metaforce/Runtime/MP1/CQuitGameScreen.cpp

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#include "Runtime/MP1/CQuitGameScreen.hpp"
#include <array>
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/CSimplePool.hpp"
#include "Runtime/Audio/CSfxManager.hpp"
#include "Runtime/Camera/CCameraFilter.hpp"
#include "Runtime/Input/CFinalInput.hpp"
#include "Runtime/Graphics/CGraphics.hpp"
#include "Runtime/GuiSys/CGuiFrame.hpp"
#include "Runtime/GuiSys/CGuiTableGroup.hpp"
#include "Runtime/GuiSys/CGuiTextPane.hpp"
#include "Runtime/GuiSys/CGuiWidgetDrawParms.hpp"
#include "Runtime/GuiSys/CStringTable.hpp"
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namespace metaforce::MP1 {
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constexpr std::array Titles{24, 25, 26, 27, 28};
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constexpr std::array DefaultSelections{1, 0, 1, 1, 0};
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constexpr std::array VerticalOffsets{0.f, 1.6f, 1.f, 0.f, 1.f};
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void CQuitGameScreen::SetColors() {
x14_tablegroup_quitgame->SetColors(zeus::CColor{0.784313f, 0.784313f, 0.784313f, 1.f},
zeus::CColor{0.196078f, 0.196078f, 0.196078f, 1.f});
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}
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void CQuitGameScreen::FinishedLoading() {
x10_loadedFrame = x4_frame.GetObj();
x10_loadedFrame->SetMaxAspect(1.33f);
x14_tablegroup_quitgame = static_cast<CGuiTableGroup*>(x10_loadedFrame->FindWidget("tablegroup_quitgame"));
x14_tablegroup_quitgame->SetVertical(false);
x14_tablegroup_quitgame->SetMenuAdvanceCallback([this](CGuiTableGroup* caller) { DoAdvance(caller); });
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x14_tablegroup_quitgame->SetMenuSelectionChangeCallback(
[this](CGuiTableGroup* caller, int oldSel) { DoSelectionChange(caller, oldSel); });
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static_cast<CGuiTextPane*>(x10_loadedFrame->FindWidget("textpane_title"))
->TextSupport()
.SetText(g_MainStringTable->GetString(Titles[size_t(x0_type)]));
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static_cast<CGuiTextPane*>(x10_loadedFrame->FindWidget("textpane_yes"))
->TextSupport()
.SetText(g_MainStringTable->GetString(22));
static_cast<CGuiTextPane*>(x10_loadedFrame->FindWidget("textpane_no"))
->TextSupport()
.SetText(g_MainStringTable->GetString(23));
x14_tablegroup_quitgame->SetUserSelection(DefaultSelections[size_t(x0_type)]);
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x14_tablegroup_quitgame->SetWorkersMouseActive(true);
x10_loadedFrame->SetMouseUpCallback([this](CGuiWidget* widget, bool cancel) { OnWidgetMouseUp(widget, cancel); });
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SetColors();
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}
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void CQuitGameScreen::OnWidgetMouseUp(CGuiWidget* widget, bool cancel) {
if (!widget || cancel)
return;
DoAdvance(static_cast<CGuiTableGroup*>(widget->GetParent()));
}
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void CQuitGameScreen::DoSelectionChange(CGuiTableGroup* caller, int oldSel) {
SetColors();
CSfxManager::SfxStart(SFXui_quit_change, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId);
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}
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void CQuitGameScreen::DoAdvance(CGuiTableGroup* caller) {
if (caller->GetUserSelection() == 0) {
/* Yes */
CSfxManager::SfxStart(SFXui_advance, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId);
x18_action = EQuitAction::Yes;
} else {
/* No */
CSfxManager::SfxStart(SFXui_table_change_mode, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId);
x18_action = EQuitAction::No;
}
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}
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EQuitAction CQuitGameScreen::Update(float dt) {
if (!x10_loadedFrame && x4_frame.IsLoaded())
FinishedLoading();
return x18_action;
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}
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void CQuitGameScreen::Draw() {
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SCOPED_GRAPHICS_DEBUG_GROUP("CQuitGameScreen::Draw", zeus::skPurple);
if (x0_type == EQuitType::QuitGame) {
CCameraFilterPass::DrawFilter(EFilterType::Blend, EFilterShape::Fullscreen, zeus::CColor{0.f, 0.5f}, nullptr, 1.f);
}
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if (x10_loadedFrame) {
x10_loadedFrame->Draw(CGuiWidgetDrawParms{1.f, zeus::CVector3f{0.f, 0.f, VerticalOffsets[size_t(x0_type)]}});
}
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}
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void CQuitGameScreen::ProcessUserInput(const CFinalInput& input) {
if (input.ControllerIdx() != 0) {
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return;
}
if (!x10_loadedFrame) {
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return;
}
x10_loadedFrame->ProcessMouseInput(
input, CGuiWidgetDrawParms{1.f, zeus::CVector3f{0.f, 0.f, VerticalOffsets[size_t(x0_type)]}});
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x10_loadedFrame->ProcessUserInput(input);
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if ((input.PB() || input.PSpecialKey(ESpecialKey::Esc)) && x0_type != EQuitType::ContinueFromLastSave) {
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x18_action = EQuitAction::No;
}
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}
CQuitGameScreen::CQuitGameScreen(EQuitType tp) : x0_type(tp) { x4_frame = g_SimplePool->GetObj("FRME_QuitScreen"); }
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} // namespace metaforce::MP1