metaforce/Runtime/CInGameTweakManagerBase.hpp

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#ifndef __URDE_CINGAMETWEAKMANAGERBASE_HPP__
#define __URDE_CINGAMETWEAKMANAGERBASE_HPP__
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#include <string>
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namespace urde
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{
class CInGameTweakManagerBase
{
public:
bool ReadFromMemoryCard(const std::string& name)
{
return true;
}
};
}
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#endif // __URDE_CINGAMETWEAKMANAGERBASE_HPP__