metaforce/DataSpec/DNAMP3/CHAR.hpp

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#pragma once
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#include <map>
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#include "DataSpec/DNACommon/DNACommon.hpp"
#include "DataSpec/DNACommon/ANCS.hpp"
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#include "CMDLMaterials.hpp"
#include "CINF.hpp"
#include "CSKR.hpp"
#include "ANIM.hpp"
#include "../DNAMP2/ANCS.hpp"
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namespace DataSpec::DNAMP3
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{
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struct CHAR : BigDNA
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{
using CINFType = CINF;
using CSKRType = CSKR;
using ANIMType = ANIM;
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AT_DECL_DNA_YAML
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Value<atUint16> version;
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struct CharacterInfo : BigDNA
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{
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AT_DECL_DNA_YAML
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String<-1> name;
UniqueID64 cmdl;
UniqueID64 cskr;
Value<atUint32> overlayCount;
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struct Overlay : BigDNA
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{
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AT_DECL_DNA_YAML
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DNAFourCC type;
UniqueID64 cmdl;
UniqueID64 cskr;
};
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Vector<Overlay, AT_DNA_COUNT(overlayCount)> overlays;
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UniqueID64 cinf;
UniqueID64 sand;
using MP1CharacterInfo = DNAMP1::ANCS::CharacterSet::CharacterInfo;
MP1CharacterInfo::PASDatabase pasDatabase;
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struct ParticleResData : BigDNA
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{
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AT_DECL_DNA_YAML
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Value<atUint32> partCount;
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Vector<UniqueID64, AT_DNA_COUNT(partCount)> part;
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Value<atUint32> swhcCount;
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Vector<UniqueID64, AT_DNA_COUNT(swhcCount)> swhc;
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Value<atUint32> unkCount;
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Vector<UniqueID64, AT_DNA_COUNT(unkCount)> unk;
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Value<atUint32> elscCount;
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Vector<UniqueID64, AT_DNA_COUNT(elscCount)> elsc;
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Value<atUint32> spscCount;
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Vector<UniqueID64, AT_DNA_COUNT(spscCount)> spsc;
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Value<atUint32> unk2Count;
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Vector<UniqueID64, AT_DNA_COUNT(unk2Count)> unk2;
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} partResData;
} characterInfo;
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struct AnimationInfo : BigDNA
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{
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AT_DECL_DNA_YAML
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struct EVNT : BigDNA
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{
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AT_DECL_DNA_YAML
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Value<atUint32> eventIdx;
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String<-1> eventName;
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struct EventBase : BigDNA
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{
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AT_DECL_DNA_YAML
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String<-1> name1;
Value<atUint16> unk0;
String<-1> name2;
Value<atUint16> type;
Value<atUint32> unk1;
Value<atUint32> unk2;
Value<atUint32> unk3;
Value<atUint32> unk4;
Value<atUint8> unk5;
Value<float> unk6;
Value<atUint32> unk7;
Value<atUint32> unk8;
Value<atUint32> unk9;
Value<atUint32> unk10;
Value<atUint32> unk11;
Value<atUint32> unk12;
Value<atUint32> unk13;
};
struct EffectEvent : EventBase
{
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AT_DECL_DNA_YAML
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DNAFourCC effectType;
UniqueID64 effectId;
Value<float> scale;
Value<atUint32> parentMode;
};
Value<atUint32> effectCount;
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Vector<EffectEvent, AT_DNA_COUNT(effectCount)> effectEvents;
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struct SFXEvent : EventBase
{
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AT_DECL_DNA_YAML
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Delete expl;
UniqueID64 caudId;
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Value<atUint32> unk1_;
Value<atUint32> unk2_;
Value<atUint32> unk3_;
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std::vector<float> unk3Vals;
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Value<atUint32> extraType;
Value<float> extraFloat;
};
Value<atUint32> sfxCount;
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Vector<SFXEvent, AT_DNA_COUNT(sfxCount)> sfxEvents;
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};
