mirror of https://github.com/AxioDL/metaforce.git
30 lines
941 B
C++
30 lines
941 B
C++
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#include "Hacks.hpp"
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#include "dawn/native/Device.h"
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#ifdef _WIN32
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#include "dawn/native/d3d12/AdapterD3D12.h"
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#include "dawn/native/d3d12/BackendD3D12.h"
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#include "dawn/native/d3d12/DeviceD3D12.h"
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#endif
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namespace dawn::native {
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class HackedDevice : public DeviceBase {
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public:
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void _ForceSetToggle(Toggle toggle, bool isEnabled) { ForceSetToggle(toggle, isEnabled); }
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};
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} // namespace dawn::native
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namespace aurora::gpu::hacks {
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void apply_toggles(WGPUDevice device) {
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auto* hack = static_cast<dawn::native::HackedDevice*>(static_cast<void*>(device));
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hack->_ForceSetToggle(dawn::native::Toggle::UseUserDefinedLabelsInBackend, true);
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#if _WIN32
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hack->_ForceSetToggle(dawn::native::Toggle::UseDXC, true);
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auto* backend = dawn::native::d3d12::ToBackend(hack->GetAdapter())->GetBackend();
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backend->EnsureDxcCompiler();
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backend->EnsureDxcLibrary();
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backend->EnsureDxcValidator();
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#endif
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}
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} // namespace aurora::gpu::hacks
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