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Basic CGameAllocator implementation (WIP)
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@@ -137,8 +137,8 @@ private:
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{
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bool x70_24_currentAreaNeedsAllocation : 1;
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bool x70_25_paused : 1;
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bool x70_26_ : 1;
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bool x70_27_ : 1;
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bool x70_26_skyboxOverridden : 1;
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bool x70_27_needsSky : 1;
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};
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u16 dummy = 0;
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};
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