metaforce/Runtime/Graphics/CModel.hpp

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#ifndef __PSHAG_CMODEL_HPP__
#define __PSHAG_CMODEL_HPP__
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#include "RetroTypes.hpp"
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#include "zeus/CColor.hpp"
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namespace urde
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{
struct CModelFlags
{
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u8 f1; /* Blend state 3/5 enable additive */
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u8 f2;
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u16 f3; /* Depth state */
zeus::CColor color; /* Set into kcolor slot specified by material */
/* depth flags
0x8: greater
0x10: non-inclusive
*/
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};
class CModel
{
public:
void Draw(const CModelFlags& flags) const;
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void Touch(int) const;
bool IsLoaded(int) const;
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};
}
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#endif // __PSHAG_CMODEL_HPP__