metaforce/Runtime/Weapon/CMakeLists.txt

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CMake
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set(WEAPON_SOURCES
WeaponCommon.hpp
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CWeaponMgr.hpp CWeaponMgr.cpp
CGunController.hpp CGunController.cpp
CGunMotion.hpp CGunMotion.cpp
CGrappleArm.hpp CGrappleArm.cpp
CWeaponMode.hpp CWeaponMode.cpp
CPlayerGun.hpp CPlayerGun.cpp
CGunWeapon.hpp CGunWeapon.cpp
CAuxWeapon.hpp CAuxWeapon.cpp
CPowerBeam.hpp CPowerBeam.cpp
CIceBeam.hpp CIceBeam.cpp
CWaveBeam.hpp CWaveBeam.cpp
CPlasmaBeam.hpp CPlasmaBeam.cpp
CPhazonBeam.hpp CPhazonBeam.cpp
CGSFreeLook.hpp CGSFreeLook.cpp
CGSComboFire.hpp CGSComboFire.cpp
CGSFidget.hpp CGSFidget.cpp
CFidget.hpp CFidget.cpp
CWeapon.hpp CWeapon.cpp
CGameProjectile.hpp CGameProjectile.cpp
CBeamProjectile.hpp CBeamProjectile.cpp
CBeamInfo.hpp CBeamInfo.cpp
CPlasmaProjectile.hpp CPlasmaProjectile.cpp)
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runtime_add_list(Weapon WEAPON_SOURCES)