metaforce/Runtime/Character/CMetaTransMetaAnim.hpp

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#pragma once
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#include "IMetaTrans.hpp"
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#include "IMetaAnim.hpp"
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#include "IOStreams.hpp"
namespace urde
{
class CMetaTransMetaAnim : public IMetaTrans
{
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std::shared_ptr<IMetaAnim> x4_metaAnim;
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public:
CMetaTransMetaAnim(CInputStream& in);
EMetaTransType GetType() const {return EMetaTransType::MetaAnim;}
std::shared_ptr<CAnimTreeNode> VGetTransitionTree(const std::weak_ptr<CAnimTreeNode>& a,
const std::weak_ptr<CAnimTreeNode>& b,
const CAnimSysContext& animSys) const;
};
}