metaforce/Runtime/Weapon/CProjectileWeapon.cpp

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#include "CProjectileWeapon.hpp"
#include "Particle/CWeaponDescription.hpp"
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namespace urde
{
CRandom16 CProjectileWeapon::g_GlobalSeed = 99;
CProjectileWeapon::CProjectileWeapon(const TToken<CWeaponDescription>& wDesc, const zeus::CVector3f&, const zeus::CTransform&,
const zeus::CVector3f&, s32)
: x4_weaponDesc(wDesc)
{
}
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}