2016-04-16 21:49:47 +00:00
|
|
|
#ifndef __URDE_CPATHCAMERA_HPP__
|
|
|
|
#define __URDE_CPATHCAMERA_HPP__
|
|
|
|
|
|
|
|
#include "CGameCamera.hpp"
|
|
|
|
|
|
|
|
namespace urde
|
|
|
|
{
|
|
|
|
|
|
|
|
class CPathCamera : public CGameCamera
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
enum class EInitialSplinePosition
|
|
|
|
{
|
|
|
|
};
|
|
|
|
CPathCamera(TUniqueId, const std::string& name, const CEntityInfo& info,
|
|
|
|
const zeus::CTransform& xf, bool, bool, bool, bool, bool,
|
|
|
|
float, float, float, float, float, float, float, u32,
|
|
|
|
EInitialSplinePosition);
|
2016-08-15 01:19:04 +00:00
|
|
|
|
|
|
|
void ProcessInput(const CFinalInput&, CStateManager& mgr);
|
|
|
|
void Reset(const zeus::CTransform&, CStateManager& mgr);
|
2016-04-16 21:49:47 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif // __URDE_CPATHCAMERA_HPP__
|