Value<atUint32> evntCount;
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Vector<EVNT, AT_DNA_COUNT(evntCount)> evnts;
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struct IMetaAnim : BigDNAVYaml
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{
Delete expl;
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enum class Type
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{
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Primitive = 0,
Blend = 1,
PhaseBlend = 2,
Random = 3,
Sequence = 4
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} m_type;
const char* m_typeStr;
IMetaAnim(Type type, const char* typeStr)
: m_type(type), m_typeStr(typeStr) {}
virtual void gatherPrimitives(std::map<atUint32, DNAANCS::AnimationResInfo<UniqueID64>>& out)=0;
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};
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struct MetaAnimFactory : BigDNA
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{
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AT_DECL_DNA_YAML
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Delete expl;
std::unique_ptr<IMetaAnim> m_anim;
};
struct MetaAnimPrimitive : IMetaAnim
{
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MetaAnimPrimitive() : IMetaAnim(Type::Primitive, "Primitive") {}
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AT_DECL_DNA_YAML
AT_DECL_DNAV
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UniqueID64 animId;
Value<atUint32> animIdx;
String<-1> animName;
Value<float> unk1;
Value<atUint32> unk2;
void gatherPrimitives(std::map<atUint32, DNAANCS::AnimationResInfo<UniqueID64>>& out)
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{
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out[animIdx] = {animName, animId, UniqueID64(), false};
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}
};
struct MetaAnimBlend : IMetaAnim
{
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MetaAnimBlend() : IMetaAnim(Type::Blend, "Blend") {}
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AT_DECL_DNA_YAML
AT_DECL_DNAV
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MetaAnimFactory animA;
MetaAnimFactory animB;
Value<float> unkFloat;
Value<atUint8> unk;
void gatherPrimitives(std::map<atUint32, DNAANCS::AnimationResInfo<UniqueID64>>& out)
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{
animA.m_anim->gatherPrimitives(out);
animB.m_anim->gatherPrimitives(out);
}
};
struct MetaAnimPhaseBlend : IMetaAnim
{
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MetaAnimPhaseBlend() : IMetaAnim(Type::PhaseBlend, "PhaseBlend") {}
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AT_DECL_DNA_YAML
AT_DECL_DNAV
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MetaAnimFactory animA;
MetaAnimFactory animB;
Value<float> unkFloat;
Value<atUint8> unk;
void gatherPrimitives(std::map<atUint32, DNAANCS::AnimationResInfo<UniqueID64>>& out)
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{
animA.m_anim->gatherPrimitives(out);
animB.m_anim->gatherPrimitives(out);
}
};
struct MetaAnimRandom : IMetaAnim
{
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MetaAnimRandom() : IMetaAnim(Type::Random, "Random") {}
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AT_DECL_DNA_YAML
AT_DECL_DNAV
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Value<atUint32> animCount;
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struct Child : BigDNA
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{
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AT_DECL_DNA_YAML
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MetaAnimFactory anim;
Value<atUint32> probability;
};
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Vector<Child, AT_DNA_COUNT(animCount)> children;
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void gatherPrimitives(std::map<atUint32, DNAANCS::AnimationResInfo<UniqueID64>>& out)
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{
for (const auto& child : children)
child.anim.m_anim->gatherPrimitives(out);
}
};
struct MetaAnimSequence : IMetaAnim
{
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MetaAnimSequence() : IMetaAnim(Type::Sequence, "Sequence") {}
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AT_DECL_DNA_YAML
AT_DECL_DNAV
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Value<atUint32> animCount;
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Vector<MetaAnimFactory, AT_DNA_COUNT(animCount)> children;
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void gatherPrimitives(std::map<atUint32, DNAANCS::AnimationResInfo<UniqueID64>>& out)
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{
for (const auto& child : children)
child.m_anim->gatherPrimitives(out);
}
};
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struct Animation : BigDNA
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{
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AT_DECL_DNA_YAML
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String<-1> name;
MetaAnimFactory metaAnim;
};
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Value<atUint32> animationCount;
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Vector<Animation, AT_DNA_COUNT(animationCount)> animations;
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struct ActionAABB : BigDNA
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{
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AT_DECL_DNA_YAML
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UniqueID64 animId;
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Value<atVec3f> aabb[2];
