diff --git a/Runtime/MP1/World/CFlaahgra.cpp b/Runtime/MP1/World/CFlaahgra.cpp index 1a0b6228f..fce8e677c 100644 --- a/Runtime/MP1/World/CFlaahgra.cpp +++ b/Runtime/MP1/World/CFlaahgra.cpp @@ -734,7 +734,7 @@ void CFlaahgra::UpdateAimPosition(CStateManager& mgr, float dt) { return; zeus::CVector3f vec; - if (x780_ == 0 || x8e4_28_ || sub_801ae638() || sub801e4f8()) + if (x780_ == 0 || x8e4_28_ || sub_801ae638() || sub801ae650()) vec = head->GetTranslation(); else vec = GetTranslation() + zeus::CVector3f(0.f, 0.f, 3.7675f) + diff --git a/Runtime/MP1/World/CFlaahgra.hpp b/Runtime/MP1/World/CFlaahgra.hpp index a300accde..5cc1ad344 100644 --- a/Runtime/MP1/World/CFlaahgra.hpp +++ b/Runtime/MP1/World/CFlaahgra.hpp @@ -177,7 +177,6 @@ class CFlaahgra : public CPatterned { void SetupHealthInfo(CStateManager&); zeus::CVector3f GetAttackTargetPos(const CStateManager& mgr) const; void RattlePlayer(CStateManager& mgr, const zeus::CVector3f& vec); - bool sub801e4f8() const { return x7a8_ == 0 || x7a8_ == 1; } void CalculateFallDirection(); void UpdateHeadDamageVulnerability(CStateManager&, bool);