2018-10-07 03:42:33 +00:00
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#pragma once
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2015-09-10 20:30:35 +00:00
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#include "../../DNACommon/DNACommon.hpp"
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#include "IScriptObject.hpp"
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#include "Parameters.hpp"
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2018-12-08 05:30:43 +00:00
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namespace DataSpec::DNAMP1 {
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struct Camera : IScriptObject {
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2019-08-11 00:49:41 +00:00
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AT_DECL_DNA_YAMLV
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2018-12-08 05:30:43 +00:00
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String<-1> name;
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Value<atVec3f> location;
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Value<atVec3f> orientation;
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Value<bool> active;
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Value<float> shotDuration;
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2019-07-19 08:30:11 +00:00
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Value<bool> lookAtPlayer;
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Value<bool> outOfPlayerEye;
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Value<bool> intoPlayerEye;
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Value<bool> drawPlayer;
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2018-12-08 05:30:43 +00:00
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Value<bool> disableInput;
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2019-07-19 08:30:11 +00:00
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Value<bool> unknown;
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Value<bool> finishCineSkip;
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2018-12-08 05:30:43 +00:00
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Value<float> fov;
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2019-07-19 08:30:11 +00:00
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Value<bool> checkFailsafe;
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Value<bool> disableOutOfInto;
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2015-09-10 20:30:35 +00:00
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};
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2018-12-08 05:30:43 +00:00
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} // namespace DataSpec::DNAMP1
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