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};
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Value<atUint32> animAABBCount;
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Vector<ActionAABB, AT_DNA_COUNT(animAABBCount)> animAABBs;
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Value<atUint8> unkByte;
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Value<atUint32> additiveMapCount;
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Vector<bool, AT_DNA_COUNT(additiveMapCount)> additiveMap;
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} animationInfo;
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struct HitboxSet : BigDNA
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{
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AT_DECL_DNA_YAML
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String<-1> name;
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Value<atUint32> hitboxCount;
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struct Hitbox : BigDNA
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{
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AT_DECL_DNA_YAML
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Value<atUint32> unk1;
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Value<atUint32> unk2;
Value<atUint32> unk3;
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Value<atUint32> unk4;
Value<atUint32> unk5;
Value<float> unk6;
Value<float> unk7;
Value<float> unk8;
Value<float> unk9;
Value<float> unk10;
Value<float> unk11;
Value<float> unk12;
Value<float> unk13;
String<-1> boneName;
Value<float> unk14;
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};
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Vector<Hitbox, AT_DNA_COUNT(hitboxCount)> hitboxes;
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};
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Value<atUint32> hitboxSetCount;
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Vector<HitboxSet, AT_DNA_COUNT(hitboxSetCount)> hitboxSets;
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void getCharacterResInfo(std::vector<DNAANCS::CharacterResInfo<UniqueID64>>& out) const
{
out.clear();
out.reserve(1);
out.emplace_back();
DNAANCS::CharacterResInfo<UniqueID64>& chOut = out.back();
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chOut.name = characterInfo.name;
chOut.cmdl = characterInfo.cmdl;
chOut.cskr = characterInfo.cskr;
chOut.cinf = characterInfo.cinf;
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for (const CharacterInfo::Overlay& overlay : characterInfo.overlays)
chOut.overlays.emplace_back(overlay.type, std::make_pair(overlay.cmdl, overlay.cskr));
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}
void getAnimationResInfo(PAKRouter<PAKBridge>* pakRouter,
std::map<atUint32, DNAANCS::AnimationResInfo<UniqueID64>>& out) const
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{
out.clear();
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for (const AnimationInfo::Animation& ai : animationInfo.animations)
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ai.metaAnim.m_anim->gatherPrimitives(out);
for (auto& animRes : out)
animRes.second.additive = animationInfo.additiveMap.at(animRes.first);
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}
static bool Extract(const SpecBase& dataSpec,
PAKEntryReadStream& rs,
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const hecl::ProjectPath& outPath,
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PAKRouter<PAKBridge>& pakRouter,
const PAK::Entry& entry,
bool force,
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hecl::blender::Token& btok,
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std::function<void(const hecl::SystemChar*)> fileChanged)
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{
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hecl::ProjectPath yamlPath = outPath.getWithExtension(_S(".yaml"), true);
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hecl::ProjectPath::Type yamlType = yamlPath.getPathType();
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hecl::ProjectPath blendPath = outPath.getWithExtension(_S(".blend"), true);
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hecl::ProjectPath::Type blendType = blendPath.getPathType();
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if (force ||
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yamlType == hecl::ProjectPath::Type::None ||
blendType == hecl::ProjectPath::Type::None)
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{
CHAR aChar;
aChar.read(rs);
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if (force || yamlType == hecl::ProjectPath::Type::None)
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{
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athena::io::FileWriter writer(yamlPath.getAbsolutePath());
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athena::io::ToYAMLStream(aChar, writer);
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}
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if (force || blendType == hecl::ProjectPath::Type::None)
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{
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hecl::blender::Connection& conn = btok.getBlenderConnection();
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DNAANCS::ReadANCSToBlender<PAKRouter<PAKBridge>, CHAR, MaterialSet, DNACMDL::SurfaceHeader_3, 4>
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(conn, aChar, blendPath, pakRouter, entry, dataSpec, fileChanged, force);
}
}
return true;
}
};
}