|
if (!loading)
|
|
|
|
x14_loaded = true;
|
|
|
|
}
|
|
|
|
void Unload() {
|
|
|
|
for (CToken& tok : x0_tokens)
|
|
|
|
tok.Unlock();
|
|
|
|
x14_loaded = false;
|
|
|
|
}
|
2018-12-13 07:39:16 +00:00
|
|
|
void UpdateLoad() {
|
|
|
|
if (x14_loaded || x10_refCount == 0)
|
|
|
|
return;
|
|
|
|
bool loading = false;
|
|
|
|
for (CToken& tok : x0_tokens) {
|
|
|
|
if (!tok.IsLoaded())
|
|
|
|
loading = true;
|
|
|
|
}
|
|
|
|
if (!loading)
|
|
|
|
x14_loaded = true;
|
|
|
|
}
|
2018-12-08 05:30:43 +00:00
|
|
|
};
|
|
|
|
rstl::reserved_vector<Dependency, 6> x50_dgrps;
|
2018-12-13 07:39:16 +00:00
|
|
|
u8 xe4_loadingDeps = 0;
|
|
|
|
u8 xe5_justLoadedDeps = 0;
|
|
|
|
u8 xe6_loadedDeps = 0;
|
2017-03-04 04:31:08 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
Dependency GetParticleDGRPTokens(const char* name);
|
|
|
|
void LoadParticleDGRPs();
|
2017-03-04 04:31:08 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
std::unique_ptr<CElementGen> MakeOnFireGen() const;
|
|
|
|
std::unique_ptr<CElementGen> MakeAshGen() const;
|
|
|
|
std::unique_ptr<CElementGen> MakeIceGen() const;
|
|
|
|
std::unique_ptr<CElementGen> MakeFirePopGen() const;
|
|
|
|
std::unique_ptr<CElementGen> MakeIcePopGen() const;
|
|
|
|
std::unique_ptr<CParticleElectric> MakeElectricGen() const;
|
|
|
|
|
|
|
|
void DecrementDependency(EDependency d);
|
|
|
|
void IncrementDependency(EDependency d);
|
2017-03-04 04:31:08 +00:00
|
|
|
|
2018-12-13 07:39:16 +00:00
|
|
|
void UpdateLoad();
|
|
|
|
|
2017-03-04 04:31:08 +00:00
|
|
|
public:
|
2018-12-08 05:30:43 +00:00
|
|
|
CActorModelParticles();
|
|
|
|
static void PointGenerator(void* item, const std::vector<std::pair<zeus::CVector3f, zeus::CVector3f>>& vn);
|
|
|
|
void AddStragglersToRenderer(const CStateManager& mgr);
|
|
|
|
void Update(float dt, CStateManager& mgr);
|
|
|
|
void SetupHook(TUniqueId uid);
|
|
|
|
std::list<CItem>::const_iterator FindSystem(TUniqueId uid) const;
|
|
|
|
std::list<CItem>::iterator FindOrCreateSystem(CActor& act);
|
|
|
|
void StartIce(CActor& actor);
|
|
|
|
void AddRainSplashGenerator(CActor& act, CStateManager& mgr, u32 maxSplashes, u32 genRate, float minZ);
|
|
|
|
void RemoveRainSplashGenerator(CActor& act);
|
2018-12-13 07:39:16 +00:00
|
|
|
void Render(const CStateManager& mgr, const CActor& actor) const;
|
2018-12-08 05:30:43 +00:00
|
|
|
void StartElectric(CActor& act);
|
|
|
|
void StopElectric(CActor& act);
|
2018-12-13 07:39:16 +00:00
|
|
|
void LoadAndStartElectric(CActor& act);
|
2018-12-08 05:30:43 +00:00
|
|
|
void StopThermalHotParticles(CActor& act);
|
|
|
|
void StartBurnDeath(CActor& act);
|
|
|
|
void EnsureElectricLoaded(CActor& act);
|
|
|
|
void EnsureFirePopLoaded(CActor& act);
|
|
|
|
void EnsureIceBreakLoaded(CActor& act);
|
|
|
|
void LightDudeOnFire(CActor& act);
|
|
|
|
const CTexture* GetAshyTexture(const CActor& act);
|
2016-04-17 02:50:45 +00:00
|
|
|
};
|
2018-12-08 05:30:43 +00:00
|
|
|
} // namespace urde
|