2018-10-07 03:42:33 +00:00
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#pragma once
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2018-03-17 03:41:01 +00:00
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2019-09-28 02:53:03 +00:00
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#include "Runtime/Graphics/CGraphics.hpp"
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2018-03-17 03:41:01 +00:00
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2018-12-08 05:30:43 +00:00
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namespace urde {
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2018-03-23 21:56:17 +00:00
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struct CQuadDecal;
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2018-03-17 03:41:01 +00:00
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2018-12-08 05:30:43 +00:00
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class CDecalShaders {
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2018-03-17 03:41:01 +00:00
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private:
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2018-12-08 05:30:43 +00:00
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static boo::ObjToken<boo::IShaderPipeline> m_texZTestNoZWrite;
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static boo::ObjToken<boo::IShaderPipeline> m_texAdditiveZTest;
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static boo::ObjToken<boo::IShaderPipeline> m_texRedToAlphaZTest;
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2018-03-17 03:41:01 +00:00
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2018-12-08 05:30:43 +00:00
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static boo::ObjToken<boo::IShaderPipeline> m_noTexZTestNoZWrite;
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static boo::ObjToken<boo::IShaderPipeline> m_noTexAdditiveZTest;
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2018-03-17 03:41:01 +00:00
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public:
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2018-12-08 05:30:43 +00:00
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static void Initialize();
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static void Shutdown();
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static void BuildShaderDataBinding(boo::IGraphicsDataFactory::Context& ctx, CQuadDecal& decal);
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2018-03-17 03:41:01 +00:00
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};
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2018-12-08 05:30:43 +00:00
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} // namespace urde
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