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CSamusHud: Make use of std::array where applicable
Same behavior without any array->pointer decay.
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@@ -1,5 +1,6 @@
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#pragma once
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#include <array>
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#include <memory>
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#include <string_view>
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#include <vector>
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@@ -167,9 +168,9 @@ class CSamusHud {
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CGuiModel* x5a0_base_model_abutton;
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rstl::reserved_vector<SVideoBand, 4> x5a4_videoBands;
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rstl::reserved_vector<CGuiLight*, 4> x5d8_guiLights;
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float x5ec_camFovTweaks[16];
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float x62c_camYTweaks[64];
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float x72c_camZTweaks[32];
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std::array<float, 16> x5ec_camFovTweaks;
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std::array<float, 64> x62c_camYTweaks;
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std::array<float, 32> x72c_camZTweaks;
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rstl::reserved_vector<SProfileInfo, 15> x7ac_;
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CColoredQuadFilter m_energyDrainFilter;
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