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Windows fixes
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@@ -282,6 +282,7 @@ bool ReadMAPAToBlender(hecl::BlenderConnection& conn,
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os << "mesh = bpy.data.meshes.new('MAP')\n"
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"mesh.show_edge_seams = True\n"
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"obj = bpy.data.objects.new(mesh.name, mesh)\n"
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"bm.to_mesh(mesh)\n"
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"bpy.context.scene.objects.link(obj)\n"
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