metaforce/Runtime/Character/CPASDatabase.cpp

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#include "Runtime/Character/CPASDatabase.hpp"
#include "Runtime/CRandom16.hpp"
#include "Runtime/rstl.hpp"
#include "Runtime/Character/CPASAnimParmData.hpp"
#include <algorithm>
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namespace urde {
void CPASDatabase::AddAnimState(CPASAnimState&& state) {
auto it = std::lower_bound(x0_states.begin(), x0_states.end(), state,
[](const CPASAnimState& item, const CPASAnimState& test) -> bool {
return item.GetStateId() < test.GetStateId();
});
x0_states.insert(it, std::move(state));
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}
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CPASDatabase::CPASDatabase(CInputStream& in) {
in.readUint32Big();
u32 animStateCount = in.readUint32Big();
u32 defaultState = in.readUint32Big();
x0_states.reserve(animStateCount);
for (u32 i = 0; i < animStateCount; ++i) {
CPASAnimState state(in);
AddAnimState(std::move(state));
}
if (animStateCount)
SetDefaultState(defaultState);
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}
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std::pair<float, s32> CPASDatabase::FindBestAnimation(const CPASAnimParmData& data, s32 ignoreAnim) const {
CRandom16 rnd(4660);
return FindBestAnimation(data, rnd, ignoreAnim);
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}
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std::pair<float, s32> CPASDatabase::FindBestAnimation(const CPASAnimParmData& data, CRandom16& rand,
s32 ignoreAnim) const {
auto it = rstl::binary_find(x0_states.cbegin(), x0_states.cend(), data.GetStateId(),
[](const CPASAnimState& item) { return item.GetStateId(); });
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if (it == x0_states.cend())
return {0.f, -1};
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return (*it).FindBestAnimation(data.GetAnimParmData(), rand, ignoreAnim);
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}
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} // namespace urde