2016-04-16 21:49:47 +00:00
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#ifndef __URDE_CCINEMATICCAMERA_HPP__
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#define __URDE_CCINEMATICCAMERA_HPP__
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#include "CGameCamera.hpp"
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namespace urde
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{
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class CCinematicCamera : public CGameCamera
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{
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2017-02-18 02:19:50 +00:00
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u32 x21c_w1;
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2016-04-16 21:49:47 +00:00
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public:
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CCinematicCamera(TUniqueId, const std::string& name, const CEntityInfo& info,
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2017-02-18 02:19:50 +00:00
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const zeus::CTransform& xf, bool, float, float, float, float, float, u32 w1);
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2016-08-15 01:19:04 +00:00
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2017-01-15 03:07:01 +00:00
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void Accept(IVisitor& visitor);
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2017-08-29 13:17:52 +00:00
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr);
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2016-08-15 01:19:04 +00:00
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void ProcessInput(const CFinalInput&, CStateManager& mgr);
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void Reset(const zeus::CTransform&, CStateManager& mgr);
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2017-02-18 02:19:50 +00:00
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u32 GetW1() const { return x21c_w1; }
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void WasDeactivated(CStateManager& mgr);
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2017-08-29 13:17:52 +00:00
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void CalculateWaypoints(CStateManager& mgr);
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void SendArrivedMsg(TUniqueId reciever, CStateManager& mgr);
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2016-04-16 21:49:47 +00:00
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};
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}
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#endif // __URDE_CCINEMATICCAMERA_HPP__
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