metaforce/DataSpec/DNAMP1/ScriptObjects/Camera.hpp

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#pragma once
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#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
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namespace DataSpec::DNAMP1 {
struct Camera : IScriptObject {
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AT_DECL_DNA_YAMLV
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String<-1> name;
Value<atVec3f> location;
Value<atVec3f> orientation;
Value<bool> active;
Value<float> shotDuration;
Value<bool> lookAtPlayer;
Value<bool> outOfPlayerEye;
Value<bool> intoPlayerEye;
Value<bool> drawPlayer;
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Value<bool> disableInput;
Value<bool> unknown;
Value<bool> finishCineSkip;
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Value<float> fov;
Value<bool> checkFailsafe;
Value<bool> disableOutOfInto;
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};
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} // namespace DataSpec::DNAMP1