#ifndef __URDE_CINGAMETWEAKMANAGERBASE_HPP__
#define __URDE_CINGAMETWEAKMANAGERBASE_HPP__
#include <string>
namespace urde
{
class CInGameTweakManagerBase
public:
bool ReadFromMemoryCard(const std::string& name)
return true;
}
};
#endif // __URDE_CINGAMETWEAKMANAGERBASE_HPP__