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Initial CCollisionActorManager imp
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@@ -109,6 +109,11 @@ public:
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x0_list |= (1ull << u32(type));
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}
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void Add(const CMaterialList& l)
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{
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x0_list |= l.x0_list;
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}
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void Remove(EMaterialTypes type)
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{
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x0_list &= ~(1ull << u32(type));
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