metaforce/Runtime/World/CScriptActorKeyframe.hpp

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#ifndef __URDE_CSCRIPTACTORKEYFRAME_HPP__
#define __URDE_CSCRIPTACTORKEYFRAME_HPP__
#include "CEntity.hpp"
namespace urde
{
class CScriptActorKeyframe : public CEntity
{
private:
s32 x34_animationId;
float x38_;
float x3c_;
float x40_;
union {
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struct
{
bool x44_24_ : 1;
bool x44_25_ : 1;
bool x44_26_ : 1;
bool x44_27_ : 1;
bool x44_28_ : 1;
bool x44_29_ : 1;
};
u8 _dummy = 0;
};
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public:
CScriptActorKeyframe(TUniqueId uid, const std::string& name, const CEntityInfo& info, s32 w1, bool b1, float f1,
bool b2, u32 w2, bool active, float f2);
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr);
void Think(float, CStateManager&);
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void UpdateEntity(TUniqueId, CStateManager&);
};
}
#endif // __URDE_CSCRIPTACTORKEYFRAME_HPP__