2018-10-07 03:42:33 +00:00
|
|
|
#pragma once
|
2016-11-20 21:53:15 +00:00
|
|
|
|
2019-09-22 21:52:05 +00:00
|
|
|
#include <memory>
|
|
|
|
|
|
|
|
#include "Runtime/GCNTypes.hpp"
|
|
|
|
#include "Runtime/World/CFluidPlane.hpp"
|
|
|
|
#include "Runtime/World/CRipple.hpp"
|
|
|
|
|
|
|
|
#include <zeus/CVector3f.hpp>
|
2016-11-20 21:53:15 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
namespace urde {
|
2016-11-20 21:53:15 +00:00
|
|
|
class CFluidUVMotion;
|
2018-06-07 04:43:26 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
class CFluidPlaneCPU : public CFluidPlane {
|
2018-06-07 04:43:26 +00:00
|
|
|
protected:
|
2018-12-08 05:30:43 +00:00
|
|
|
class CTurbulence {
|
|
|
|
float x0_speed;
|
|
|
|
float x4_distance;
|
|
|
|
float x8_freqMax;
|
|
|
|
float xc_freqMin;
|
|
|
|
float x10_phaseMax;
|
|
|
|
float x14_phaseMin;
|
|
|
|
float x18_amplitudeMax;
|
|
|
|
float x1c_amplitudeMin;
|
|
|
|
std::unique_ptr<float[]> x20_table; // x140
|
|
|
|
u32 x24_tableCount = 0; // x144
|
|
|
|
float x28_heightSelPitch = 0.f; // x148
|
|
|
|
float x2c_ooTurbSpeed; // x14c
|
|
|
|
float x30_ooTurbDistance; // x150
|
|
|
|
bool x34_hasTurbulence = false; // x154
|
|
|
|
public:
|
|
|
|
CTurbulence(float speed, float distance, float freqMax, float freqMin, float phaseMax, float phaseMin,
|
|
|
|
float amplitudeMax, float amplitudeMin);
|
|
|
|
float GetHeight(float sel) const { return x20_table[(x24_tableCount - 1) & int(sel * x28_heightSelPitch)]; }
|
|
|
|
float GetOODistance() const { return x30_ooTurbDistance; }
|
|
|
|
float GetOOSpeed() const { return x2c_ooTurbSpeed; }
|
|
|
|
bool HasTurbulence() const { return x34_hasTurbulence; }
|
|
|
|
};
|
2017-08-06 07:15:42 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
CAssetId xa0_texIdBumpMap;
|
|
|
|
CAssetId xa4_texIdEnvMap;
|
|
|
|
CAssetId xa8_texIdEnvBumpMap;
|
|
|
|
CAssetId xac_texId4;
|
|
|
|
TLockedToken<CTexture> xb0_bumpMap;
|
|
|
|
TLockedToken<CTexture> xc0_envMap;
|
|
|
|
TLockedToken<CTexture> xd0_envBumpMap;
|
|
|
|
TLockedToken<CTexture> xe0_lightmap;
|
|
|
|
zeus::CVector3f xf0_bumpLightDir;
|
|
|
|
float xfc_bumpScale;
|
|
|
|
float x100_tileSize;
|
|
|
|
int x104_tileSubdivisions;
|
|
|
|
float x108_rippleResolution;
|
|
|
|
float x10c_specularMin;
|
|
|
|
float x110_specularMax;
|
|
|
|
float x114_reflectionBlend;
|
|
|
|
float x118_reflectionSize;
|
|
|
|
float x11c_unitsPerLightmapTexel;
|
|
|
|
CTurbulence x120_turbulence;
|
2017-08-10 23:13:25 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
u32 m_maxVertCount;
|
|
|
|
bool m_tessellation = false;
|
2017-08-13 07:56:35 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
mutable bool m_cachedDoubleLightmapBlend;
|
|
|
|
mutable bool m_cachedAdditive;
|
2018-06-07 04:43:26 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
static bool PrepareRipple(const CRipple& ripple, const CFluidPlaneRender::SPatchInfo& info,
|
|
|
|
CFluidPlaneRender::SRippleInfo& rippleOut);
|
|
|
|
void ApplyTurbulence(float t, CFluidPlaneRender::SHFieldSample (&heights)[46][46], const u8 (&flags)[9][9],
|
|
|
|
const float sineWave[256], const CFluidPlaneRender::SPatchInfo& info,
|
|
|
|
const zeus::CVector3f& areaCenter) const;
|
|
|
|
void ApplyRipple(const CFluidPlaneRender::SRippleInfo& rippleInfo,
|
|
|
|
CFluidPlaneRender::SHFieldSample (&heights)[46][46], u8 (&flags)[9][9], const float sineWave[256],
|
|
|
|
const CFluidPlaneRender::SPatchInfo& info) const;
|
|
|
|
void ApplyRipples(const rstl::reserved_vector<CFluidPlaneRender::SRippleInfo, 32>& rippleInfos,
|
|
|
|
CFluidPlaneRender::SHFieldSample (&heights)[46][46], u8 (&flags)[9][9], const float sineWave[256],
|
|
|
|
const CFluidPlaneRender::SPatchInfo& info) const;
|
|
|
|
static void UpdatePatchNoNormals(CFluidPlaneRender::SHFieldSample (&heights)[46][46], const u8 (&flags)[9][9],
|
|
|
|
const CFluidPlaneRender::SPatchInfo& info);
|
|
|
|
