metaforce/Runtime/Character/CAnimSource.hpp

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#pragma once
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#include "RetroTypes.hpp"
#include "CCharAnimTime.hpp"
#include "zeus/CQuaternion.hpp"
#include "zeus/CVector3f.hpp"
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#include "CSegId.hpp"
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#include "CToken.hpp"
namespace urde
{
class IObjectStore;
class CSegIdList;
class CSegStatementSet;
class CSegId;
class CAnimPOIData;
class CBoolPOINode;
class CInt32POINode;
class CParticlePOINode;
class CSoundPOINode;
class RotationAndOffsetStorage
{
friend class CAnimSource;
std::unique_ptr<float[]> x0_storage;
u32 x8_frameCount;
u32 xc_rotPerFrame;
u32 x10_transPerFrame;
std::unique_ptr<float[]> GetRotationsAndOffsets(const std::vector<zeus::CQuaternion>& rots,
const std::vector<zeus::CVector3f>& offs,
u32 frameCount);
static void CopyRotationsAndOffsets(const std::vector<zeus::CQuaternion>& rots,
const std::vector<zeus::CVector3f>& offs,
u32 frameCount, float*);
static u32 DataSizeInBytes(u32 rotPerFrame, u32 transPerFrame, u32 frameCount);
public:
struct CRotationAndOffsetVectors
{
std::vector<zeus::CQuaternion> x0_rotations;
std::vector<zeus::CVector3f> x10_offsets;
CRotationAndOffsetVectors(CInputStream& in);
};
u32 GetFrameSizeInBytes() const;
RotationAndOffsetStorage(const CRotationAndOffsetVectors& vectors, u32 frameCount);
};
class CAnimSource
{
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friend class CAnimSourceInfo;
CCharAnimTime x0_duration;
CCharAnimTime x8_interval;
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u32 x10_frameCount;
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CSegId x1c_rootBone;
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std::vector<u8> x20_rotationChannels;
std::vector<u8> x30_translationChannels;
RotationAndOffsetStorage x40_data;
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CAssetId x54_evntId;
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TCachedToken<CAnimPOIData> x58_evntData;
float x60_averageVelocity;
void CalcAverageVelocity();
public:
CAnimSource(CInputStream& in, IObjectStore& store);
void GetSegStatementSet(const CSegIdList& list,
CSegStatementSet& set,
const CCharAnimTime& time) const;
const std::vector<CSoundPOINode>& GetSoundPOIStream() const;
const std::vector<CParticlePOINode>& GetParticlePOIStream() const;
const std::vector<CInt32POINode>& GetInt32POIStream() const;
const std::vector<CBoolPOINode>& GetBoolPOIStream() const;
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const TCachedToken<CAnimPOIData>& GetPOIData() const {return x58_evntData;}
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float GetAverageVelocity() const { return x60_averageVelocity; }
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zeus::CQuaternion GetRotation(const CSegId& seg, const CCharAnimTime& time) const;
zeus::CVector3f GetOffset(const CSegId& seg, const CCharAnimTime& time) const;
bool HasOffset(const CSegId& seg) const;
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const CCharAnimTime& GetDuration() const {return x0_duration;}
const CSegId& GetRootBoneId() const {return x1c_rootBone;}
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};
}