metaforce/Runtime/Particle/CFlameWarp.hpp

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#ifndef __URDE_CFLAMEWARP_HPP__
#define __URDE_CFLAMEWARP_HPP__
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#include "CWarp.hpp"
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namespace urde
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{
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class CStateManager;
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class CFlameWarp : public CWarp
{
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rstl::reserved_vector<zeus::CVector3f, 9> x4_vecs;
zeus::CVector3f x74_warpPoint;
zeus::CVector3f x80_floatingPoint;
float x8c_maxDistSq = 0.f;
float x90_minSize = FLT_MAX;
float x94_maxSize = FLT_MIN;
float x98_maxInfluenceDistSq;
CStateManager* x9c_stateMgr = nullptr;
bool xa0_24_activated : 1;
bool xa0_25_collisionWarp : 1;
bool xa0_26_processed : 1;
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public:
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CFlameWarp(float maxInfluenceDist, const zeus::CVector3f& warpPoint, bool collisionWarp)
: x74_warpPoint(warpPoint), x80_floatingPoint(warpPoint),
x98_maxInfluenceDistSq(maxInfluenceDist * maxInfluenceDist)
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{
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x4_vecs.resize(9, warpPoint);
xa0_24_activated = false;
xa0_25_collisionWarp = collisionWarp;
xa0_26_processed = false;
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}
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bool UpdateWarp() { return xa0_24_activated; }
void ModifyParticles(std::vector<CParticle>& particles);
void Activate(bool val) { xa0_24_activated = val; }
bool IsActivated() { return xa0_24_activated; }
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FourCC Get4CharID() { return FOURCC('FWRP'); }
};
}
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#endif // __URDE_CFLAMEWARP_HPP__