static void UpdatePatchWithNormals(CFluidPlaneRender::SHFieldSample (&heights)[46][46], const u8 (&flags)[9][9],
|
2018-06-07 04:43:26 +00:00
|
|
|
const CFluidPlaneRender::SPatchInfo& info);
|
2018-12-08 05:30:43 +00:00
|
|
|
bool UpdatePatch(float time, const CFluidPlaneRender::SPatchInfo& info,
|
|
|
|
CFluidPlaneRender::SHFieldSample (&heights)[46][46], u8 (&flags)[9][9],
|
2019-06-12 02:05:17 +00:00
|
|
|
const zeus::CVector3f& areaCenter, const std::optional<CRippleManager>& rippleManager,
|
2018-12-08 05:30:43 +00:00
|
|
|
int fromX, int toX, int fromY, int toY) const;
|
2018-06-07 04:43:26 +00:00
|
|
|
|
2016-11-20 21:53:15 +00:00
|
|
|
public:
|
2018-12-08 05:30:43 +00:00
|
|
|
CFluidPlaneCPU(CAssetId texPattern1, CAssetId texPattern2, CAssetId texColor, CAssetId bumpMap, CAssetId envMap,
|
|
|
|
CAssetId envBumpMap, CAssetId lightMap, float unitsPerLightmapTexel, float tileSize,
|
|
|
|
u32 tileSubdivisions, EFluidType fluidType, float alpha, const zeus::CVector3f& bumpLightDir,
|
|
|
|
float bumpScale, const CFluidUVMotion& mot, float turbSpeed, float turbDistance, float turbFreqMax,
|
|
|
|
float turbFreqMin, float turbPhaseMax, float turbPhaseMin, float turbAmplitudeMax,
|
|
|
|
float turbAmplitudeMin, float specularMin, float specularMax, float reflectionBlend,
|
|
|
|
float reflectionSize, float rippleIntensity, u32 maxVertCount);
|
|
|
|
void CreateRipple(const CRipple& ripple, CStateManager& mgr);
|
|
|
|
void CalculateLightmapMatrix(const zeus::CTransform& areaXf, const zeus::CTransform& xf, const zeus::CAABox& aabb,
|
|
|
|
zeus::CMatrix4f& mtxOut) const;
|
|
|
|
CFluidPlaneShader::RenderSetupInfo RenderSetup(const CStateManager& mgr, float, const zeus::CTransform& xf,
|
|
|
|
const zeus::CTransform& areaXf, const zeus::CAABox& aabb,
|
|
|
|
const CScriptWater* water) const;
|
|
|
|
void Render(const CStateManager& mgr, float alpha, const zeus::CAABox& aabb, const zeus::CTransform& xf,
|
|
|
|
const zeus::CTransform& areaXf, bool noNormals, const zeus::CFrustum& frustum,
|
2019-08-09 12:45:18 +00:00
|
|
|
const std::optional<CRippleManager>& rippleManager, TUniqueId waterId, const bool* gridFlags,
|
|
|
|
u32 gridDimX, u32 gridDimY, const zeus::CVector3f& areaCenter) const override;
|
2018-12-08 05:30:43 +00:00
|
|
|
float GetReflectionBlend() const { return x114_reflectionBlend; }
|
|
|
|
float GetSpecularMax() const { return x110_specularMax; }
|
|
|
|
float GetSpecularMin() const { return x10c_specularMin; }
|
|
|
|
float GetReflectionSize() const { return x118_reflectionSize; }
|
|
|
|
float GetBumpScale() const { return xfc_bumpScale; }
|
|
|
|
bool HasBumpMap() const { return xb0_bumpMap.operator bool(); }
|
|
|
|
const CTexture& GetBumpMap() const { return *xb0_bumpMap; }
|
|
|
|
bool HasEnvMap() const { return xc0_envMap.operator bool(); }
|
|
|
|
const CTexture& GetEnvMap() const { return *xc0_envMap; }
|
|
|
|
bool HasEnvBumpMap() const { return xd0_envBumpMap.operator bool(); }
|
|
|
|
const CTexture& GetEnvBumpMap() const { return *xd0_envBumpMap; }
|
|
|
|
bool HasLightMap() const { return xe0_lightmap.operator bool(); }
|
|
|
|
const CTexture& GetLightMap() const { return *xe0_lightmap; }
|
|
|
|
const zeus::CVector3f& GetBumpLightDir() const { return xf0_bumpLightDir; }
|
|
|
|
float GetTileSize() const { return x100_tileSize; }
|
|
|
|
int GetTileSubdivisions() const { return x104_tileSubdivisions; }
|
|
|
|
float GetRippleResolution() const { return x108_rippleResolution; }
|
|
|
|
float GetTurbulenceHeight(float sel) const { return x120_turbulence.GetHeight(sel); }
|
|
|
|
float GetOOTurbulenceDistance() const { return x120_turbulence.GetOODistance(); }
|
|
|
|
float GetOOTurbulenceSpeed() const { return x120_turbulence.GetOOSpeed(); }
|
|
|
|
bool HasTurbulence() const { return x120_turbulence.HasTurbulence(); }
|
2016-11-20 21:53:15 +00:00
|
|
|
};
|
2017-08-14 03:55:06 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
} // namespace urde
|